E3 2021 Griefing Thread - Now with more nigger pandering, does anyone even care about most of the games displayed here seriously? (Spoiler alert Nintendo won lol)

Who won E3 2021?

  • Ubisoft

    Votes: 1 0.3%
  • Gearbox Software

    Votes: 1 0.3%
  • Square Enix

    Votes: 3 0.8%
  • PC Gaming Show

    Votes: 1 0.3%
  • Capcom

    Votes: 2 0.5%
  • Nintendo

    Votes: 303 76.7%
  • Bandai Namco

    Votes: 5 1.3%
  • Guerrilla Collective

    Votes: 1 0.3%
  • Summer Game Fest

    Votes: 4 1.0%
  • IGN Expo

    Votes: 0 0.0%
  • Wholesome Games

    Votes: 1 0.3%
  • Devolver Digital

    Votes: 6 1.5%
  • UploadVR

    Votes: 0 0.0%
  • Limited Run Games

    Votes: 3 0.8%
  • Future Games

    Votes: 1 0.3%
  • Steam

    Votes: 7 1.8%
  • EA Play

    Votes: 0 0.0%
  • Microsoft + Bethesda

    Votes: 37 9.4%
  • Others

    Votes: 19 4.8%

  • Total voters
    395
I predict this generation will be saturated with pixel art style games.
It's so played out by this point, I love actual old school pixel art games, but those were trying to push things forward with what the hardware was capable of, not purposely looking backwards.

There's still potential in that style but only if they actually tried to advance it, instead they almost always purposely go for a crude or semi crude style because "muh retro", imagine if you instead tried to make it as detailed as possible ala Metal Slug.

I know it's not pixel art but Cuphead is exactly what I'm talking about, that's bringing 2D graphics forward and it was absolutely stunning, maybe they should bring back pixel art that tried to look like hand drawn animation like the Aladdin game on the Genesis or Toejam and Earl 2, again, I know we can do games with actual hand drawn animation like Cuphead, but "pixel art trying to look like hand drawn animation" was an interesting aesthetic you don't see anyone use anymore and would stand out from these other modern pixel art games.

Last pixel art games I cared about was Thimbleweed Park and River City Girls (which wasn't that long ago to be fair) but shit just seems tired now.
 
What has happened to the game industry is that the idealogues who only care about "inclusiveness" and "representation" have finally outnumbered the people who want to develop fun/interesting games.

It's all about making a point or sending a message now so you end up with a bunch of identical low-effort pixel art games that are 100% geared toward pushing leftist Twitter topics.

Also, too many women in lead roles in game development. Women care more about the label of "gamer" to appear quirky than they do about the actual games. You can't expect people who don't play many games to develop anything decent.
 
Would Dante or Doomguy piss off the smashfags or are those characters they want? My only exposure to their recently is Hax’s schizoposting.
 
  • Thunk-Provoking
Reactions: Vyse Inglebard
Would Dante or Doomguy piss off the smashfags or are those characters they want? My only exposure to their recently is Hax’s schizoposting.
Dante maybe, but i think the reaction to either of them would revolve around how un-family friendly those games are.
 
  • Thunk-Provoking
Reactions: Vyse Inglebard
Would Dante or Doomguy piss off the smashfags or are those characters they want? My only exposure to their recently is Hax’s schizoposting.
People genuinely believed a leak that said Dante was coming instead of Byleth, and thus were pissed as a result. As far as I know, Doomguy is a popular pick.

Then again, even if both characters came to Smash, people would still reeee that they aren't (insert autism here).
 
So Battlefield 2042 and Stalker 2 Heart of Chernobyl were the only games I have seen at E3 that I'am currently interested in.
Battlefield 2042 looks ok, it's also cool to think we're finally getting a Stalker sequel after... 15 years.

I don't think so, I think it'll either be voxel 3D shit, "hand drawn" 2D graphics where there's hardly any animation because "IT'S RETRO BRO", or "PS1" aesthetics which are all on the rise but which one will be the one to take over? Only time will tell
Why no one is trying to emulate the look of PS2/Xbox games yet I don't know, think somewhat low poly but high resolution textures, you could probably get a pretty snazzy looking game that would be relatively inexpensive to make.

Or bring back pre-rendered graphics, either a mixture of 3D character models and pre-rendered backgrounds ala REmake or isometric like Fallout 1 and 2 (to be fair, I think a few games have actually done this)

Either way pixel art is plaaaaaaaaaaaaaaaaaaayed out, there's other retro aesthetics they could bring back.

