Skyrim Modding Community - Over a half-decade giving birth to gullible programmers

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So apparently the nexus is changing their policy so that mod authors can no longer delete old files. This is apparently in support of the rising "mod pack" scene, which has been a staple for shit like Minecraft for ages but never really took off until now for Skyrim.

As you can imagine, skyrim mod authors are going absolutely apeshit over the idea that they don't have absolute control. Just look at this fucking rant. It's longer than my fucking senior thesis.
 
So apparently the nexus is changing their policy so that mod authors can no longer delete old files. This is apparently in support of the rising "mod pack" scene, which has been a staple for shit like Minecraft for ages but never really took off until now for Skyrim.

As you can imagine, skyrim mod authors are going absolutely apeshit over the idea that they don't have absolute control. Just look at this fucking rant. It's longer than my fucking senior thesis.
Nexus TOS says they own an irrerevokable license to your mods, and it has for years now. Mod authors seething because they didn't read the fine print.
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Nexus TOS says they own an irrerevokable license to your mods, and it has for years now. Mod authors seething because they didn't read the fine print.
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Yeah, basically. The fact of the matter is the Nexus has been pretty generous with the amount of control they let individual authors have, and now that just a fraction of that is being taken away they're throwing a shitfit. It isn't just that one guy either. From what I can see a good half of them are up in arms, basically eating out of the hands of the most autistic big-deal-mod creators telling them it's the end of modding as we know it.
 
Yeah, basically. The fact of the matter is the Nexus has been pretty generous with the amount of control they let individual authors have, and now that just a fraction of that is being taken away they're throwing a shitfit. It isn't just that one guy either. From what I can see a good half of them are up in arms, basically eating out of the hands of the most autistic big-deal-mod creators telling them it's the end of modding as we know it.
Paid mods from Bethesda: we sleep
Nexus decides to focus on mod preservation: REAL SHIT
 
Paid mods from Bethesda: we sleep
Nexus decides to focus on mod preservation: REAL SHIT
there was plenty of modder hot takes during the paid mods debacle tho, where lot of retards thought they'll now strike it rich by selling model swaps from other games in skyrim and general cluelessness about things in general, like "it will lead to better mods" and shit. then to be followed by stealing mods left and right to put them on the creation club because the original modder had no intention to make it available for consoles etc.

TLDR: skyrim modding was always an intelligence black hole.
 
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So apparently the nexus is changing their policy so that mod authors can no longer delete old files. This is apparently in support of the rising "mod pack" scene, which has been a staple for shit like Minecraft for ages but never really took off until now for Skyrim.

As you can imagine, skyrim mod authors are going absolutely apeshit over the idea that they don't have absolute control. Just look at this fucking rant. It's longer than my fucking senior thesis.
As always Beth modders can go fuck themselves. When Wabbajack was first released allowing automated installs of those really autistic mod lists including configuring finicky shit like Dindunuffinlod and ENBs modders had a fit because even though the tool still downloaded from their pages and had a list of each mod and who it was made by, the people using Wabbajack might not hit that endorse button. And somehow might even not be aware of the geniuses who made these mods. They kicked off over probably the best thing to hit the Beth moding scene because they wouldn't get their dicks sucked as regularly

God forbid actually making things convenient for end users. This entire community of troons and redditors just exists to circle jerk and gaslight themselves on their own lack of talent and their complete irrelevancy.
 
The main problem I see from Nexus's side is, how do they prove they have the rights to modified content of license holders? Seems they're really just opening themselves up to all sorts of legal shenanigans.
Their TOS says they do. If you upload it, they own a license to do whatever they want with it forever.
 
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Their TOS says they do. If you upload it, they own a license to do whatever they want with it forever.
"The TOS says they do" doesn't seem like it would be in any way legally binding, especially seeing as it seems to interrupt the rights of the original studios game's the modders make content for. This is a lolsuit waiting to happen.
 
"The TOS says they do" doesn't seem like it would be in any way legally binding, especially seeing as it seems to interrupt the rights of the original studios game's the modders make content for. This is a lolsuit waiting to happen.
What rights of the studios' do you think it interrupts? Also, wouldn't the TOS qualify as a contract of some kind? You've been given a paper that explicitly says "If you post this on our site, we are free to distribute it regardless of your objections". As long as you read that (the thing you are expected to do) and click agree, it's pretty clear cut. Also, as for the bit about the Studio's rights, they have no right to mods that don't explicitly contain their materials (original armors, meshes, textures, music, sfx, etc). As long as Nexus can show that you've signed your X, you've really got nothing.

TLDR: A ToS is a form of contract, there's nothing about the content distribution rule that isn't clear, and it doesn't violate any of these modders liberties (post your mod somewhere else if you don't like it, retard). Funnhi nexus man wins.
 
What rights of the studios' do you think it interrupts? Also, wouldn't the TOS qualify as a contract of some kind? You've been given a paper that explicitly says "If you post this on our site, we are free to distribute it regardless of your objections". As long as you read that (the thing you are expected to do) and click agree, it's pretty clear cut. Also, as for the bit about the Studio's rights, they have no right to mods that don't explicitly contain their materials (original armors, meshes, textures, music, sfx, etc). As long as Nexus can show that you've signed your X, you've really got nothing.

