General Discussion for Virtual Youtubers / Vtubers / Chuubas - it's okay to be a simp for 2D, just don't thirstpost.


Sorry matsuri but you will never catch up to the master

From nijisanji rock paper scissor tournament
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Fun fact: To further prove her dominance over the small face peasants, ars went on to sweep the tournament and win the prize of 1 million yen straight from mayuzumi pocket himself.
 
Just in case it becomes something worth investigating at some point (I don't think it is currently, but you never know), I know for a fact that somewhat notable porn artist yoru was/is a part of Artemis' little clique given how much she hyped the fuck out of Artemis pre- and post-debut, including but not limited to this fanart she drew of her self-insert with Artemis. There's also another indie related to the two of them that seems to run in their circle.

Literally the spergiest thing I've noticed about them as a whole is how they all come off as horny sex pests towards each other while acting all "uwu cute" about it, but it might be worth keeping loose tabs on them in case something lolworthy happens.
the fact she pre and post debuted, its a clear sign of not putting enough effort to pull out decent content lmao. at this point its like a broken record with the daily lame & wasted joke ´´I'M GAY´´ so sad ;P
 
I remember a discussion here about Spanish-speaking vtubers.
Today, for whatever reason (I watched Lulu Suzuhara's Yakuza 0 stream for a while), this video has been advertised to me:


Sadly the only things in Spanish I know are "hola", "playa naturista" and swear words, so I have no idea what the fuck is going on.
 
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I believe that a lot of Japanese companies essentially don’t agree with the idea that Let’s Plays are transformative.

In other words, they view people watching the stream as potential lost sales (in spite of discussion a few pages back about how many of us bought a number of games from watching this year.) similar to how Western companies used to act as if every single torrented copy of a game would have otherwise been a sale.
Worse still are that Japanese companies are super number/stat oriented. If you want them to make a decision that goes against their long held beliefs, you better have some fucking numbers to back it up. So then we enter a very Chicken and Egg scenario. Most people know that Let's Plays bring in sales for games. But without any hard statistical evidence to back up that claim, no JP company is willing to be the first to break from the pack and take the jump. And with no one willing to make the jump, there's no way to gather evidence.

Edit: To expand on this, (as an example) I credit Valve with allowing modern PC games to experience sales in the capacity they currently do. Back in the day, they discounted the Orange Box by 75% on Steam when it was still a relatively new thing. And while they made much less money on the sale by bringing in only 25% of the normal price, the sheer fucking volume of sales they got was astounding. Something like a tenfold or more increase in sales. They basically paved the way for deep sales on Digital video games. They had a whole paper about it, but damned if I can find it.

And even then, despite OVERWHELMING evidence this shit works, you still see companies like Nintendo be so averse to doing discounts they literally have a term now (The Nintendo Tax) to describe it.
 
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I remember a discussion here about Spanish-speaking vtubers.
Today, for whatever reason (I watched Lulu Suzuhara's Yakuza 0 stream for a while), this video has been advertised to me:


Sadly the only things in Spanish I know are "hola", "playa naturista" and swear words, so I have no idea what the fuck is going on.
I didn’t think I need that. One minor criticism that I have is that she seems to say every sentence in the exact same cadence. Not that big a deal but it comes off as less natural to me imo
 
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II. NO COMMERCIALIZATION​

• Non-Commercial Use: We do not allow Capcom content and other materials to be used to make money or to gain any other financial benefit except through permissible monetization described below. You may not limit to paid access, sell, or license your content that includes our game content to others for payment of any kind. In particular, we do not allow you to create new content using our game if a paid subscription is required for people to access our specific content.

• Permissible Monetization: You may monetize through partner programs and/or advertising from YouTube, Twitch, Facebook or other video sharing services. Collecting voluntary contribution, such as through SuperChat on YouTube and Bits on Twitch, is permitted as long as your video is also available for free to the public on YouTube, Twitch, Facebook, Twitter or other video sharing services.
Someone asked to 'decrypt' the statements so this is what I got:
Actually, based on this little piece here, they very much can stream these games as normal (so long as the license was obtained, which would more than likely include a hefty upfront payment). The only hindrance would be that tidbit about commercialization. Essentially, you can play, get super-chatted like crazy, etc. . . as long as the video is publicly accessible (so no membership streams or enforced paywall to view). Given that they gave way for traditional monetization from my understanding, Cover might actually pay that price because some of the payment could be recouped.
I believe that a lot of Japanese companies essentially don’t agree with the idea that Let’s Plays are transformative.
From Capcom's perspective, this makes better sense than requiring a license and no monetization like before. They'll gain the exposure and the blood-money while ensuring that that exposure isn't limited to a membership or paywall. . . So I think they are starting to see the benefits of those Let's Plays, but are still unsure enough of how effective it is, so they still want a cut. Better than nothing I guess.
 
As I suspected, the policy is only indies. In Japanese version, they have exclusive contact link for companies(including Hololive and Nijisanji) which is mentioned in FAQ section in the link below. I can't read explicit moonrunes and MTL is all I got.


Either way, they have to get permission from Crapcom. Seeing that they(Stars) are able to play the game but no Superchat enabled, that means Crapcom give them a go.

