https://youtu.be/vjF9GgrY9c0
won't let me link via media. I know it's "subject to change" but holy shit
So I went through this to document the changes for all of you. I'm not including changes like difference in missions.
- Backgrounds and All Character History Options are gone and condensed into 3
- Customization they lied about, though it looks to be similar in the reveal. IE: Static options, not many.
- Stats and Classless System the same
- Female V is obviously better. Characters Have been Downgraded
- UI is much the same.
- Takedowns are MUCH more simplified
- Consumables are MUCH more simplified
- No slow-mo mode in battle or active abilities similar besides hacks
- No one night stand.
- No major interactions with non-critical NPCs besides whoring.
- No Interactive Ads
- Gun stats got a rework.
- No Clothing Experience Modifiers
- 'Current Apartment' implies othe apartments. Nope.
- Crowds cut down, monorail and flying cars, no.
- NPCs don't take elevators or do a lot of interaction besides taking pictures
- 'Most believable city in an open world game to date' FUCKING. LOL.
- Seemed there used to be loyalty bonuses for shops
- Scanner only for gang affiliation, name. Not weaknesses or weak points. Level of scanner is not tied to what you can analyze.
- Illegal Cyberware? Nah.
- Car interior much more simplified
- Guns look like they used to have fire modes
- 'Actions influence open world experience' LOL NO.
- 'Preparation will be key' LOL NO.
- 'Dialogue system is fully gameplay driven' Err...kind of? If you consider stats, then yes. If you consider actions...LOL NO
- No 'Inspection' System or looking at items to solve quests. All replaced with pixel hunts and simplified Brain Dances.
- No Alt fire modes.
- Skills aren't linked to tasks, stats are. Minor change.
- 'Weapons are built from modules that allow for deep customization' LOL NO.
- Smart Gun looks way better
- Ricochet and see enemies through walls were cyber implants, not weapon stats.
- No hack takedown. No complex squad links. No wall jumping.
- 'Corpo weapons'. Not really, no. Only differences in weapons are rarity and damage.
- 'Scan revealed weak point earlier'. Nope.
- 'So many options, so many possibilities, will have consequences that will ripple through the game world' LOL NO.
The problem really is that it only removed things. It didn't add things. Things either stayed the same or were taken out. And what got removed was what always gets removed, detail. It is far more simplified than the demo revealed.