Atomfall - Rebellion makes MetroSTALKEROut set in the British Countryside

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Oh, I’ve only seen one Union Jack which is the wrong way around, which is weird when you consider there’s British Patriots TM that don’t know how to fly our own flag.
 
Tip for anyone here who’s actually playing the game. I’m pretty sure you can shoot the Protocol troops in Skethermoor WITHOUT Wyndham village turning aggro.
Hope so, because I've lit them up like it's the western front.

If they didn't want to die, they shouldn't have set up shop on top of where I need to go.
 
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Hope so, because I've lit them up like it's the western front.

If they didn't want to die, they shouldn't have set up shop on top of where I need to go.
I found one of those prototype British Bullpup rifles in a cave in Skethermoor and I made the Grinch face lmao. My first automatic weapon in the game.
 
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I didn't think I would enjoy it as it seemed a bit stripped back for a modern open world RPG, but I'm loving that it's actually got some focus.
 
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Alright, beat the game last night. Would agree with @Delicious Diversity on a solid 7/10. I'm a bit split on saying I feel like it missed its mark a bit and saying it was well contained - the game left me wanting to explore more, but if it had been twice the size, I might've gotten bored instead. I guess I'll count it as a win in its favour - plenty of cool shit in the background looking out over the lake that I'd like to explore in the future.

If anything I'd criticise the amount of weapons in the game, and the endings. There are plenty of weapons, but depending on where you go first, you might not end up finding cool weapons you'd like to use until close to the end of the game. There's two druids hanging out in a cave armed with a sweet-ass flanged maces which I found within the last couple of hours, and that replaced the axe as my favourite weapon. I barely got to use any of the Protocol weapons because I didn't kill any of them until near the end of the game. The endings, while numerous, are essentially brief epilogues without much difference between them. I played up until what felt like the PONR, saved, and manged to get three endings by making minor choices in the last location. It's not Mass Effect 3 levels of bad, but they all basically amount to "Go here, win, get a few seconds of story unique to your chosen path". The seemingly best ending is semi-hidden, too.

What's more surprising to me is that Rebellion is still a thing. Damn would have thought they'd have been purchased by a AAA publisher forced to make some shitty trend hopping games and then killed of by the publisher for making shitty games.
The CEO has a book, "Leading the Rebellion", where he writes, in part, about how he does business. Having read it, I don't think they're likely to be bought out as long as the Kingsley brothers are in charge.

Got soft locked in the medical wing and lost an hour of progress. I have the necessary amount of batteries now and I am just going to see the story through at this point. The more time I try the melee the more I absolutely hate it. I would say it's definitely the type of game that makes me thankful for Game Pass. Not worth full price.
Have you tried kicking? A solid kick will stagger the enemy back, giving you plenty of time for a heavy swing with a big weapon like the axe or mace. Or, as @CyrusHowler suggests, use faster weapons. I wouldn't say that the melee is great by any stretch of the imagination, but the kick (and mobility) is the king of melee.
 
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If anything I'd criticise the amount of weapons in the game, and the endings.
Yeah I agree on this. The endings are not bad, per se, but not very satisfying either. I get it, they want to maintain some mystique in the IP. Gotta leave some room for DLC (we know there will be at least one) and perhaps a sequel. Still they felt a bit rushed to me, at least the ones I've seen so far.

Also regarding the weapons, there are some secret weapons I found out in the world...

One is a modified bullbup rifle, in a cave in Skethermoor. The other is a sword, stuck in a stone in a river in Casterfell Woods (King Arthur reference ofc).
 
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Played some more last night. It's a fun game. If there is DLC coming I would probably buy it if it's not too much. I like to take my time with games though.

I do it because it's fun and exciting, and because those takes are dumb and I don't feel like arguing them.
Anyway might wait for a sale on this one, I'd rather buy the new Doom game when it comes out.
I don't mean everyone who does it. Just certain people. You will know when you see them.
pound shop?
Britbong dollar store. That's how I see it.
It's a bit more intentional than the Fallout "look we had robots and nuclear cars in 1950 cuz we just did" way
Fallout didn't take place in the 1950's. It took place far into the future. Fallout uses retrofuturism. It's like what people in the past would think the future would be like.
Neo-puritanism has gotten so out of hand that the very idea that a woman is capable of causing injury to a man is considered woke and offensive to western sensibilities. Soon we're going to start seeing the Fuentes fallacy in full effect, where a game will only be considered BVSED and TRVD when female characters are completely excised from fiction and all of the romance options involve gay buttsex with femboys.
It depends on the people involved and if the woman has a weapon or not. But if a man gets beat up by a woman it's usually because they allowed it to happen for whatever reason. Otherwise, women are weaker than men. The idea that women are going to go around beating men up is stupid. You can pull it off in fantasy settings but not in settings based on real life.
Have you tried kicking? A solid kick will stagger the enemy back, giving you plenty of time for a heavy swing with a big weapon like the axe or mace. Or, as @CyrusHowler suggests, use faster weapons. I wouldn't say that the melee is great by any stretch of the imagination, but the kick (and mobility) is the king of melee.
I did. You can kick people like Duke Nukem.
 