From the form here: https://www.capcom.co.jp/game/public/fan/form/index/57, Crapcom is not giving blanket permission, companies have to request permission for what game/s they/talents are allowed to stream.
 
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Edit: To expand on this, (as an example) I credit Valve with allowing modern PC games to experience sales in the capacity they currently do. Back in the day, they discounted the Orange Box by 75% on Steam when it was still a relatively new thing. And while they made much less money on the sale by bringing in only 25% of the normal price, the sheer fucking volume of sales they got was astounding. Something like a tenfold or more increase in sales. They basically paved the way for deep sales on Digital video games. They had a whole paper about it, but damned if I can find it.

And even then, despite OVERWHELMING evidence this shit works, you still see companies like Nintendo be so averse to doing discounts they literally have a term now (The Nintendo Tax) to describe it.

that's not limited to japan. remember this?

in the end you price yourself out of a segment of people that want to give you money, but can't or don't want to pay that much. if they wanna pirate they gonna do that anyway. nintendo probably operates based on "brand value", you get more sales for specific products, but there are people that think, even subconsciously, cheap = shit, which could affect your sales over all. this was also one of the reasons mmo subs where all around the same amount back in the day.

however makes even less sense with streams, because in the end it's basically advertisement. doesn't japan have the concept of word of mouth and product demonstrations?

EDIT:

From the form here: https://www.capcom.co.jp/game/public/fan/form/index/57, Crapcom is not giving blanket permission, companies have to request permission for what game/s they/talents are allowed to stream.

nip IP stuff is a world of it's own, dunno if that is just an effect of laws not catching up fast enough or a mentality thing.
 
Is there any logic behind this?
Not really. Most Japanese companies are outright fucking draconian when it comes to policies like this. Only recently did Nintendo start to let up and Sega, despite giving explicit permissions to Cover for everything, still cedes to the subsidiaries for their own IP. Calli's Persona 3 begathon was just a minor case of that, but Hana Macchia had to get special permissions to play Persona 4 and she couldn't archive the end of the game for her playthrough as well as had to keep monetization completely disabled. Back when P5 and P5R came out, people still generated a fuckton of pushback against Atlus for their bullshit.

As for why Take Two enforces that (or specifically Rockstar) it's because they probably realize their games are basically movies so someone can just watch them as opposed to going out to buy and play them themselves.
 
I remember a discussion here about Spanish-speaking vtubers.
Today, for whatever reason (I watched Lulu Suzuhara's Yakuza 0 stream for a while), this video has been advertised to me:


Sadly the only things in Spanish I know are "hola", "playa naturista" and swear words, so I have no idea what the fuck is going on.
I was expecting this later but fuck it, if you want a little taste of how latin american streamers are i present you Exhibit A: one streamer running behind a food cart

 

Riri has a birthday stream planned

Suzuhara is playing Yakuza 0 now too
This gon' be gud. Pekora and Miko has sold me on the Yakuza series, though unfortunately I have seen the ending for 0. Doesn't change the fact the ending's really good, as bittersweet as it is.

I was expecting this later but fuck it, if you want a little taste of how latin american streamers are i present you Exhibit A: one streamer running behind a food cart

I can relate to this lol, when I was still living back in SEA. Once you miss those food cart, they're gone for the day.
 
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I'm gonna reference my own post, because well...
I'd say she's an entertainment genius.

She 180'd the whole "hey can you send feet pics" meme on her audience and made an entire stream of "no, fuck you, YOU send ME feet pics, and I'll review them!"

She tried doing a few cooking streams where she revealed just how actually bad of a cook she is, but could only carry that meme so far with generic "I'm bad at cooking but it's ok" videos, so she started leaning into how bad she could make food, and eventually started turning cooking streams into crazy ingredient streams what with the Tarantula, protein insects, and now a scorpion. Now they're a staple of her content.

All of that, and she can still put on a good show if she wants to turn down the crazy a notch, and she even developed a secondary character for it, people know Haachama as the crazy one, but Akai Haato when she just wants to be cute and cuddly like when collabing with EN talent like Ame or Ina. Granted, Haachama was the invention, but she realized enough that Haachama is the one that brings people in, so now the channel itself is "Haachama".

I never even watch her, but there's no denying Haachama has cracked this game wide open.
Lo and behold, a clip surfaces of Haachama explaining why she changed her intro catchphrase from "Konrouge" to "Haachama-chama!"


tl;dr "the gimmick of Konrouge is that rouge is French for red...but who in my audience is even going to be able to connect that set of dots, hard to understand and isn't catchy? Nah let's switch gears a bit."
 
I remember a discussion here about Spanish-speaking vtubers.
Today, for whatever reason (I watched Lulu Suzuhara's Yakuza 0 stream for a while), this video has been advertised to me:


Sadly the only things in Spanish I know are "hola", "playa naturista" and swear words, so I have no idea what the fuck is going on.
I'm hispanic and I look forward to the idea of spanish speaking vtuber (hololive telemundo when?) to help better my Spanish. But man do I hate hi pitch squeaky voices. Oh well beggebrs can't be choosers. I just hope they don't stick to facebook streaming.
 
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