Cyberpunk 2077 Grieving Thread

Would you guys recommend it

It's hard for me. I'm loving it the more I play but it has issues that people seem to really have issues with but so far they've been overblown to me.

If you hyped it up definitely not though. It isnt the be all end all of games but if you're into the style and not expecting a deep RPG or fps you might enjoy it

As far as YongYea goes dude has always been a clown. Dude literally obsessed over Kojima.
 
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For me, I would say that the game is okay, but not anywhere near great or amazing, There are moments in the game I really do get the feeling of being in "Ghost in the shell" or "Bladerunner", the most notable so far is a mission where you have to hijack a parade in the Japantown but overall the city just feels like shiny LA. It's such a shame because I really like the setting from the tabletop and it sad to think so many people will think of this games version of it when they hear cyberpunk 2020

I had a terrible realization that Fallout 4 is a better RPG and has better gameplay (and has lesser and fewer bugs and is more stable)

Overall, if you are interested buy it when it goes on sale in a year, or even better, go play a Deus Ex game
 
I would pirate it
This. True cyberpunks don't pay for soft.

Yo-ho-hoing aside if you wanted to pay for it I'd say wait for it to go on sale. Lots of people saying it's not worth $60 are right, and not just because $60 is absurd for a piece of entertainment, and if you wait you'll get a version that's patched to fuck which is what the game needs.

If you've been playing games as an adult for more than ten years, though, and you really are on the fence because it sounds fun, get it now. You will most assuredly have played something that ran worse at the time.

Though it would be nice if my bare-handed strikes could stop blowing me up when I inadvertently hit a gas main. I should pulverize someone if I'm that strong!
 
This. True cyberpunks don't pay for soft.

Yo-ho-hoing aside if you wanted to pay for it I'd say wait for it to go on sale. Lots of people saying it's not worth $60 are right, and not just because $60 is absurd for a piece of entertainment, and if you wait you'll get a version that's patched to fuck which is what the game needs.

If you've been playing games as an adult for more than ten years, though, and you really are on the fence because it sounds fun, get it now. You will most assuredly have played something that ran worse at the time.

Though it would be nice if my bare-handed strikes could stop blowing me up when I inadvertently hit a gas main. I should pulverize someone if I'm that strong!
it would be nice if I could rebind dodge to a button so that I could use it more reliably and so I can stop dodging forward and standing up when I am trying to sneak.
 
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It is summed up pretty well in any of the "lifepaths" which are just sub 20 minute segments in the beginning that turn into a fucking montage time skip to 6 months later into some of the most bland gameplay of this generation.

The opening montages were a terrible idea and a terrible first impression. Rather than let you do all these cool things you get a wacky 30 second clip. Who the fuck thought that was a good idea?
 
This "Aw, shucks, they just didn't have the experience to make a good open-world game, but they tried their best!" stuff is disingenuous. We're not talking some small indie studio here or something like Troika or even Obsidian when they were just starting out. CDProjekt Red had been working on this game in some capacity for 8 years and the estimated budget for it is around 300 million dollars. They knew what sort of game they wanted to make. They could have spent some of that time and money cultivating the talent needed for the project by hiring developers with experience with this sort of game but they didn't. Instead they apparently drove out what real talent they did have and now are content to brag about the growing number of females on their staff.

That's not even getting into the marketing which bragged about 1000 NPCs all having unique AI, how living and breathing the city was, and how Night City is so incredible that it's practically the real main character of the game.
 
This "Aw, shucks, they just didn't have the experience to make a good open-world game, but they tried their best!" stuff is disingenuous. We're not talking some small indie studio here or something like Troika or even Obsidian when they were just starting out. CDProjekt Red had been working on this game in some capacity for 8 years and the estimated budget for it is around 300 million dollars. They knew what sort of game they wanted to make. They could have spent some of that time and money cultivating the talent needed for the project by hiring developers with experience with this sort of game but they didn't. Instead they apparently drove out what real talent they did have and now are content to brag about the growing number of females on their staff.

That's not even getting into the marketing which bragged about 1000 NPCs all having unique AI, how living and breathing the city was, and how Night City is so incredible that it's practically the real main character of the game.
If you've been following corporate culture in general, you'll quickly notice a pattern that whenever a company starts bragging about female employment, that's when all their products start going to shit real fast.
 
The opening montages were a terrible idea and a terrible first impression. Rather than let you do all these cool things you get a wacky 30 second clip. Who the fuck thought that was a good idea?
ey why the fuck did you quote me saying something i never said lmao
 
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I initially read that as "idiot mongoloid". Agreed either way.
I still chuckle about how people kept arguing it wasn't gonna try to be anything like GTA.
Well, I do love saying 'idiot mongoloid' so you're not wrong.

But yeah, its trying too hard to be GTA for their 'mass market' audience.
Don't forget they were gushing over the fact that ''If you were to kill someone in a shit neighbourhood, cops won't come." Another thing i've found out is that if you stand in front of a cop on the street, he'll agro for no reason. This game is giving me dead island vibes
Honestly, with the state of cops in the game, they should just have had a bar that builds up where if you kill a lot of civilians or a few cops, Max Tac is summoned and arrives from the air to pacify you. Instead of a wanted level.

Beat Cops should only attack you if they're right there and fill up the Max Tac meter faster if you kill them. Its a very simple fix so even if you accidentally run over a few civilians its not going to summon 340055 cops in response out of thin air like they were using some magic teleporting device. People aren't fucking stupid, they have object permeance. So I can only figure this was some fucktard suit's decision to deceive the normies.
Would you guys recommend it
Its tough.

I am enjoying it, despite its flaws. But it is NOT worth the hype and $60. It is worth $45 at most in a couple of months with bugfixes. Like Bethesda games, it is a good skeleton for heavy modding and big DLCs.

If you're buying it on console, that's a hard no. Even PS5 or XBox S. You won't be able to mod it and this game desperately needs mods. I can see the huge modding potential already and a benefit of the game being so big is its going to attract a lot of modding attention. So if its console, don't bother. But PC, plenty of people here with older specs are running it just fine, from myself with a 1080, to even people with 1060s and less.
 
Tbh I never really followed this game's development. What got it so hyped up in the first place? Was it literally just Keanu Reeves?
 
I've been playing for about 6 hours and I really don't know what everyone is complaining about.

The setting of Night City is incredible, it's worth the price of admission alone, it's impressive even on my mid level machine I bought 3 years ago. Don't think I've seen a game that was this optimized right out of the gate. It's especially impressive when you consider the number of NPCs wandering around each square block. There must be hundreds of them in a lot of places.

As far as bugs go I've only encountered a couple of minor ones. The big problem I had was after the hotfix came out I couldn't start the game because one of the segments that came through steam was corrupted and I had to manually go in to properties and redownload it. Most people don't remember but the Witcher 3 was basically unplayable when it came out, the voices didn't even synch up to the characters lip movements. This is the least buggy open world game that I've gotten on lauch so far, but I haven't eactly gotten them all.

The gameplay to me feels pretty fresh and fun, although I haven't mastered combat yet by any means. It might be because I've never really gotten into the GTA or Fallout games. People that are real familiar with those series might find that under the hood Cyberpunk is just a blend of those two experiences with really nice graphics. There's nothing new under the sun.

Lol at the poors that are playing this on console.

Overall 9/10
 
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