A rather interesting case with this video essay:
If I were to list every problem I had with this review we'd be here forever as it's
5 fucking hours long.
I'll just go over some of my most major gripes with it and let you decide for yourself
- Despite claiming to have played the game for 100 hours and playing other games in the SMT series he seems to struggle with the press turn mechanic, you know, that mechanic that's been the the bread and butter of SMT for years? There is an explicit tutorial teaching him how to do this and he missed it twice.
- He complains that the enemies in the area keep respawning so there's no point in killing them but that's only because the security level is consistently above 50% because he is dashing around like a madman not making use of the game's very simple stealth mechanics.
- Complains that there's no point to using magic because physical attacks are so much stronger but later in the footage it shows he is around level 90 in the game's penultimate dungeon meaning he used an exploit to power-level himself to make the game easier, no shit you're physical attacks will be stronger when your around 30 levels above what you're expected to be at that point in the game.
- To add to the previous point he then goes back on it and says that magic attacks are actually OP once you get an item that refills your mana by a small amount each turn, he can't decide whether they're good or bad and seems to flip flop throughout the entire gameplay section.
- He calls one of the characters (Haru) a healing battery despite not having any healing moves whatsoever and chastises any boss that challenges him because his "100% objective best team builds" didn't account for an actual change in strategy.
- Says there is no good reason to keep weaker versions of spells on your movelist once you get the stronger variations yet his own gameplay footage shows him keeping both variations numerous times.
- He calls out the game's localisation as being poor by citing a website that was infamously clowned on for being done by a group of amateurs who didn't even play the game and even defended other infamously bad localisations such as Fire Emblem Fates.
- Complains about the way the character's names are pronounced despite the English VAs confirming that the Japanese clients wanted them to say them that way
- Lies about about several plot points including some major ones like the interrogation plan after the casino palace by misunderstanding the plan that the game put forth and then blamed the game because he couldn't understand it.
- Says certain plot points don't make sense because they don't come from a rational point of view but fails to account for his different perspective as an American reviewing a Japanese game and not realizing the standard for what is considered rational over there may be quite different, best example is when he questions why one character wasn't fired but didn't account for how difficult it is to get fired in Japan.
There's plenty more to mention but this is enough of a ramble as is. There are a lot of genuinely decent long form critiques of P5 out there but this is probably the worst of them all and it happens to be the most popular one which sucks because some of the points he makes actually do have some merit but he sandwiches them with the worst possible takes that it feels like he's almost trying to hate the game in every way imaginable.