- Joined
- Jun 18, 2014
Graham also mentions expecting you to be a different courier hinting at Ulysses who was a Legion agent.I think I missed how Honest Hearts ties into the Ulysses plot when I played it
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Graham also mentions expecting you to be a different courier hinting at Ulysses who was a Legion agent.I think I missed how Honest Hearts ties into the Ulysses plot when I played it
New Vegas was my first Fallout game and it's pretty awesome even by modern game standards. In my opinion it's about as good as GTA V's story mode which I thought was pretty great.
Bringing this up because I was looking at the entries of the vaults in the Citadel. Vault 76 was the only vault mentioned that is not in the game even though it is mentioned as a DC Vault. Additionally, the entry describes 76 as a control vault. Which makes me wonder, did Vault-Tec even have any control vaults?Whoa, they really referenced Vault 76 all the way back in Fallout 3? That's kind of mind blowing to be honest.
Additionally, the entry describes 76 as a control vault. Which makes me wonder, did Vault-Tec even have any control vaults?
iirc, none, it was specifically meant to repopulate the area after the fallout subsided
I'd argue that it was the competitiveness. From the Fallout wiki:About a dozen of them were supposed to be control Vaults. The only one we see is Vault 8, which became Vault City. It also wound up with a spare GECK, so even the control Vaults had issues.
I've not played 76 for the same reason I don't handle uranium. What is Vault 76's experiment?
For the next 25 years, Vault 76 continued to operate as planned. The overseer found order easy to maintain, though the impressive pedigree of the residents and their competence led to the aforementioned unique challenges, most often challenging her authority. To provide the residents with an outlet for their competitiveness, the overseer instituted a number of awards for the residents to obtain, as award ceremonies were a great way to placate even the most hardened egos (altercations aside; one resident lost a tooth fighting over the Best Dental Hygiene award). The high point of the program was the Vault 76 World Cup, even if it nearly broke the jukebox. The overseer credited the success to the "exemplary" service of her "loyal and dependable" senior staff.
However, Vault 76 also had another objective: the vault's overseer was ordered to find and secure three nuclear silos all on her own after its opening. If these sites were still nuclear-capable, she was to ensure no one except Vault-Tec can access or launch nuclear ordnance. Any other authorities, government, militia or otherwise, were to be ignored, to ensure that Vault-Tec alone controlled these silos and could deny their use to any third parties. However, Vault-Tec may have known that the task was impossible for her to accomplish on her own, especially since they purposefully picked someone young and inexperienced for an overseer.
As the vault neared the end of its duration and the Reclamation Day, the situation started to slowly deteriorate. In 2100, the vault was over capacity, with hydroponics struggling to keep up with the demand and mandatory rationing instituted by the overseer. Six residents had to be placed under disciplinary lockdown (up from four at the end of the previous year), with the morale officer tasked with pacifying rumors about Appalachia around the clock. Nobody wanted to emerge into Appalachia to fight cannibal mutants and brave burning rain. Regardless, tensions were running high, especially with some of the residents being quite difficult to handle.
Give Fallout 3 a go, it's my favorite story, and environment of the series but the gunplay and graphics don't seem nearly as polished as New Vegas.New Vegas was my first Fallout game and it's pretty awesome even by modern game standards. In my opinion it's about as good as GTA V's story mode which I thought was pretty great. Really the main difference for me is graphical. Shame Fallout 4 wasn't better. Still liked Fallout 4, I'm just disappointed in it.
To me it all comes down to being at the end of the day the Brotherhood of Steel is a faction of dicks. On the Westcoast they bullied people for tech, sent aspirants on a suicide mission for laughs, and had to be convinced not to let the Super Mutant problem run wild. In the Midwest they exploited the local tribals for their own gain. In the Eastcoast we saw them at their nicest and they still have plenty of dickish tendencies. They will shit talk the locals, gun down local opposition in a flash during quarrels and shoot the Outcasts on sight despite being former brothers in arms. I think people had problems with the Brotherhood in 3 because their primary goal was overly altruistic. They were doing the noble thing but weren't getting anything guaranteed out of it which made it seem a little foolish and self destructive. The change worked for me because it was all Lyons's idea and they established that it was the average soldier's loyalty and faith in him that they went along with it. I think once you remove Lyons it makes sense to me they would slide a little backwards into their natural dickishness. My understanding of them is that they are inching closer to the Midwest BOS where they will defend you from threats but expect a little something out of it. They still seem to have noble intentions and want to help the common man but they way they go about it is a bit off putting because they can't help but be dicks about it.I think one of my biggest issues with the F4 brotherhood is how they are trying to be what they are not.
