Cultcow EvaXephon / Yanderedev / Alex Mahan / Alexander Stuart Mahan / cannotgoogleme - Edgy weeaboo coomer with pedo tendencies and 15+ years internet history as a lolcow, now known as a disaster developer behind eternal debug build called "Yandere Simulator", confirmed groomer and dollfucker

The end of EvaXephon?


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Exactly how much new content is in the next build? Well, the previous build of the game was 2770 megabytes, and the next build of the game is already 3314 megabytes - and I'm still not done adding things to it! This is going to be a really, really huge update - definitely the biggest one so far, by a wide margin.
This is a statement to impress the clueless kiddies, but what Alex is really saying is that he has no idea how to properly store/handle assets efficiently using Unity's systems and the game is still going to be at least twice as large as it needs to be. If your 2.7 GB Unity game compresses to a 1.27 GB .zip (just plain old .zip; not even something more aggressive like 7zip), you've got a lot of things not being stored efficiently and wasting disk space. Admittedly, with modern systems this isn't as much of a concern as it would have been a decade ago, but it's something very commonly seen with new or clueless Unity developers where a relatively small game ends up taking much more disk space than it really needs to. So the game is actually somewhere around 1600 MB in size, but because it's Alex it's going to be 3300+ MB.

It's by far not the worst case I've seen for a Unity game, but it is one of those common things I notice when I demo Unity games by new developers that are usually addressed within the first few patches because they're actually trying to become a decent game developer instead of LARPing as one.
I anticipate that it will be fast and easy to put the rival girls into the game. After all, the framework is already there. I've already developed the tools that make it quick and simple to spawn a character, design their routine, give them events, etc. (That's part of what I was working on for 7 years, you know!)
StudentScript.cs

The rest of that blogpost can be summarized as "Over the past month I've spent four hours adding things to the game that other people made for me. Can't tell or show you, but trust me, I'm working hard!"
 
Weren't the pictures/teasers patron tiers now??
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I guess he scrapped that since that would require a minuscule amount of effort.
 
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my gut reaction? He think's she's probably of legal age now.
I don't think you understand. I was the person who received this from him.
I wasn't a minor when I discovered the game. And I'm not a girl.

If he sent this to a kid who still loved the game then I could see it making their day and being a nice gesture.
Like I said, I don't know how to take this. I can't tell if this is a nice gesture or just weird that he went through his email and found this specific one from five years ago.
 
I don't think you understand. I was the person who received this from him.
I wasn't a minor when I discovered the game. And I'm not a girl.


Like I said, I don't know how to take this. I can't tell if this is a nice gesture or just weird that he went through his email and found this specific one from five years ago.
My gut reaction was that he’s pulling an Onision. Going through ancient emails and whatnot in a desperate attempt to bring old fans back to give money to buy another sex doll support the game
 
Someone needs to start making another clone game to light a fire under his ass again, that’s the only reason we got Osana (albeit in a broken buggy state but still). Any takers? this is a joke, please do not waste everyone’s time and energy with this broken ass concept of a game
 
Someone needs to start making another clone game to light a fire under his ass again, that’s the only reason we got Osana (albeit in a broken buggy state but still). Any takers? this is a joke, please do not waste everyone’s time and energy with this broken ass concept of a game
Well there's this fsngame that in a few months is already implementing new things like sneaking into vents, drying clothes off, new death mecanics , a big city to explore (hat looks waay better than what Alex has nowadays) and while using most of yansim assets makes it so even the honesty that are cameos look good. Also with what looks to bean interesting plot though we're now in the first week only (but holy fuck doesn't it look good) and considering we're at max on the first year or two of development even if they just take off the yansim assets and put idk 2d pics it would be more playable than the actual build of yansim I'll try to look up the name and put the latest video so you can see for yourselves
 
Well there's this fsngame that in a few months is already implementing new things like sneaking into vents, drying clothes off, new death mecanics , a big city to explore (hat looks waay better than what Alex has nowadays) and while using most of yansim assets makes it so even the honesty that are cameos look good. Also with what looks to bean interesting plot though we're now in the first week only (but holy fuck doesn't it look good) and considering we're at max on the first year or two of development even if they just take off the yansim assets and put idk 2d pics it would be more playable than the actual build of yansim I'll try to look up the name and put the latest video so you can see for yourselves
Unless this project has actual real fucking money in it, or the creator is self sufficient...it will die. I hate this "the genre is cursed" bs Ive heard before. The "genre" isn't cursed. Litterally all it takes is someone with actual money to invest in their project instead of relying on a discord server of highschoolers and writers that are trying to cram in as much fanfiction tropes and forced diversity as they can.
 
but what Alex is really saying is that he has no idea how to properly store/handle assets efficiently using Unity's systems and the game is still going to be at least twice as large as it needs to be.
Funny thing is that he tried to optimize Unity assets back in 2019 so they would take less space and guess what? He disabled it the next day, because it was broken and caused new bugs.

