Battletech - Also known as Trannytech

Thanks for the info. Found it. The 108th Mechanized Infantry, Page 207.
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That's the one. Canopians are the most easy going in the IS. Though they are also demanding. You can get citizenship if you can prove that you are persecuted somewhere else. but you also have to do something fo the state. for most that means joining the army or the medical corps. Though this mindset is very huge for all Peripehry states.

And nother interesting bit: when the Periphery rose up right before the coup on Terra they used terror attacks against the SLDF garrisons which hit those hard because most garrison troops had build strong bonds with the Canopians. And in retaliation the surviving SLDF waged war within the cities of the Magistracy because that gave them some protection from chemical and biological attacks. As the lore siad: the SLDf was well-trained, disciplined and ruthless.
 
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TFW you salvage your first HBK-4P in MW5M w/ Mercs Reloaded active and have managed to pinch engine DHS upgrades and numerous external DHS from assorted hero mechs

Can't wait to get a bunch of higher-tier Medium Pulse Lasers, an Endosteel kit for Medium mechs and a Targeting Computer
 
God, I love Hunchbacks. They're a solid mid-tier ride that almost always punches a bit harder than their fifty-ton weight (at least in tabletop).

They have problems in MWO thanks to their hitbox, sadly, and even with PGI layering on a shitload of armor on the gun side, they still tend to attract a lot of fire.

Still, nothing says 'PAY ATTENTION, YOU FUCKER' quite like shooting an assault in the back with an AC/20 (LBX, Ultra, or standard), or, if you're insane like me, a Heavy Gauss Rifle.
 
God, I love Hunchbacks. They're a solid mid-tier ride that almost always punches a bit harder than their fifty-ton weight (at least in tabletop).

They have problems in MWO thanks to their hitbox, sadly, and even with PGI layering on a shitload of armor on the gun side, they still tend to attract a lot of fire.

Still, nothing says 'PAY ATTENTION, YOU FUCKER' quite like shooting an assault in the back with an AC/20 (LBX, Ultra, or standard), or, if you're insane like me, a Heavy Gauss Rifle.
Thats why they are usually the first I target. Unfortunately they usually armed with short range weapons so you have some time before they hit. But, yeah they hit hard when they do.
 
God, I love Hunchbacks. They're a solid mid-tier ride that almost always punches a bit harder than their fifty-ton weight (at least in tabletop).

They have problems in MWO thanks to their hitbox, sadly, and even with PGI layering on a shitload of armor on the gun side, they still tend to attract a lot of fire.

Still, nothing says 'PAY ATTENTION, YOU FUCKER' quite like shooting an assault in the back with an AC/20 (LBX, Ultra, or standard), or, if you're insane like me, a Heavy Gauss Rifle.
HGauss Hunchie works best with the -4H or the Grid Iron hero (if you want to blow MC on an otherwise unremarkable mech), I used to run my -4G with an AC/20 and 2 LMGs plus 3 Medium Lasers, with STD200, Endosteel and 1t LMG ammo+3t AC/20 ammo. Hang around the heavies/assaults and obliterate leghumpers. The non-4SP Hunchies teach you the value of deadside and torso twist in a hurry - a good pilot can still hit that gun torso if he tries but I'd say most pilots these days are gonna have trouble with that.
 
Thats why they are usually the first I target. Unfortunately they usually armed with short range weapons so you have some time before they hit. But, yeah they hit hard when they do.
Except for the maniacs who load multiple AC/2s or a standard gauss onto their -4G. Then it's 'say hello at a distance'.

(I may have done that.)
 
Except for the maniacs who load multiple AC/2s or a standard gauss onto their -4G. Then it's 'say hello at a distance'.

(I may have done that.)
For AC/2 spam I used the Shadowhawk-2H. Had multiple 1000+ damage games with that. Most people run the 2H with 3x RAC/2 but the muzzle flash/smoke on those makes a mech with already hilariously poor visibility even worse about it (and to keep the RACs fed/cooled you have to make sacrifices, like an XL engine).
 
Except for the maniacs who load multiple AC/2s or a standard gauss onto their -4G. Then it's 'say hello at a distance'.

(I may have done that.)
I usually play 3025 era so i've not seen a lot of that kind of long range variant. Its mostly med-laser back or ac/20 back. With that said, I imagine, later era tech brings in a lot more flexible and deadly options.
 
For AC/2 spam I used the Shadowhawk-2H. Had multiple 1000+ damage games with that. Most people run the 2H with 3x RAC/2 but the muzzle flash/smoke on those makes a mech with already hilariously poor visibility even worse about it (and to keep the RACs fed/cooled you have to make sacrifices, like an XL engine).
XL in MWO is very much Russian Roulette.

I usually play 3025 era so i've not seen a lot of that kind of long range variant. Its mostly med-laser back or ac/20 back. With that said, I imagine, later era tech brings in a lot more flexible and deadly options.
The eras have their pros and cons. 3025 doesn't have a lot of the neato-whiz-bang stuff (like LBX), but it does force you to play a bit more tactically with an eye for heat. Later eras (3050 on), the rise of double heat sinks tend to bludgeon all but the most heat-inefficient weaponry into quiescence.

(On a side note, CBT needs an option for 'improved heat sinks' for IS Mechs. Two slots, same tonnage as standard/double, but only grant 1.5x cooling as opposed to 1x standard or 2x double.)
 
