Star Wars Griefing Thread (SPOILERS) - Safety off

I don't know if this counts as first SW game but I remember wasting to many hour playing a demo of Rogue Squadron 3 got from a bonus disc of Mario Kart Double Dash.

I wish the PC port of Rogue Squadron 1 wasnt so garbage because I don't have an N64 anymore. Makes me realize how shitty the SW Squadrons game is going to be now that I think of it, no way it will be as "realistic" as TIE Fighter or X-Wing, or as fun as Rogue Squadron. Probably going to have bullshit like you need to buy parts for your craft like that demo of Attack Squadrons that got cancelled.
 
First Star Wars game I played?
Either Star Wars Rogue Squadron or the Star Wars Trilogy arcade game (talk about a game that should be remastered and re-released).
Neighbors of mine worked on arcade cabinets, so I would play this for free from time-to-time. Never could get a hand on the lightsaber controls.
Though, I remember watching someone playing Super Star Wars on a SNES in some lobby (not sure if it was a hotel or doctor's office. They had Super Mario Bros. 3 as well)
 
God, we talking first SW games? I think mine was the Nintendo version of ANH. That game was stupidly hard. I remember when my dad got me an SNES, he got me all the Super SW games with them and they were ball breakers too.
My first SW game was Dark Forces, and damn it was great. This series (Jedi Knight and onward) has my favorite multiplayer of all time, and the mods are great.

only one I think I've ever legally owned was Rebel Assault and that's because it came packed-in with a computer that had one of those fancy new cd things
I never played the first one, but I enjoyed Rebel Assault 2.
 
I never played Rebel Assault but I heard it was broken and buggy as shit. The last Star Wars game I played at any length besides the surprisingly excellent Fallen Order has been Empire at War with a buddy of mine. EaW never gets the recognition it deserves as a great RTS.
 
Speaking of SW games, I still prefer the original Battlefront II, it fun, I just wanna list the couple of things I dislike about EA version of Battlefront II:
I apologized if my post are too long.
  • Whenever you get Force Push/ or Force Pulse (aka Luke abilities) the ragdoll animation don't give you a enough time to react when player catch up to you easily.
  • Getting Force Push off the map, sure it fun force pushing player off the map but it get annoying and it unfair.
  • Some maps that I dislike about like there are props you can get stuck very easily, sometimes you can get lost when you spawn in the underground like a maze (Jabba's Palace) of the place and when die in a map you spawn so far away that you're missing out the fight. I feel some props should be breakable.
  • DICES/EA gave Grievous the worst abilities while his Claw Rush is sometimes good and he the weakest even player laugh about cause it match the Filoni version.
  • Could've gotten a fourth abilities or just replace an abilities like a Blaster aka Grievance Striker or a all four arm lightsaber but I heard DICES can't cause the animation is too hard to animated.
  • The Thrust Surge animation take a long time to attack, still act very slow cause the player can easily kill you and that updated did nothing to help it.
  • Unrelenting Advance still useless, you gonna follow stay on the player so it can take more damaged and apparently Rey Dash Strike and Han Solo Shoulder Charge can deactivated your Unrelenting Advance abilities.
  • For some reason Han Solo Detonite Charge can deactivated your Unrelenting Advance abilities as you get knock over which nobody wanna talk about.
  • Grievous lightsaber strike too slow and his lightsaber block stamina drain too fast.
  • They added Grievous ROTS lightsaber instead of his correct lightsaber from the Filoni Wars which is I do prefer.
  • Rey Mind Trick is so annoying she can do it from behind which is unfair whenever you tried to fight off the player in front of you.
  • Getting Gangbang by the players, two on one I can handle, sometimes three, while you can't escape from it no matter what side you're on and not even Grievous Claw Rush (not even that fast) can escape it but of course all they tell me the reason why I can't escape it is because I suck or not good at the game. But I guess Force Pushing your opponent off the map make you good or skillful at the game.
  • There should be two versions of Heroes v Villains one with no Blaster Heroes, I feel like they sometimes ruined the fun and the duel whenever you're fighting your opponent.
  • In the previous updated, Player wanna bitch about Grievous Claw Rush too op but yet I bet there other Heroes abilities that op.
 
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DICES/EA gave Grievous the worst abilities while his Claw Rush is sometimes good and he the weakest even player laugh about cause it match the Filoni version.
It's also as janky as the wookie charge.
Rey Mind Trick is so annoying she can do it from behind which is unfair whenever you tried to fight off the player in front of you.
Rey in EAfront 2 is like the one from the trilogy: too OP. One of her powers is wall hack/detective vision ffs.
 
First Star Wars game I played was X-Wing. It was on my dad's old computer he let me borrow that still had Windows 95 back when 98 was the main OS for computers and Apple still gave a shit about PCs.

It and Star Fox 64 were among my favorite space shooters.

I probably won't touch any of the new games given EA is a sweatshop factory that only survives due to mongoloid Euros obsessed with FIFA though.
 
probably won't touch any of the new games given EA is a sweatshop factory that only survives due to mongoloid Euros obsessed with FIFA though.

If only Disney could've chose a different game company to do the Battlefront series or just keep Lucasarts, cause at least it probably wouldn't be a big mess like EA version of Battlefront like bug and glitches. but of course we get EA instead.
 
