Biggest bullshit in a video game

It sure feels great that Xbox and PC players are getting the cold shoulder by the publishers willing to whore themselves out for a quick buck.

Yeah, I'm a bit annoyed that others like me have to wait yet another year just for being on the "wrong" platform, sue me.
I've got such a backlog of good games I've always wanted to play but haven't had the chance to, I seriously won't miss whatever new hotness these developers are whoring out to Sony. Plus it gives those new games a chance to shake the bugs loose and by the time I get around to taking interest in them, they're fixed up and on sale, or they're abandoned by the devs and I know not to bother.

PC mustard race always wins. We've got a combined games library no other console/platform in history has ever had.
 
I've got such a backlog of good games I've always wanted to play but haven't had the chance to, I seriously won't miss whatever new hotness these developers are whoring out to Sony. Plus it gives those new games a chance to shake the bugs loose and by the time I get around to taking interest in them, they're fixed up and on sale, or they're abandoned by the devs and I know not to bother.

PC mustard race always wins. We've got a combined games library no other console/platform in history has ever had.
Also with Emulators every console game joins the mustard race in the end anyway.
 
Bloodstained Curse of the Moon 2 has an unlockable weapon in the second scenario (the game is comprised of fours scenarios). If you get it (which is admittedly pretty easy) your reward is having the main character gimped into a shittier move set and causing you to skip the third scenario completely, needing to replay the second scenario from scratch if you want to access it. You can however complete the second scenario without the sword and then get the sword and the altered ending.

This means you lose on every front if you do an action that is supposedly good rather than continue for an obviously bad ending first. What the fuck were the designers thinking? You'd think that logically there would be either a bad ending route or no route at all.

I'll also throw in that one of the characters in the game is a sniper. Now, he has a weakness of having a very low health pool, but the galaxy brained devs decided to give him an insanely long delay between attacks and pitiful damage, making the character completely pointless.
 
Early on in Final Fantasy X, the game focuses on the upcoming blitzball tournament and how Tidus changes the goal of the Aurochs from "do our best" to "WIN!" Then you meet the Luca Goers, who are smug assholes and are the perfect kind of villain in this scenario. You want to beat these elitist douchebags and win. The game keeps emphasizing that the Aurochs want to win over and over and over again.

Then you get to the big blitzball game and it's the most impossible shit ever.

I get that the Aurochs suck and that the game makes a point of the fact they never win, but Jesus Christ does the game against the Goers throw you into the water (pun not intended). All you're given is a long tutorial explaining the mechanics, but you don't get a chance to practice them before you're expected to go against these insanely over-competent players. It's a horrible way to introduce the minigame, and if you ask me it completely discourages following the extensive sidequest because it gives the exact wrong impression. Why should I bother with this when every blitzball game is this goddamn difficult?

And yeah, you don't have to win, and the game is probably expecting you not to on your first try, but it's galling when the characters spoke up a big game about how they're gonna WIN THE TOURNAMENT and BRING BACK THE CUP, so why would you want to lose?
 
Early on in Final Fantasy X, the game focuses on the upcoming blitzball tournament and how Tidus changes the goal of the Aurochs from "do our best" to "WIN!" Then you meet the Luca Goers, who are smug assholes and are the perfect kind of villain in this scenario. You want to beat these elitist douchebags and win. The game keeps emphasizing that the Aurochs want to win over and over and over again.

Then you get to the big blitzball game and it's the most impossible shit ever.

I get that the Aurochs suck and that the game makes a point of the fact they never win, but Jesus Christ does the game against the Goers throw you into the water (pun not intended). All you're given is a long tutorial explaining the mechanics, but you don't get a chance to practice them before you're expected to go against these insanely over-competent players. It's a horrible way to introduce the minigame, and if you ask me it completely discourages following the extensive sidequest because it gives the exact wrong impression. Why should I bother with this when every blitzball game is this goddamn difficult?

And yeah, you don't have to win, and the game is probably expecting you not to on your first try, but it's galling when the characters spoke up a big game about how they're gonna WIN THE TOURNAMENT and BRING BACK THE CUP, so why would you want to lose?

When they're on the boat to the tournament Tidus has a flashback of his dad mocking him for not being able to do the super omega sphere shot or whatever and after that there's a QTE where he attempts it. If you make it and use it in the match it's possible to win.
 
When they're on the boat to the tournament Tidus has a flashback of his dad mocking him for not being able to do the super omega sphere shot or whatever and after that there's a QTE where he attempts it. If you make it and use it in the match it's possible to win.
Yeah I use the Jecht Shot, but the odds are still stacked against you even with the shot.
 
When they're on the boat to the tournament Tidus has a flashback of his dad mocking him for not being able to do the super omega sphere shot or whatever and after that there's a QTE where he attempts it. If you make it and use it in the match it's possible to win.
You can cheese the fuck out of it with Jetch Shot. Just score one goal, get the ball again and camp behind your own goal. AI isn't programmed properly to attempt to tackle you there. That said, I don't think the reward is even worth getting IIRC, and the whole Blitzball game isn't worth playing until near endgame when you can actually hire goalies that don't suck an astronomical amount of dick.
 
  • Deviant
Reactions: BrunoMattei
You can cheese the fuck out of it with Jetch Shot. Just score one goal, get the ball again and camp behind your own goal. AI isn't programmed properly to attempt to tackle you there. That said, I don't think the reward is even worth getting IIRC, and the whole Blitzball game isn't worth playing until near endgame when you can actually hire goalies that don't suck an astronomical amount of dick.
Even with the Jecht Shot it’s stupidly hard. The AI for blitzball is so bad that the Goers are practically guaranteed to get the ball before you can. I love FFX but this first mandatory match is straight bullshit.

Plus the salt in the wound being that it was Wakka’s last match and Tidus kept hyping everyone up about the Aurochs finally winning.
 
Last edited:
The fact that the four-move checkmate in chess is always easily preventable with the use of a knight.
 
Old games would be way too easy with infinite continues.
Most old games were ports of arcade games where they were deliberately difficult so you'd keep throwing money in for extra lives or continues, so all of them technically had unlimited continues, as long as you could afford to feed the machine.
 
Most old games were ports of arcade games where they were deliberately difficult so you'd keep throwing money in for extra lives or continues, so all of them technically had unlimited continues, as long as you could afford to feed the machine.
Yeah, that's called "credit feeding" and pretty much everyone agrees that it's cheesing the game. My point stands.
 
  • Agree
Reactions: Smaug's Smokey Hole
No joke, there were times on my recent playthrough where the Goers catch the ball first thing and immediately score a point and there wasn't a damn thing I could do about it because of the Aurochs' low stats.
You know what's even better? If you bother to play Blitzball after that the Luca Goers are aggressively mediocre in every way and you'd have to try hard to NOT win against them. The Al-Bhed Psyches have a brick wall in the form of a man as a goalie, and at higher levels the Kilika Beasts will push your shit in. The AI cheats in the mandatory matches in addition to all the issues previously mentioned.
 
I really want to see the thought-process behind that. Who sat there and said "We should do everything to make victory as hard as possible for the player, thus ensuring that most of them lose the motivation to try that tacked-on minigame!"?
 
Back