What you must understand is that the brotherhood of steel as a faction in general was doomed to fail at some point. They might be the big guys with the big guns/armors but sooner or later their isolationism would be their downfall. We saw this happening in FNV. They might have been the "heroes" in the war against The Master and The Enclave (tho mostly thanks to their big guns) but their insistance of remaining loyal to their increasingly outdated mentality of collecting all tech, that includes "confiscating" from those not "worthy" of having it, would make them enter in conflict with the growing NCR. It had finally reached a boiling point where neither side could find a common ground and went to war, with the brotherhood nearly wiped out thanks to the NCR's superior man power and resources (your big guns and armors can only do so much when the enemy is starting to get weapons and armors as strong).
They are still technically around but they barely have any influence left and are focused more on surviving. Now in NV you can try to bring a historic "peace" between the NCR and Brotherhood (tho if its just in the Mojave chapter and if it will last at all its yet to be seen).
F3's brotherhood had the right idea of actually trying to make good relationship with the locals of the area and use their tech for more benevolent goals. I personally never minded this because it felt unique that a chapter of a faction like the brotherhood, one so distant mind you, would feel like branching out on their goals and actually try to be the good guys instead of tech obssessed weirdos in bunkers.
In the end, I think it paid off with the brotherhood being the most powerful faction in TCW and Broken Steel ended with promising prospect of good times being on the horizon now that TCW had clean water and a faction powerful and yet willing to help the little guy. So they are argurably the most prosperous chapter in the entire brotherhood.
However F4 happens and I feel like the changes done to them feel like they tried to bring some of their old ideals back(probably to satisfy purists who wouldnt shut up with #NotMyBrotherhood)while keeping a few of the ones they had in 3...and I think it all fell apart.
The problem is that F4 seemed almost determined to wipe out all traits of Lyons' brotherhood in this "new and improved" Maxson's. Not only they kill him off (tho he was old so its understandable) but kill off his daughter (a character they already brought back from the dead with Broken Steel) quite out of left field off screen in some random battle (I mean, I dont think the elder would be going into action much and if it has to, then I doubt a trained badass like Sarah would go down just like that). Then I guess anyone who tried to follow their ideas were useless (how convenient) and Maxson suddenly had all these acts of badassery (off screen, again, show dont tell) that obviously meant he was good enough for the role of Elder.
I think this goes right down on how F4's brotherhood describes their war with the enclave and project purity. There is practically no mentioning of James, Dr Li and even The Lone Wanderer (yeah, you know, just the individual that almost nearly did everything for you pricks). And I simply dont know if this is Bethesda's bad writing/retcons or if this is suppose to show the brotherhood actively taking credit for things they didnt do or greatly exagerating their role in it.
Besides, now that they are back at being tech weirdos, it almost feels like TCW is living under a fascist faction, especially since the brotherhood still isnt open to anyone who isnt human (I can understand super mutants but ghouls would probably deserve a chance...I mean, I cant see any use for individuals who are immune to radiation, at all).
There is also the kind of concerningly implication Rivet City was destroyed for them to create their airship...
Things like these sort of made me wish we saw TCW more in F4. All we get are small bits of information so we cant come to any conclusion.
In the end, the brotherhood in DC has grown far too powerful with no other faction to possibly counter any possible inmoral direction they take, especially since all its more benevolent leaders have all conveniently bit the dust. I really dont think a faction like the brotherhood, with their OG ideals I mean, should really ever grow that big and powerful. So Bethesda really tried to bring the best of both worlds and kind of ended with the worst of both.
Replaying New Vegas and good fucking god I never noticed how unfathomably arrogant House was. I mean, he was obviously arrogant but holy shit I never noticed how fucking bad it was. Like, as much as a lot of people think he's the best choice for New Vegas I tend to think he's one of those "undone by his own arrogance" sort of people who intevitably damns himself and everyone else around him.