StudentScript.cs
I am actually not sure about one thing. I clearly remember him saying multiple times "I will add the first rivals and the rest will take way less time", but I also remember him saying the opposite - "rivals are different, so I can't just copy Osana 9 times". Do you remember if he said that and if he did, where it was?

I guess he scrapped that since that would require a minuscule amount of effort.
I think the explanation is way less sophisticated - he has nothing to show, since he's been adding whatever.

I don't think you understand. I was the person who received this from him.
It's a joke, relax. Is it though?

Like I said, I don't know how to take this. I can't tell if this is a nice gesture or just weird that he went through his email and found this specific one from five years ago.
My gut reaction was that he’s pulling an Onision. Going through ancient emails and whatnot in a desperate attempt to bring old fans back to give money to buy another sex doll support the game
If he reposted this somewhere, I'd say that he is trying to prove himself that he still has fans. But I recall a few pages back that he approved some year-old YT comment, so you are obviously right. "Thank you very much for continuing to follow the development of Yandere Simulator".

Someone needs to start making another clone game to light a fire under his ass again, that’s the only reason we got Osana (albeit in a broken buggy state but still). Any takers? this is a joke, please do not waste everyone’s time and energy with this broken ass concept of a game
Well, Alex was scared shitless of Natsuhiro High School back in the day, so japs are our only hope. Also, there is that horror game about running away from crazy girl. Someone just needs to add useless dialogue to it.

Litterally all it takes is someone with actual money to invest in their project instead of relying on a discord server of highschoolers
Oh, no, at first Alex had some actually talented people by his side, but after some time they realized who they were dealing with and left. Well, not all of them, since some were... Slightly more fucked up.

and writers that are trying to cram in as much fanfiction tropes and forced diversity as they can.
Nah, Alex himself is doing a good job of cramming laughable shit into the plot of his game.
 
I am actually not sure about one thing. I clearly remember him saying multiple times "I will add the first rivals and the rest will take way less time", but I also remember him saying the opposite - "rivals are different, so I can't just copy Osana 9 times". Do you remember if he said that and if he did, where it was?
I don't remember when and where Alex has said it, but I also recall him saying the equivalent of "Every rival after Osana will take significantly less time". As for the other statement...I'm honestly not sure, as I recall him saying that he both can and can't copy Osana and work off that so I'm possibly remembering someone else's words and wrongly attributing them to Alex. A brief glance through his blogposts didn't turn up anything and doing a more in-depth search through both the blogposts and videos is far beyond what effort I'm willing to put in.
 
I don't remember when and where Alex has said it, but I also recall him saying the equivalent of "Every rival after Osana will take significantly less time".
Yeah, he says that at least here.
I’ll have a “template” that can be used to make future rivals easily.
And I remember him saying this in one of his later videos.

As for the other statement...I'm honestly not sure, as I recall him saying that he both can and can't copy Osana and work off that so I'm possibly remembering someone else's words and wrongly attributing them to Alex.
Maybe he didn't, which is hilarious anyway. He said that any other rival after Osana will take significantly less time, yet he needs "special way" to add other rivals. Furthermore, it doesn't make sense - he still needs voicelines, animations, a new Raibaru for each rival etc. Even if he thinks that he can just copy Osana 9 times - he can't from the mere fact that rivals attend different clubs, have different routines and two of them not students at all. I mean, with who can you matchmake nurse and guidance counselor? With headmaster? With each other? You also can't expel them, since they are not students at all, you can make them fired for, how Alex puts it, "forbidden love", but for that you need new code, new props, new voicelines, new everything. Also, he stated that you can't just kill senpai's sister since he will become too sad to have an erection. He also said that Osana is the easiest rival, so copying her 9 times makes that impossible as well.
Nevermind the fact that the game is still a broken mess full of exploits without any comprehensible gamedesign.
 
