LightDragonman1
kiwifarms.net
- Joined
- Jul 16, 2019
This review of DMC3 by a formerly popular Youtuber (and I mean back when the site was still in its infancy) really takes the cake for me. A few choice quotes:
"I think my hatred for Dante stems from who he is and what he is, with all due respect, is an insufferable c***! He's that guy you went to college with is what I'm getting at. That guy who thinks he's God's gift to the world, acts like he's so much better than everyone else that it becomes all the more delightful watching him get his s*** ruined by someone else. Or to put it another way, he's that character I tend to notice in a lot of Japanese media.
The borderline self insert wish fulfilment who is ABSOLUTELY FLAWLESS in the cinematics of the game. Pulling gravity and logic defying bulls**t as a means to show off or convey to the audience "SHOWER THIS CHARACTER WITH AWE AND RESPECT!" yet when the game begins after a 10 minute cutscene you can't even replicate what you just witnessed. It's one thing to tell us characters such as Dante or Lightning from Final Fantasy are "awesome" yet unless we can actually do the utter bollocks you cram into the cutscenes then the character is only awesome because you say so.
Now Batman as much as I'm loathed to admit this IS awesome, for in the Arkham Games you CAN do all the shit he does in cutscenes. I guess you can say he's awesomely consistent. It's not really Dante's fault but it's a design choice I've come to loathe with Japanese games. An unnecessarily long opening cinematic, showcasing what the director would like us to think about their special little character, which in most cases has the opposite effect. Maybe I'm cut from a different cloth but I don't go for what I consider "a 13 year olds idea of awesome!" but if you've read my series you'll notice I tend to go for a misogynistic wanker who gets his ass kicked faster than you can say "Can I grab your tits?"
Raiden is a character I long suspected of this bulls**t, but in Metal Gear Rising you are able to perform crazier s**t in gameplay so I'll admit I was wrong about my break dancing cyborg ninja friend. So while Raiden from Metal Gear Rising dodged this accusation, I have a special place in Hell reserved for the likes of Dante and Lighting. Self insert mother....."
I honestly can't believe I ever liked watching and reading his takes.“The way the game began, I figured it was something akin to Zombie Revenge mixed with Streets of Rage. Two small locations that connect together with baddies to clear before progressing. If the game kept to that formula I'd be singing a different tune, but it couldn't resist trying to honour it's RE roots with bullshit puzzles!
If you've played any hack & slasher before then you're pretty adjusted to play DMC 3. The game is pretty difficult if I'm being perfectly honest and will punish you for the slightest slip up. It gives you all of these means of dishing out the punishment when using the basic sword and guns does the job pretty well. It can take a REALLY long time to use the guns on that Cerberus boss near the start.
The flying centipede boss was another one that tested my patience until I figured out what I had to do. I tried my strategy to snipe away at it with my little pistols but what I was supposed to do was jump on it's back and hack it. I suppose it was "to be more AWESOME!" well excuse me game for taking a strategic approach to my warfare. Because some of us prefer to snipe our targets from a distance instead of run into convenient slashing distance.
Mike: Wait, you used the guns? You're supposed to get up close. You were literally shooting from a distance? That must of took awhile.
Me: You don't know the patience I have. Sadly, that patience did run out near the part I lost my 15th life.
Mike: Oh yeah, cus Crow said you had to beat the game in 15 lives, which you didn't which funn....
Me: points at the filing cabinet
Mike: ..... I'll be good.“