I usually play 3025 era so i've not seen a lot of that kind of long range variant. Its mostly med-laser back or ac/20 back. With that said, I imagine, later era tech brings in a lot more flexible and deadly options.
Oh for MegaMek most of this is out of the question (and some of the custom wankery you can do in MWO/MW5M/Roguetech would just mop the floor with things in your average unit comp). Exception being AC/2s in MegaMek, they are notoriously shit weapons in MegaMek/TT that can become absolute monsters in MWO - the Annihilator-2A tweaked out with a STD300, 6x AC/2s and 4 Medium Lasers is an unholy monster that I've personally used to hit ludicrous match results like ~1500 damage done with 11 kills (one shy of Death Star that game).
 
Canopians: Slowly but surely conquering the Inner Sphere with catgrill porn, apparently. Aleksandr Kerensky likely shat bricks over the Canopians, I imagine he would have shat full commieblocs if he had seen Nicholas' workings.
Its only the fact he's dead that's preventing Alexander from spinning in his grave fast enough to turn the whole damn McKenna's Pride into one giant gravity deck thanks to what his son did to his dreams of a Second Star League.

Also catgirls are catgirls. Hard to beat, even when one is a snek. Surprised the Dracs haven't conquered the FWL just so they can have easy access to the nekomimi in the Magistracy.
 
You say oppose, but having a minority woman will make it that much easier for the ones in charge to crush the opposition and brand them as bigots. And again, the China aspect. The only way things can escalate is if it isn't destroyed with extreme prejudice first, which is what the Democrats are hell bent on doing at the moment.

God, I love Hunchbacks. They're a solid mid-tier ride that almost always punches a bit harder than their fifty-ton weight (at least in tabletop).

They have problems in MWO thanks to their hitbox, sadly, and even with PGI layering on a shitload of armor on the gun side, they still tend to attract a lot of fire.

Still, nothing says 'PAY ATTENTION, YOU FUCKER' quite like shooting an assault in the back with an AC/20 (LBX, Ultra, or standard), or, if you're insane like me, a Heavy Gauss Rifle.
And the Clans took this concept to it's next level with the Hunchback IIC

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Nothing says "Fuck you" better then 2 Ultra AC20
 
Stumbled across the Grid Iron Hunchback in MW5M. It, uh, got a slight upgrade from its MWO incarnation. It now has an additional 2 energy hardpoints in the RT.

The problem is I have no idea what I'd do with a 50t mech with 2B 5E 1M. The stock loadout (1 Gauss, 1 SRM6, 2 MPLAS, 1 SLAS) is questionable, and MRMs aren't available yet in the timeline... because my first instinct is to pop an MRM40 in the LT, and pack the rest of the mech with a bunch of MLAS/SPLAS and MG/LMG. Might try running it with paired AC/5s because AC/5s are pretty damned good in MW5M. I'd really want an LFE 200, not the stock XL 200 for this. STD 200 robs me of payload space to take advantage of those absolutely ludicrous hardpoints.

I did also find a Kintaro-18, which I promptly turned into an insane SRM truck. SRM20 kind of fucking deletes things at this point in the game. After some upgrades come along I'll likely upgrade that to SRM30 and just promptly obliterate anything in my crosshairs.
 
I must be the only one who prefers the Shadow Hawk over the Hunchie for a solid medium in MW5. Mostly because that fucker is a lot more versatile. A Hunchback can only do one thing, and yes, does it magnificently, but the speed and loadout versatility of a SHD is hard to beat.
 
I must be the only one who prefers the Shadow Hawk over the Hunchie for a solid medium in MW5. Mostly because that fucker is a lot more versatile. A Hunchback can only do one thing, and yes, does it magnificently, but the speed and loadout versatility of a SHD is hard to beat.
Gausshawk with JJs was one of my favorite customs in TT and it was a decent harasser in MWO many, many moons ago.
 
Gausshawk with JJs was one of my favorite customs in TT and it was a decent harasser in MWO many, many moons ago.
I initially ran my MWO SHD-2D with a Gauss/PPC poptart setup but eventually switched to AC/20, 3 SRM2 and 3 SLAS as a jumpy skirmisher because it absolutely could not keep up on the poptart game with a lot of the other meta choices (and the ballistic cooldown quirk it gets barely brings down the hefty cooldown on Gauss)
 
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I initially ran my MWO SHD-2D with a Gauss/PPC poptart setup but eventually switched to AC/20, 3 SRM2 and 3 SLAS as a jumpy skirmisher because it absolutely could not keep up on the poptart game with a lot of the other meta choices (and the ballistic cooldown quirk it gets barely brings down the hefty cooldown on Gauss)
I ended up turning mine into a short range brawler as well with maybe one or a half ton of AC/20 ammo. I don't even remember if mwo has half tons, I've not logged on in years.
 
I ended up turning mine into a short range brawler as well with maybe one or a half ton of AC/20 ammo. I don't even remember if mwo has half tons, I've not logged on in years.
It does allow you to allocate half tons yes, I think I ran mine with 3t AC20 and 1t SRM. After ammo cap nodes in Skill Tree that gets 30 AC/20 shots and about 25 3x SRM2 salvos. With the LFE 250 it's slightly pokey at ~74kph but it was usually good enough to get places, the 3 JJ capacity wasn't great but it was usually good enough for JJ turns, mobility and positioning.
 
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