What has happened to the game industry is that the idealogues who only care about "inclusiveness" and "representation" have finally outnumbered the people who want to develop fun/interesting games.

It's all about making a point or sending a message now so you end up with a bunch of identical low-effort pixel art games that are 100% geared toward pushing leftist Twitter topics.

Also, too many women in lead roles in game development. Women care more about the label of "gamer" to appear quirky than they do about the actual games. You can't expect people who don't play many games to develop anything decent.
It's fucking this industry up, look at it ruined Vampire The Masquerade: Bloodlines 2 for one of many examples.

Entertainment to these people is nothing but a venue for their political propaganda, literally all they care about is a world where every last human being submits to their ideology and everything they do is to forward that cause, no matter what industry they infiltrate, they'd fucking make the adult diaper industry Woke if they could and they probably already have, ala Oceania in 1984: "Every word, every deed, tis for thee", there's not a single thought in their heads that isn't related to "ok, how can I push Woke?", the very last thing they're thinking about is anyone's fun or entertainment, hell they probably see that as in opposition to their brainwashing, if you're having fun, then you're not being brainwashed and we can't have that.

It's high time these assclowns get shown the door in favor of people that care about making games fun first and foremost.

And nobody's saying you can't have some politics in your story, look at a game like Deus Ex for example, but if you're prioritizing that over everything else you're an asshole that needs to be shown the door.

Would Dante or Doomguy piss off the smashfags or are those characters they want? My only exposure to their recently is Hax’s schizoposting.
Dante maybe, but i think the reaction to either of them would revolve around how un-family friendly those games are.
I'd like to see Cammy and Mai since we got Ryu and Terry in there, but they would be considered too "un-family friendly" even though I don't think they're too radically different from Bayonetta or the Xenoblade girls, save for the bare butt cheeks, I guess in Nintendo's mind for Smash you can have a female character with as hot a body as you want, but they have to not actually be showing any skin (ala Zero Suit Samus)
 
The only thing piracy wise that bothers me is people pirating new release PC games back in the 2000s, I'm not seeing how that didn't kill the PC AAA exclusive market, even though I know that's a controversial stance, but I remember /v/ in the late 2000s complaining about how "consoleized" PC games were becoming while laughing about how they pirate everything and gee, surprise surprise the market dried up and everyone focused more on consoles, who would have thunk?

I also think this is why we never got a Half-Life 3, Valve wasn't interested if it had to release on console at the same time as PC and they couldn't "raise the bar" again like they did with the first two games, pirates killed AAA PC gaming, no one wants to come out and just admit that, but like I said it seems laughable to me to say it's just a coincidence that the market dried up and people pirating the shit out of everything had nothing to do with it, uh huh, sure.
PC gaming in the 2000s was in a very weird place because of a multitude of reasons:
  • Increasingly intrusive DRM was screwing over customers, going as far as to install rootkits that could cause serious system instability that couldn't be removed without reinstalling Windows. It wasn't unheard of for actual customers to have to find pirated copies of the games they bought just so they could play them
  • x86 PCs running Windows were just about the only remaining computer you could get, and the Macintosh gaming scene was all but dead, being reduced to shoddy ports of several year old games sold for $50, when they were already down to $10 on Windows
  • Windows itself wasn't very stable, and most people had low-quality prebuilts that were obsolete about an hour after they bought them. A five-year-old computer today can still run even the highest end games at medium-low settings, but a five-year-old computer in 2005 would slow down to the point of mouse lag from even just Internet Explorer loading a busy website
  • MMORPGs were having their best days, and those were designed to be played on just about anything, and couldn't be pirated
  • It probably didn't help that PC games didn't widely adopt DVDs until Blu-ray was already out, making some games a serious hassle to reinstall. If you bought every expansion pack for The Sims, you would have to swap out 11 discs during the install
  • Steam had a terrible reputation for its first few years
  • Piracy was the only solution for many countries that didn't speak Western European languages, as the pirates would translate those games and make something they could actually play
  • Even game controllers hadn't been standardized yet. There were some attempts - DirectInput was alive and well, but you'd go to the store to look for a gaming controller, and you'd usually see joysticks that look like the one below, and joypads were weirdly rare for some reason, and of course adapters for console controllers just didn't exist (which is insane, now that I know how electronically simple they are). I played my earliest SNES roms using that very model of joystick, believe it or not.
PC CommanderPlus Joystick.jpg

Like even 2D platformers had options for joysticks and it was just normal to play everything with controllers designed for flight simulators for some reason, why does nobody ever point out how weird that is in retrospect

And then Windows 7 and Steam made PC gaming great again
 
Back