- Joined
- Apr 25, 2020
Wait, where are you getting those 1/36 chances?Yeah... When you really run the numbers, the chances of a pristine vehicle being taken out by a lucky crit to a Gauss are astronomically low.
It's a 1/36 chance for the opponent to roll a crit on the hit-location roll and another 1/36 chance of that hit being a Weapon Destroyed crit.
If that Gauss is going to eat a crit, it's way more likely that you're already eating dirt for dinner and something is pounding its way into your soft, cushy internals...
That being said, I was unfamiliar with how vehicle crits work and the fact you can only hit ammo from behind is a nice touch. I can definetly see why vehicles can be effective against Mechs even though Mechs get a "rule of cool" boost.
It's a 2/11 chance for a critical hit through the front (2 or 12 on 2d6), and then a 2/11 (11 or 12 on 2d6) chance to destroy the vehicle outright (weapon destroyed [gauss go kaboom] or crew killed). Still very low, but not that low. (Edit: by comparison, the default AC/20 Hetzer would need a 2/11 chance and then a 1/11 chance to get killed from the front with one shot, since only a crew killed result would do it.)
By comparison, 'Mechs are sturdier because it's only a 1/11 chance for a through-armor crit, and their modules are spread over more locations. Getting a critical on the left torso is never going to kill the pilot or destroy the gyro, for example.
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