>For example, I personally tend to dislike settings where the magic system is 100% genetic in regards to who can use it or not. [...]
But Mistborn actually handles it well,
He hates a genetic limitation on magic, unless Sanderson does it.
>Personally, I dislike settings where the magic system fucking requires a wand, staff, or some other focus item to cast any spells whatsoever. I mean, in Harry Potter they just make it easier to that's not one of its many sins, but if they're needed, why do the settings never clarify how they learned about it?
He hates tool based limitations for magic.
>Personally, I tend to dislike settings that have multiple types of entirely different magic and don’t even fucking try to make them have a common source. At least the Cosmere books do that much, though I haven’t read enough to have any opinions besides that.
This is also a limitation, specifically on being able to reuse your understanding of one magical power to master others. He
said it for himself while continuing to praise the god Brandon Sanderson.
>Personally, I hate it when monsters and such can do things that the magic system of the setting can’t. I mean, if you want your vampires to be able to enthrall people, or your werewolves or shapeshifting dragons and the like to be able to pull mass out of nowhere or push it back, that’s fine, just make it something that isn’t possible [typo?]
according to the magic system. They shouldn’t be exceptions to the rules, if you want a monster to have a cool power, and it breaks the rules of magic, change either until it fits, don’t just include it anyway.
Another genetic limitation that he hates.
>I don't think that the idea of certain races specializing in certain kinds of magic is always done well. Sure, when it's an environmental/cultural thing, like forest-dwelling elves focusing on druidic magic, that's one thing, but when you have a certain race be inherently better at a certain of magic it seems weird. Especially if people not of that race still use that kind of magic anyway. I mean, why bother if you're inherently limited at it, at least compared to the masters? Why not focus on the school(s) of magic 'your' race aligns with?
That's a really autistic understanding of racial limitations in his third version of "I hate genetic limitations".
>I dislike having certain kinds of magic being inherently “good” or”evil”, seems too cliche. That’s why I like Magic:the Gathering’s color pie, each color of mana has both positive ‘and’ negative aspects.
Moral restrictions are a no-go.
>I personally dislike how the classical "elements" like fire, water, air, earth, etc. are treated as fundamental aspects of reality/magic. Why not have them just be represent of states/forms of matter/energy corrupted by incomplete understanding? And why can't we have a magic system based on the periodic table elements, does anyone have any ideas for what kinds of magic each element should be associated with and why?
I dislike psuedo-scientific abilities that aren't based on real world science, now could you please build me a magic system that's more to my liking?
>Personally, I dislike it when magic users and magical beings get weaknesses that make no logical sense. For example, cold iron. Discworld actually made it make sense though, the elves apparently use magnetic fields to sense things, and iron disrupts their senses.
Could be another "limitations I hate" moment.
>I think magic that affects time is too overpowered most of the time. At least in Mistborn the Mistings who can affect time can explicitly only create a bubble of sped up or slowed time around themselves like picture related does.
Blind Sanderson worship and a terrible regard for the concept of "endgame" abilities.
>Personally, I think that magic involving time manipulation is rarely done well. How can you keep it from being too overpowered? Do any settings actually handle it well?
This vague non-complaint isn't a response to the previous one.
>I dislike settings where magic and aliens both exist, but the aliens don't use magic. It makes no sense to me, why wouldn't they besides that "magic hurts technology" bullshit?
Magic shouldn't be allowed to restrict accessible tools, or remain undiscovered by forces that use different ones.