TLDR: A ToS is a form of contract, there's nothing about the content distribution rule that isn't clear, and it doesn't violate any of these modders liberties (post your mod somewhere else if you don't like it, retard). Funnhi nexus man wins.
Do a lot of mods on the site not contain modifications that either include texture modifications at a bare minimum or models that incorporate material from the games? What of studios that already try and sink their teeth into the modding rights for their side of the community, like what Bethesda has already tried to do? It seems like they would take precedence in this situation if they wanted to press for it. And a TOS may be a form of contract but that doesn't mean it isn't a weak barely binding one that can definitely be torn apart in court.
 
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Do a lot of mods on the site not contain modifications that either include texture modifications at a bare minimum or models that incorporate material from the games? What of studios that already try and sink their teeth into the modding rights for their side of the community, like what Bethesda has already tried to do? It seems like they would take precedence in this situation if they wanted to press for it. And a TOS may be a form of contract but that doesn't mean it isn't a weak barely binding one that can definitely be torn apart in court.
So long as Nexus isn't doing something that violates Bethesda's intellectual property or its wishes regarding its own license to modders, it shouldn't matter.
 
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Do a lot of mods on the site not contain modifications that either include texture modifications at a bare minimum or models that incorporate material from the games? What of studios that already try and sink their teeth into the modding rights for their side of the community, like what Bethesda has already tried to do? It seems like they would take precedence in this situation if they wanted to press for it. And a TOS may be a form of contract but that doesn't mean it isn't a weak barely binding one that can definitely be torn apart in court.
A ToS is as binding as any other contract. A contract can be as little as a spoken agreement, and as long as both parties are privvy to the terms, it doesn't matter. On top of that, a texture mod is transformative, and is being distributed non-commercially. In the case of totally-original works (IE: original music, textures, voice acting, meshes) that can be distributed commercially, and as pissy as a studio might be, they can fuck right off, they have no claim. Hell, you could make an entire new rpg through modding skyrim and sell it, as long as you really dig into it and make it your own (total conversion).

And how are you going to make a case for this? "Your honor, I read the contract that explicitly states that my works are liscensed to nexus upon publishing through them, I agreed. Now I want my Lusty Argonian Maid npc pack OFF. OF. THE. INTERNET." You're not winning that, and it might be outright dismissed because once-again, it's a contract. The form of contract doesn't make it any less valid, as long as everyones aware they are entering a formal agreement.
 
A ToS is as binding as any other contract. A contract can be as little as a spoken agreement, and as long as both parties are privvy to the terms, it doesn't matter. On top of that, a texture mod is transformative, and is being distributed non-commercially. In the case of totally-original works (IE: original music, textures, voice acting, meshes) that can be distributed commercially, and as pissy as a studio might be, they can fuck right off, they have no claim. Hell, you could make an entire new rpg through modding skyrim and sell it, as long as you really dig into it and make it your own (total conversion).

And how are you going to make a case for this? "Your honor, I read the contract that explicitly states that my works are liscensed to nexus upon publishing through them, I agreed. Now I want my Lusty Argonian Maid npc pack OFF. OF. THE. INTERNET." You're not winning that, and it might be outright dismissed because once-again, it's a contract. The form of contract doesn't make it any less valid, as long as everyones aware they are entering a formal agreement.
I am talking plainly of any mod that keeps content from the game, which Nexus is basically claiming as their own content anyways in this "binding" service term. If any dev were to get pissy that mods of their content are being claimed as "their content" then no amount of arguing it's transformative applies. I am not arguing for the little mod creators having any say, rather if they sperg to the right corporation.
 
I am talking plainly of any mod that keeps content from the game, which Nexus is basically claiming as their own content anyways in this "binding" service term. If any dev were to get pissy that mods of their content are being claimed as "their content" then no amount of arguing it's transformative applies. I am not arguing for the little mod creators having any say, rather if they sperg to the right corporation.
They're not claiming it's their own content, they're claiming an unlimited but non-exclusive license to rehost or reuse the content.
 
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They're not claiming it's their own content, they're claiming an unlimited but non-exclusive license to rehost or reuse the content.
Is that not the same as claiming you own it? I have a feeling a lot of the more money grubbing lawyering up studios would have something to say about that and probably be able to win with their say. Arguments including 'transformative' content don't really seem to hold up most of the time outside of parody, or in actual art pieces on canvas/in the real world in general. Even then blatant ripoffs get punished, even if modified decently. Again, I'm not saying a mod developer would win in court, but that a company with good money would against Nexus.
 
Is that not the same as claiming you own it? I have a feeling a lot of the more money grubbing lawyering up studios would have something to say about that and probably be able to win with their say. Arguments including 'transformative' content don't really seem to hold up most of the time outside of parody, or in actual art pieces on canvas/in the real world in general. Even then blatant ripoffs get punished, even if modified decently. Again, I'm not saying a mod developer would win in court, but that a company with good money would against Nexus.
It's very different from claiming ownership, legally speaking. A licensee acknowledges they don't own the product in question, only that they retain certain rights to use the product. Most importantly in this case, the right to continue to host content that people have put up to be hosted on their website.

They're also explicit that content they host cannot be resold, redistributed, etc. off of their website without obtaining a license from the actual owner of the content.

The last part of the screenshot I posted mentions their moderation policy and addresses the liability from copyright holders by implying that they'll take down content if it's reported through proper channels.
 
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>Nexus institutes changes because they're afraid of drama queen mod developers flouncing with critical mods
>Drama queen mod developers respond by flouncing with critical mods


Welp. Anybody know a good replacement for Assigned Storage? Specifically something that will shove all my alchemy ingredients back in a container when I'm done crafting.
 
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