- Joined
- Jul 12, 2015
I'll give the Republic of the Sphere this, they had fun unit names at least, and some fun paint schemes.You're mixing up the Star League and the Star League Defense Force a lot there.
Anyway, this idea fails for the same reason the Republic of the Sphere was a stupid idea: it relies on Successor States that have been independent and warlike for 300+ years willingly giving up power to the Star League and units to the second SLDF. That's not happening. The First Star League only worked because the Terran Hegemony was at its center, and the Hegemony was both a powerful state, and one very heavily invested in keeping its five neighbors quiet. Most of the Star League Defense Forces (all those Royal Regiments) were originally Terran Hegemony units, House militaries contributed only a quarter of their standing armies and those tended to stay in their own territories.
There was nothing like that for the Second Star League, that organization was bound to collapse the moment the Clan threat (as the impetus to its creation) was dealt with. As it actually happened (triggering the Jihad in the process). So, unfortunately, we can't rely on the Star League for anything.
The point of the Second Star League is to show that the ideals of the Star League were untenable. The Star League is lost, and it was lost because its ideals crumble before greedy men and women in power always wanting more power.
In more practical narrative terms, this is an Eternal War setting with multiple factions. The Star League can't be there, and if it is there, it can't have any sort of real peacekeeping power. It can only exist as a background element to justify the setting developing as it did before the current narrative begins.
Honestly shifting the focus from large scale actions to smaller 'Brush Wars' would have benefitted the setting more than the current choices, but I'm optimistic the Il-Clan era will bring some fun wars back into play. Combine vs Rasalhague Dominion, the Snow Raven Alliance doing fun shit with the Fed Suns and Combine, FWL mk II having even MORE civil wars this time involving splinters of various clans, Hells Horses slugging it out with the Wolf Empire along with the Lyrans and the Taurian Concordat making a comeback are all potential things. The implication we've gotten from recent material is that the Il Clan Era isn't going to be just the Third Star League dominating everything - there's a lot of internal conflicts on the menu, and I doubt that the 3rd League is going to have much more than token authority over the successor states and Clan Occupation Zones. Also more deniable wars means more mercenaries on the menu.