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I wish the PC port of Rogue Squadron 1 wasnt so garbage because I don't have an N64 anymore. Makes me realize how shitty the SW Squadrons game is going to be now that I think of it, no way it will be as "realistic" as TIE Fighter or X-Wing, or as fun as Rogue Squadron. Probably going to have bullshit like you need to buy parts for your craft like that demo of Attack Squadrons that got cancelled.
What was wrong with the PC version? That was the one I played since I didn't have an N64. I fuckin loved that game - grinded out a gold medal on every map
 
Even on Sullust? I remember that level being a nightmare.
sullustans spooked.jpg

[*Fortunate Son starts playing*]
 
There, the whole book report....



No, you gave two options to frame everyone into a rhetorical box.



Again, a definitive either or. Some people like George and his work and acknowledge the prequels aren't very good. You sound like Ruin Johnson, he just subverted their expectations! My sole expectation was to get a good, paced movie. Intentions do not matter, he could have been trying to make Citizen Kane. I can only judge the actual product.



Okay. Then you devalue your opinion because you refuse to acknowledge a basic problem with Menace. Phantom Menace is bloated. It starts out slow, rapidly accelerates, only to meander in the second act, then ramp up tension again for the third act. Its luxuriant with filler, wanting to do too much. The middle part of Rots is the seduction of Anakin Skywalker and ratchets the tension with the reveal of Sidious and his pulling on Anakin versus the Jedi council, climaxing with the fight in the office.



Nothing is 'perfect', but the prequels are enjoyable, deeply flawed movies. The only one of the OT I see overlap with in terms of flaws is Jedi, which has pacing and bloating problems akin to Phantom Menace, but nowhere near as bad.
. . . You didn't even quote the right post to give context to. The whole point was having the proper context to understand what was said? How did you screw this up?


Yes. And? Anyone is able to offer a third. You in fact did, without adding the proper context. Btw, you're third option is a variant of the first option I offered, which I extrapolated on and doesn't change or address what I was originally responding to once you add the context. I'm dealing with a regular Ben Shapiro...


This isn't an either or, that's my assessment of the criticisms. I explained how and why I got to said assessment. No shit Sherlock, I'm one of them, however most of the complaints people have of the prequels aren't from these people because the criticisms would be different like I said. I'm not going to repeat myself, you can reread the original to understand why.

Newsflash Rian Johnson isn't a bad filmmaker. His name isn't a bad word that suddenly negates an argument or point being made. You are attempting what would be called the "genetic fallacy". TLJs problem is it is a HORRIBLE sequel more than it being a bad movie. How do we know this? Because for as bad as some people believe the prequels to be they did not kill the fanbase. TLJ's issue isnt "subverting expectations", it's making established characters do and say things that runs contrary to who they were in previous movies. There is nothing in the prequels that does this even. It literally cannot happen as there was no information prior to the prequels coming out that they could run contrary to.


I devalued my opinion because I disagree that a movie has a problem you think it has that I disagree is a problem in the first place? Ok bruh. We cannot be using the same definition so I would like you to explain to me what you mean by the term. Pacing, in movies, is the rate of movement, flow of events, that occurs as a films story progresses. A movie being bloated doesnt necessitate is being poorly paced. Example, all of Tarantino's films after Jackie Brown are bloated AF, very few people could call them poorly paced.

What's worse is TPM isn't even bloated. It's the first movie in a trilogy that has already been preplanned that has to tell it's own story while setting up what's neccessary for the upcoming sequels. I would love to hear what exactly you would cut out of TPM that doesnt fuck it or the sequels up.

TPM moves faster than AotC and its middle section carries the momentum from its opening action sequences better than RotS which practically drops all of the opening momentum gained at the beginning almost the moment Anakin sees Padme, the momentum stops when Anakin actually goes to sleep. From there the movie moves as if in molasses with the only moments that have the tension to support the slower pace being Papa Palps and maybe 1 scene with Obiwan. You are confusing the importance of the events with the pacing of them.


Great, I'm glad you agree. That's the whole point of the original statement which is why context(tying it all together) is a good thing. Like the previous poster your complaints make me wonder when the last time you watched the prequels for yourself. Somehow all prequel complaints focus on TPM and not AotC which is a worse movie, which is actually poorly paced, is the source of all the dialogue problems people love to complain about, is actually bloated, and had Ewan McGregor in a mullet, yet somehow that movie sees nowhere near the same criticism that TPM faces. I tend to attribute that to people getting their opinions from youtube reviews but I'll be glad to be proven wrong.

Rewatch the prequels, then rewatch the OT in a short enough time frame that all of the prequels can be fresh in your mind to reference against the OT. It will surprise you how much in the PT gets criticized for what is in the OT. It'll be like poetry, it'll rhyme.
 
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Hot take: Star Wars has always been dumb kiddie shit that was made to sell toys and commemorative 711 cups. It's not meaningful art. Quit acting like some great part of the Western canon has been desecrated when the movies get worse.
 
Even on Sullust? I remember that level being a nightmare.

Yea its hard - you only have enough time to make one circuit around the volcano so you have to find the quickest route and stick to it. Take out the missile launchers asap and then bomb the shit out of everything else

Shit I should get a GameCube emulator, I never got a chance to play Rogue Squadron 2
 
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