Biggest bullshit in a video game

The Golden Order is alright, but playing as any Chaos or "evil" faction is a pain in the ass until you build up the doomstack (full Mammoth, Full Shaggoths etc). Siege the Dwarfs again for the 5th time, no thank you.

That's what you deserve for playing as the spiky armor bois tbh. The Dwarfs are definitely some bullshit when they blob the map up though, it's way more obnoxious than the Vampire Coast/Count world that the game was shortly after the VC DLC dropped.
 
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That's what you deserve for playing as the spiky armor bois tbh. The Dwarfs are definitely some bullshit when they blob the map up though, it's way more obnoxious than the Vampire Coast/Count world that the game was shortly after the VC DLC dropped.
Can't wait for the eventual reworks of these races/WH3.
 
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That retar‎dation with companions and FO3's ending was because companions had been added late in the game's development, after they had finished the story.


Ahh yes, the tried and true Bethesda half cooked reason. I have not seen another company get lauded as creating the best games in existence when their games are more bug than feature. I shouldn't have to find a community mod to make your game fucking playable, LOOKING AT YOU DARK SOULS 1.
 
Play Wizardry games.
Roving packs of random enemies that upon touching you, drains you of hard earned levels.
Roving packs of ninjas that can crit you and decapitate your characters in an instant death.
I'm old.
 
One more bitch about Warhammer 2, seeing as how I played some last night.
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This map...why does this map come up so often? Turns everything into a slugfest. It's so bad people made a mod which removes it from the campaign.
 
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One more bitch about Warhammer 2, seeing as how I played some last night.
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This map...why does this map come up so often? Turns everything into a slugfest. It's so bad people made a mod which removes it from the campaign.
What is the problem with it? Does it force each army to split up?
 
What is the problem with it? Does it force each army to split up?
Map is a giant statue in the centre on a small hill with a small ring of open space around it. The rest of it is forest area. So yes, force has to split up and has to deal with the issues of forest movement penalty and its mitigation of Cav effectiveness. Visibility is also ass when it's constant forest. The biggest kick is its seems to be the most frequent map for open field battles around the Empire. It's so frequent and frustrating that people have made a mod to nuke it from the campaign.

It's great if you are playing Beastmen or any other race who have no forest movement penalty. An absolute pain when you are not, especially at the higher difficulty levels where the AI gets a load off buffs.
 
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Map is a giant statue in the centre on a small hill with a small ring of open space around it. The rest of it is forest area. So yes, force has to split up and has to deal with the issues of forest movement penalty and its mitigation of Cav effectiveness. Visibility is also ass when it's constant forest. The biggest kick is its seems to be the most frequent map for open field battles around the Empire. It's so frequent and frustrating that people have made a mod to nuke it from the campaign.

It's great if you are playing Beastmen or any other race who have no forest movement penalty. An absolute pain when you are not, especially at the higher difficulty levels where the AI gets a load off buffs.
Ah, I can see how this map is annoying, even if I'm lousy at that sort of genre. You know what would be a quick fix for that sort of map? Being able to set the forest on fire!
 
Ahh yes, the tried and true Bethesda half cooked reason. I have not seen another company get lauded as creating the best games in existence when their games are more bug than feature. I shouldn't have to find a community mod to make your game fucking playable, LOOKING AT YOU DARK SOULS 1.

In all fairness, they had never made a non-console game before. They still should have paid the modder and made it an official patch.
 
Hot take: rubber banding is okay when not taken to ludicrous extremes (some Mario Kart games). Without it, you get pathetically easy games like Pac-Man World Rally or Sonic Drift.

Rubber banding makes sense in games where they can't put a strict difficulty level, the challenge needs to be malleable for accessibility reasons. This fucks over anyone that is good at the game. The Burnout series were a big offender and it didn't pay off to be really good at the single player in those. The rubber banding didn't (immediately) reset if you made a mistake or crashed and if that mistake happened towards the last 20% of the track you were fucked. It was easier to sandbag it as a pace car and keep things reasonable until the finish line approached.

That was bullshit.
 
Dragon Age: origin final plot twist.
ye, the one about sex with Morrigan and how it’ll impact the final battle.
I love the story, I was super hyped for final battle, but I didn’t expected it from Morrigan and, huh, I got such a strange feeling after reading this dialogue I just quit the game and that’s all. Like, I wasn’t ready to make a decision at that moment.
I won’t say it’s a bad thing, it’s great game made me feel such mix of emotions at the same time, but I still have no urge to finish it.
 
In all fairness, they had never made a non-console game before. They still should have paid the modder and made it an official patch.
Initial mod for the game came out same day as the PC version and fixed several issues. At no point in Dark Souls 1's lifespan (at least before Remaster came out) did the devs launch a patch that included those fixes. I get it was likely hard for them, but it shouldn't have been impossible to look at what was fixed and how, and patch it themselves.
 
Initial mod for the game came out same day as the PC version and fixed several issues. At no point in Dark Souls 1's lifespan (at least before Remaster came out) did the devs launch a patch that included those fixes. I get it was likely hard for them, but it shouldn't have been impossible to look at what was fixed and how, and patch it themselves.

I said they should have patched it or paid the guy for it.
 
Dragon Age: origin final plot twist.
ye, the one about sex with Morrigan and how it’ll impact the final battle.
I love the story, I was super hyped for final battle, but I didn’t expected it from Morrigan and, huh, I got such a strange feeling after reading this dialogue I just quit the game and that’s all. Like, I wasn’t ready to make a decision at that moment.
I won’t say it’s a bad thing, it’s great game made me feel such mix of emotions at the same time, but I still have no urge to finish it.
I disagree on this one.

If only because you could bully Alastair into doing it, and that twat deserved to get forced to fuck Morrigan's spider cavern.
 
Ah, I can see how this map is annoying, even if I'm lousy at that sort of genre. You know what would be a quick fix for that sort of map? Being able to set the forest on fire!
It's also a map that crops up only in Empire territory. The Empire, whose roster relies very heavily on artillery and other gunpowder units. You know, the things that don't work in forests. It's a map that actively punishes the race to which it belongs. It would be be like if the one map that cropped up in High Elves territory was a giant maze with massive buildings that prevented any ranged units from being remotely useful.

And you're goddamn right that I installed that mod to remove it as soon as I heard of it. Ain't no trees getting in the way of my rocket battery spam.
 
Not actually in a video game, but video game-related, the existence of Joy-Con drift. Nintendo has had mostly solid analog sticks ever since the GameCube, so why are the Switch ones so prone to malfunction?

Simply put, hubris.

People justify the shitty mechanism design of the Joy-Con analog sticks because they've gotten free replacements.

But no matter what replacing affected units doesn't fix the problem, it only brings more empty attention to it.

As long as you have legitimate complaints voiced out in the open, it's free breadcrumbs of exposure on public networks for Nintendo and other companies who act spitefully or ignore mass complaints while pretending it doesn't affect anyone, all the while not giving a shit because to them it's Priority None.

Image comes second to vapid notoriety.

Blizzard absolutely got off to obliterating a fanbase, relegating to mobile gacha was an experiment in gaining exposure via outrage, which only benefited the social media platform they needed. It's hollow but it works for shady under-the-table dealings.
 
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