Yeah I agree on this. The endings are not bad, per se, but not very satisfying either. I get it, they want to maintain some mystique in the IP. Gotta leave some room for DLC (we know there will be at least one) and perhaps a sequel. Still they felt a bit rushed to me, at least the ones I've seen so far.

Also regarding the weapons, there are some secret weapons I found out in the world...

One is a modified bullbup rifle, in a cave in Skethermoor. The other is a sword, stuck in a stone in a river in Casterfell Woods (King Arthur reference ofc).
Ah yeah, that rifle I also only found at the end, having completely missed the cave the previous times I went by there. The previous owner looked pretty cool too, like some Kriegsman spec-ops. I dislike that you can't upgrade special/named weapons though, they're always of the "Stock" variety, rather than pristine. Sure, that rifle in particular is great regardless, but I never liked using weapons that looked like they'd spent the better parts of their lives at the bottom of a bog, unless I'm playing as a Nurglite. I had a "Hi-Power 9mm Handgun" sitting around in my pneumatic tube (now there's some innuendo for ya) for most of the game before I found another.

Also, that melee weapon... can you get it? I tried interacting with it but couldn't do anything. Was under attack at the time so I didn't think to look around.
 
Games can’t just be “Good” anymore. A game has to be either complete shit or a masterpiece to a lot of these types. Hell, it only has 2.5 out of 5 stars on Xbox.
Now, a lot of those low/bad reviews are cuz of bugs and whatnot but some are calling the game trash. Atomfall is far from trash.
But we can’t have 7 or 8 out of 10 games anymore. Shit is either a 2 or an 11. Nowhere in between.
It doesn't seem outright bad but a lot of the reviews have been comparing it to Far Cry but considerably lesser in quality which does not inspire confidence considering not even the AAA Far Cry games are very good.
 
Games can’t just be “Good” anymore. A game has to be either complete shit or a masterpiece to a lot of these types. Hell, it only has 2.5 out of 5 stars on Xbox.
Now, a lot of those low/bad reviews are cuz of bugs and whatnot but some are calling the game trash. Atomfall is far from trash.
But we can’t have 7 or 8 out of 10 games anymore. Shit is either a 2 or an 11. Nowhere in between.
It's been that way for a long time and it has only gotten worse over the years, but at the same time a lot of the most popular games have sold more on hype and graphics rather than quality.
 
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Games can’t just be “Good” anymore. A game has to be either complete shit or a masterpiece to a lot of these types. Hell, it only has 2.5 out of 5 stars on Xbox.
Now, a lot of those low/bad reviews are cuz of bugs and whatnot but some are calling the game trash. Atomfall is far from trash.
But we can’t have 7 or 8 out of 10 games anymore. Shit is either a 2 or an 11. Nowhere in between.
Or, as @CyrusHowler suggests, use faster weapons. I wouldn't say that the melee is great by any stretch of the imagination, but the kick (and mobility) is the king of melee.
I think it’s called the Farmer’s Knife or machete or whatever. The hippy Druid assholes have it on them. It’s the best melee weapon in the game IMO because it takes up a small slot and has high damage but fast attack speed unlike most of the weapons that do high damage.
Also regarding the weapons, there are some secret weapons I found out in the world...
I already exposed that I found one of those lmao.
I also found a stun baton in the Protocol Field Station along with a signal router.
 
The game's inventory system is kind of shit. The game absolutely drowns you with pickups and resources and you end up filling your inventory extremely quickly. The storage tubes are only in certain locations, they can only hold 100 items, AND they can't hold crafting materials. Since there's no fast-travel, you'll be making needless return trips just to barter items, and you can't barter items from your storage either.
 
It doesn't seem outright bad but a lot of the reviews have been comparing it to Far Cry but considerably lesser in quality which does not inspire confidence considering not even the AAA Far Cry games are very good.
Opinions differ, of course, but the only thing Atomfall shares with Far Cry is the ability to traverse maps and shoot people. (Though I haven't played a Far Cry game since FC4, which I couldn't even muster up the energy to finish, so maybe that has changed.) Now, I'm not here to sell you the game, but if the reviews you're referring to come from games journalists... remember that they're written by games journalists.

I think it’s called the Farmer’s Knife or machete or whatever. The hippy Druid assholes have it on them. It’s the best melee weapon in the game IMO because it takes up a small slot and has high damage but fast attack speed unlike most of the weapons that do high damage.
Yeah, I snagged one of those from the Grendel's Head fella, then barely ever used it. If memory serves, it doesn't have the same kind of damage as a cricket bat/axe but has high damage for a one-handed weapon, but I could be misremembering.

The game's inventory system is kind of shit. The game absolutely drowns you with pickups and resources and you end up filling your inventory extremely quickly. The storage tubes are only in certain locations, they can only hold 100 items, AND they can't hold crafting materials. Since there's no fast-travel, you'll be making needless return trips just to barter items, and you can't barter items from your storage either.
Yeah, it's pretty rubbish, but if it makes you feel any better, you'll be swimming in shit like medkits, weapons and grenades with just a little bit of exploring in each area. Plus, it seems all dropped items stay where they were dropped - I kept coming back to areas and found randomly dropped tins of spam or tea in places I'd been before.
 
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