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I don't believe AC: Shadows would have done much better in 2021 than now. The main question is how much did the "woke" diatribe on X and elsewhere do to it. People weren't really any more excited about games like this in 2021, but there was less discussion on it because every site's mod teams were full of trannymods, and 4chan was (and still is) under constant spam attacks which have ruined discussion there. So if the discussions had a direct effect on overall hype, it might have done better, but I think it would have still done surprisingly poorly. Another possibly vector is Ubisoft might have gotten more money under the table from the investment firms to make it look more successful (which they aren't doing now probably because they lack extra funds after 4 years of Bidenomics).then made a change to get into the BLM craze of 2020, but they took five years to finish development, an entire presidential administration passed them by and by the time they released it, the culture has shifted from the Saint Floyd era. This game should've come out in 2021 at the latest.
The problem is not just AC, it's Ubislop as a whole. They used to be trendsetters at one point in time and are now trendchasers, except that they didn't get the memo that with the current goldfish tier attention span of the younger generations, trends last for less than a week. This is a company that regularly backs the wrong trend and goes all in. Whether it was Kinect, NFTs, sandbox slop, and now DEI. Nobody doubles down like Ubisoft, and definitely not with the massive bloat they have. The company is run like an activist commune where every single person in middle management has to sniff the development team's diapers and be in unanimous agreement before giving the OK on anything.I don't believe AC: Shadows would have done much better in 2021 than now. The main question is how much did the "woke" diatribe on X and elsewhere do to it. People weren't really any more excited about games like this in 2021, but there was less discussion on it because every site's mod teams were full of trannymods, and 4chan was (and still is) under constant spam attacks which have ruined discussion there. So if the discussions had a direct effect on overall hype, it might have done better, but I think it would have still done surprisingly poorly. Another possibly vector is Ubisoft might have gotten more money under the table from the investment firms to make it look more successful (which they aren't doing now probably because they lack extra funds after 4 years of Bidenomics).
Franchises like this rarely just die from one game. While the buzz around Shadows was catacalysmically bad going into launch, it also points to the fanbase not liking the direction Odyssey and Vahalla were going.
While they aren't dying because of Black Flag, I do think that game broke them and kicked off their downward decent. Ubi can be a trendsetter, but they have always been very risk adverse and when they find a formula that works they stick with it. While Black Flag was a bold departure from the typical assassin's creed formula by having sailing be a core part of the game play. It is a very calculated and safe change on Ubi's part because they were expanding a very popular side activity from AC3. Now fans have a taste of change and they want AC to shake up the gameplay more but Ubi doesn't want to go all in on big changes without dipping their toes in it first. So the Ubi formula persists with lame gimmicks that chase trends (like base building in shadows) because they don't know what the fuck people want.The problem is not just AC, it's Ubislop as a whole. They used to be trendsetters at one point in time and are now trendchasers, except that they didn't get the memo that with the current goldfish tier attention span of the younger generations, trends last for less than a week. This is a company that regularly backs the wrong trend and goes all in. Whether it was Kinect, NFTs, sandbox slop, and now DEI. Nobody doubles down like Ubisoft, and definitely not with the massive bloat they have. The company is run like an activist commune where every single person in middle management has to sniff the development team's diapers and be in unanimous agreement before giving the OK on anything.
Ubislop isn't dying because of AC: Black Fag. They're dying because of Skull and Bones, Star Wars: Outlaws, XDefiant, the failed Prince of Persia relaunch, and that NFT game they released three years after the trend has died.
I like how the controversy's at the 'we have to explicitly claim it's not a controversy' level.Paul Tassi making a Forbes clickbait article on how the Assassin's Creed controversy is "nothing".
(Archived Article)
View attachment 7121498
We had the same cope about veilguard. "Oh dont worry they sell majorly on consoles, it will sell well".Steam is not the primary release platform, so the player numbers on there should only be used to establish that the peak player numbers have stalled.
I expect them to sell 2-3 Million copies easy just because of the IP. But that will not be enough for them to make a profit.
