My only real complaint about 1 is that some of the enemies are needlessly obnoxious, especially if you aren’t playing WiiU or Switch versions. The flaming enemies that can’t be hit outside of witch time or by fire durga are dumb, as are the black and white versions of the enemies that weapon is based on that don’t trigger witch time. The entire game is built around that mechanic, so why have them do that especially when you already have a difficulty that does that for everything?
I think I also liked how magic worked in 1 vs 2 despite thinking 2 is otherwise a better game. Having it be an actively managed resource that you’d use for missiles, or drones, or a shield, or a doppleganger ala dmc3’s style, or teleports, or instant wicked weaves was better than Umbran Climax. I know most of that is still in 2, but the aoe devil trigger makes most of it redundant.