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I hate this "the genre is cursed" bs Ive heard before. The "genre" isn't cursed.
I think that the first problem is that the "genre" isn't even defined. Let's summarize all the games in it:
– Yansim, which is unfinished, is a mess, and still keeps reinventing itself
– various YS clones that died before they had to make any actual game design decisions (and those that are still alive right now will also die before that point)
– and maybe Yandere School, which I don't think fully counts, as it's more of a shitty Hitman clone than anything

So I guess there are no games in this genre. There is no genre. No one knows what a yansimlike is supposed to be, including Alex himself.

If this genre ever gets established, it will be by someone else. What needs to happen is someone has to make a game that people could say "yeah, this is what YS should have been", but unless a competent studio does it, we will never see it – and then Alex would steal the design, making YanSim a clone instead.

So if there's no genre, what is there? There are few random disjointed ideas, a bit of Hitman, a bit of a dating sim, a bit of an adventure game, sprinkled with some quick time events and pantyshots. These do not fit all together at all. Some elements need to be replaced with more fitting ones, and maybe then we will have an idea for a new game in a new genre – or more likely a new subgenre. And only after that game is made, we can say that a new (sub)genre exists.

There are games that are Frankenstein monsters made of random shit, but 1. most of them are crap 2. no one imitates them, which means that at best they can be said to be in a genre of one game. And you don't touch crap because it's cursed, you don't touch it because it's crap.
 
Unless this project has actual real fucking money in it, or the creator is self sufficient...it will die. I hate this "the genre is cursed" bs Ive heard before. The "genre" isn't cursed. Litterally all it takes is someone with actual money to invest in their project instead of relying on a discord server of highschoolers and writers that are trying to cram in as much fanfiction tropes and forced diversity as they can.
The problems are:
1. The workload required to develop this type of game is usually way too much for the small teams or individuals that usually make them

2. The level of autism in any developers who WOULD work on this project (high school anime waifu murder sim) will inevitably lead to a collapse
 
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So if there's no genre, what is there? There are few random disjointed ideas, a bit of Hitman, a bit of a dating sim, a bit of an adventure game, sprinkled with some quick time events and pantyshots.
This is actually what I was thinking about. Every defined game genre can be described in a few short words, hell, they are even named after those defying features - shooter, platformer, beat-em-up.
And what is YS? Is it a stealth game? Well, not really, you don't need to hide all the time. Is it "social stealth"? Well, not really too. Is it murder game? Well, despite all the elimination methods, no, you don't need to kill everyone, hell, you don't even need to kill your rivals in this YANDERE Simulator. Is it a dating sim? Well, not at all, that bitch is afraid to talk to senpai. Is it social sim? Well, no, since having friends and good reputation is just a tool for murders, which again, you don't have to commit. Is it story driven something? Hah, nice one, but no. So what is it?
 
It' is its own genre, with no other games in it as other developers recognized that it's 1. a really stupid idea and probably not worth the effort and 2. they don't have that kind of weird fetish.
That's not exactly what I tried to say. Any game from those genres has really basic and simple mechanic in its core, but YS - what is its core? Stealth, murder, stalking? No, not really. The closest thing it has for that "core mechanic" is "well, you can walk around the school".
 
The closest thing it has for that "core mechanic" is "well, you can walk around the school".
I guess so. I can't figure out what the core mechanic is. I consider pantyshots to be part of the core mechanic though. Alex probably intended for them to be part of the core mechanic.
 
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I guess so. I can't figure out what the core mechanic is. I consider pantyshots to be part of the core mechanic though. Alex probably intended for them to be part of the core mechanic.
No-no, not at all. You can kill rivals without them, also, after Twitch ban Alex gave you the ability to place bugs around the school, just to push game into the grey area - "well, you can take pantyshots for currency, but you really don't have to".
Natsuhiro High School that scared the shit out of Alex however is based around it 100%. You can crouch, you can lay down and turn over, you can slide and time will slow down - all those moves serve one goal.
In YS however it's just there, nothing more. You can throw it away, give students longer skirts and let player buy services from Info-chan with gossip - that's it. If you do the same with NHH... There will be no game, just a bunch of useless features.
 
I am actually not sure about one thing. I clearly remember him saying multiple times "I will add the first rivals and the rest will take way less time", but I also remember him saying the opposite - "rivals are different, so I can't just copy Osana 9 times". Do you remember if he said that and if he did, where it was?
One other thing I definitely remember him saying is that the shitty code is okay because it’s only a placeholder that will get replaced post-Kickstarter. That seems very contradictory to what he’s said about the code planning to be reused.
 
I'm more inclined to believe that it's a bit of both, he definitely will reuse Osana's code and the rivals will be "unique" (meaning Osana but "harder" and with different voice lines). Also change the names while you're at it, Alex.
 
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