Steam is not the primary release platform, so the player numbers on there should only be used to establish that the peak player numbers have stalled.
I expect them to sell 2-3 Million copies easy just because of the IP. But that will not be enough for them to make a profit.
Yea but they're claiming one million. Steam peaked at 40 so that means 950k on Xbone and Playstation.
That doesn't seem right to me. I guess it's possible but multiplatform games typically don't have an extremely large discrepancy between PC and console platforms.
Most pc players use Steam.No, Steam is not the primary PC release either.
Ubisoft has its own launcher, UbiConnect.
Steams does not represent even the entirety of the PC sales.
EDIT: This does not mean I believe the game will be a commercial success. Just that Steam player/peak numbers are useless. We do not know how many actual copies of the game were sold and we will only find out when the investors are told, which could be as late as July for the annual conference. Until then Ubislop will try to frame the numbers they publish in as positive a light as they can to attract more players.
Black Fag, not Black Flag. One of those was fun, the other is fun in a different way like when some asshole on a bike cuts you off then wipes out.While they aren't dying because of Black Flag
So many people have so much sunk cost into Steam at the moment that the only thing that can destroy Steam is its own fuck-ups.Truth is none of the competition has really understood what makes Steam tick or why people keep choosing it. They're perpetually stuck in MBA management loop of thinking people will chase lower prices to the exclusion of everything else.
It's insane to think of the run they had in the mid 2010s. In the span of five years, they put out Far Cry 3, Black Flag, Rainbow Six Siege, Stick of Truth, and For Honor. Far Cry 3 defined the entire franchise afterwards. Black Flag, despite being a below average Assassin game, has become the gold standard for pirate games. Rainbow Six Siege was an incredibly fresh take on modern shooters in the era of the CoD/BF dominance by putting a focus on asymmetrical rosters with various gadgets while no match was the same due to the environmental destructibility. Stick of Truth was an incredibly vulgar game that pulled no punches and felt like one huge episode of South Park. For Honor gave players a medieval fighting game MOBA with Vikings, Samurai, and Knights while dipping a bit of Souls flavor into the punch bowl.They used to be trendsetters at one point in time
So... how many copies does Ubi need to sell to actually break even on this?
Even assuming all 1 million players they have currently across all platforms are actually 1 million sales and they all bought the uber deluxe 120$ edition, that's still only 120 million bucks. Was this game made on a lower budget than the rest of Ubi's recent crap?
Ohhhh you have no idea.6 million copies just to break even is insane, and considering this game is basically their last hope to win over the investors again, unless this shit starts pulling Helldivers 2 sales numbers I don't think the Frenchies are gonna last another 5 years.
I would but they stole my drink and I don't know why.
They copy pasted a ton of shit onto the end credits.View attachment 7121411
Why the fuck is a regional esports manager listed in the credits of a singleplayer game?
HAHAHAHA BROOOOO! You can tell that this was the work of one of the hundreds of Poojeets from the credits who got hired after 5 years of experience working in a scam call center. They're lucky that he didn't also accidentally paste his tech support scam script from the previous job.They copy pasted a ton of shit onto the end credits.
Even a template that instructed them how to credit a company properly when using their software. They just copy pasted it over ignoring the instructions.
They already admitted that half the dev team has never made a game beforeHAHAHAHA BROOOOO! You can tell that this was the work of one of the hundreds of Poojeets from the credits who got hired after 5 years of experience working in a scam call center. They're lucky that he didn't also accidentally paste his tech support scam script from the previous job.
Not a leak, it's straight from the horse's mouth during an interview on October 29th at the External Development Summit. Mistook him for the CEO but he's actually serving as the VP Executive Producer for the AC franchise at Ubisoft.
46:45 if the timestamp doesn't work
preservetube
It's what they call "Transversal marketing" basically it's a person in charge of putting characters from game x into game yView attachment 7121411
Why the fuck is a regional esports manager listed in the credits of a singleplayer game?