Always put off killing him until I have driver nephi's golf club on hand.
That is way I love New Vegas. They leave a lot of prospective ambiguity on the ending choices that all of them are good or bad on what view you take.Replaying New Vegas and good fucking god I never noticed how unfathomably arrogant House was. I mean, he was obviously arrogant but holy shit I never noticed how fucking bad it was. Like, as much as a lot of people think he's the best choice for New Vegas I tend to think he's one of those "undone by his own arrogance" sort of people who intevitably damns himself and everyone else around him.
I think one of my biggest issues with the F4 brotherhood is how they are trying to be what they are not.
What you must understand is that the brotherhood of steel as a faction in general was doomed to fail at some point. They might be the big guys with the big guns/armors but sooner or later their isolationism would be their downfall. We saw this happening in FNV. They might have been the "heroes" in the war against The Master and The Enclave (tho mostly thanks to their big guns) but their insistance of remaining loyal to their increasingly outdated mentality of collecting all tech, that includes "confiscating" from those not "worthy" of having it, would make them enter in conflict with the growing NCR. It had finally reached a boiling point where neither side could find a common ground and went to war, with the brotherhood nearly wiped out thanks to the NCR's superior man power and resources (your big guns and armors can only do so much when the enemy is starting to get weapons and armors as strong).
They are still technically around but they barely have any influence left and are focused more on surviving. Now in NV you can try to bring a historic "peace" between the NCR and Brotherhood (tho if its just in the Mojave chapter and if it will last at all its yet to be seen).
F3's brotherhood had the right idea of actually trying to make good relationship with the locals of the area and use their tech for more benevolent goals. I personally never minded this because it felt unique that a chapter of a faction like the brotherhood, one so distant mind you, would feel like branching out on their goals and actually try to be the good guys instead of tech obssessed weirdos in bunkers.
In the end, I think it paid off with the brotherhood being the most powerful faction in TCW and Broken Steel ended with promising prospect of good times being on the horizon now that TCW had clean water and a faction powerful and yet willing to help the little guy. So they are argurably the most prosperous chapter in the entire brotherhood.
However F4 happens and I feel like the changes done to them feel like they tried to bring some of their old ideals back(probably to satisfy purists who wouldnt shut up with #NotMyBrotherhood)while keeping a few of the ones they had in 3...and I think it all fell apart.
The problem is that F4 seemed almost determined to wipe out all traits of Lyons' brotherhood in this "new and improved" Maxson's. Not only they kill him off (tho he was old so its understandable) but kill off his daughter (a character they already brought back from the dead with Broken Steel) quite out of left field off screen in some random battle (I mean, I dont think the elder would be going into action much and if it has to, then I doubt a trained badass like Sarah would go down just like that). Then I guess anyone who tried to follow their ideas were useless (how convenient) and Maxson suddenly had all these acts of badassery (off screen, again, show dont tell) that obviously meant he was good enough for the role of Elder.
I think this goes right down on how F4's brotherhood describes their war with the enclave and project purity. There is practically no mentioning of James, Dr Li and even The Lone Wanderer (yeah, you know, just the individual that almost nearly did everything for you pricks). And I simply dont know if this is Bethesda's bad writing/retcons or if this is suppose to show the brotherhood actively taking credit for things they didnt do or greatly exagerating their role in it.
Besides, now that they are back at being tech weirdos, it almost feels like TCW is living under a fascist faction, especially since the brotherhood still isnt open to anyone who isnt human (I can understand super mutants but ghouls would probably deserve a chance...I mean, I cant see any use for individuals who are immune to radiation, at all).
There is also the kind of concerningly implication Rivet City was destroyed for them to create their airship...
Things like these sort of made me wish we saw TCW more in F4. All we get are small bits of information so we cant come to any conclusion.
In the end, the brotherhood in DC has grown far too powerful with no other faction to possibly counter any possible inmoral direction they take, especially since all its more benevolent leaders have all conveniently bit the dust. I really dont think a faction like the brotherhood, with their OG ideals I mean, should really ever grow that big and powerful. So Bethesda really tried to bring the best of both worlds and kind of ended with the worst of both.