- Joined
- Oct 5, 2020
Marble Zone in Sonic 1. Fuck Marble Zone. Fuck everything it stands for. It sucks. Most of Sonic 1 after Green Hill kinda sucks, actually, from a level design and pacing standpoint. Maybe that's the reason why Green Hill is recycled so often in Sonic games; the rest of Sonic 1 is so mediocre that the first level of that game is the only thing fans have nostalgia towards.
The first battle against Sniper Wolf in MGS1. I played through that game using a controller that lacked analogue sticks and Christ on a bike, trying to precisely aim a sniper rifle with nothing but a d-pad is fucking horrible.
Returning to the original Tony Hawk's Pro Skater, especially after the recent reboot. Without manuals, reverts, and pretty much every other major gameplay improvement added in during the latter years of the franchise, the og THPS feels so empty, and you can barely keep up a half decent combo line. God, that game aged like milk.
The fact that Plok doesn't have any form of save system, not even a password system because boy howdy does that game have a steep difficulty curve. That means that if you lose all of your lives, you have to start from the beginning of the game, which is extra bullshit if you get a game over in the later levels.
Also, cutscenes with quick-time events in them. Bonus bullshit points if the game doesn't give you button cues so you know which button to press to prevent you from failing whatever quest you're doing.
The first battle against Sniper Wolf in MGS1. I played through that game using a controller that lacked analogue sticks and Christ on a bike, trying to precisely aim a sniper rifle with nothing but a d-pad is fucking horrible.
Returning to the original Tony Hawk's Pro Skater, especially after the recent reboot. Without manuals, reverts, and pretty much every other major gameplay improvement added in during the latter years of the franchise, the og THPS feels so empty, and you can barely keep up a half decent combo line. God, that game aged like milk.
The fact that Plok doesn't have any form of save system, not even a password system because boy howdy does that game have a steep difficulty curve. That means that if you lose all of your lives, you have to start from the beginning of the game, which is extra bullshit if you get a game over in the later levels.
Also, cutscenes with quick-time events in them. Bonus bullshit points if the game doesn't give you button cues so you know which button to press to prevent you from failing whatever quest you're doing.
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