Essentially it takes 4:20 min to kill Osana and get away with it
View attachment 1567273
Had to cut down the video length so you don't see the part where I go get the knife but that only adds an extra 30-40 sec. No audio because I was a sped and did not notice Youtube auto-play was on and music kept playing in the background.
I’m okay with the time because every game will inevitably have exploits or techniques to speed run, and many people would consider that a bonus(myself included), but the glitches and the frame rate are inexcusable.
This is the demo Alex wants to use to sell a crowd funding campaign and in this 4 minute video alone we see:
•students transforming into the fighting polygon team from smash 64
•Raibaru’s ghost leg warmers
•floating hair
•a frame rate that vanilla deadly premonition 2 laughs at
•instances where the game just gives up and pauses
•wonky ai that conga lines throughout the school
•muddy visuals
•character models that look like they came from a mid-life Dreamcast game
•still animation
(Tell me if I missed something)
And he will never be able to hide that this took him 6 years to produce. I’m honestly baffled that it’s this bad and I can’t think of what audience Alex wants to reach.
it’s too sexist for tumblr, too anime for hit man fans, too ugly for the average pc gamer, too inaccurate for anime fans, too edgy for regular people, not edgy enough for FNAF kids.... there just isn’t a target demographic