Biggest bullshit in a video game

Then they returned to form by making the final boss of Gears 3 completely impossible if you were playing on co-op insane.
Not impossible. Just excruciating. One of its attacks is an instant kill unless you take cover. Blinds you as well, literally. Enemies fly to you and below you I remember. AND you have to protect a tower from the boss.


I've beaten Gears 3 on Insane co-op. A mix of Causal and Arcade. No difficulty exploit (your co-op partners could play on different difficulties than you on the same game, it'll still count), all random players. It's not easy.

On the subject of Gears, the achievements for it are ridiculous. Yes the Seriously ones have always been a massive grind, but they took it to a new level with 5. For example, you have:

- Deal 100,000,000 damage in Versus
- get 100,000 kills in versus
- 50,000 assists
- re-up 40 times

who the hell is going to dedicate hundreds, if not thousands of hours to that? Even on True Achievements there's only 208 people who've completed the game, and they likely all boosted it.
You can thank this guy for making said achievements a tedious venture.

"I find it best to work with the experts as they know their areas of the game so well that they often have the best ideas or know how we can include something special without crazy amounts of work."
"It's very important that we create achievements that cater to all types of players, which is why some achievements might be perceived as easier to achieve than others, while others are more challenging for more experienced players." Data is also taken from achievements which "plays an important role in the entire development process."

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Asking the player to do hundreds of thousands worth of damage, re-up 50 times, kill 100,000 players, complete all Escape waves on Master aren't "achievements," they're WORK. The average player doesn't have time to do any of it on a reasonable level. It's literally encouraging you to play the game religiously.
 
L.A. Noire is a lot better once you realize that you aren't playing as Cole. Cole is bipolar, and he doesn't have full control over his behavior. Imagine you're the character from Inside Out, and you're wrestling with Anger over the levers. (Based on true events.)

This has the added effect of making the game funnier.
 
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Then they returned to form by making the final boss of Gears 3 completely impossible if you were playing on co-op insane.

On the subject of Gears, the achievements for it are ridiculous. Yes the Seriously ones have always been a massive grind, but they took it to a new level with 5. For example, you have:

- Deal 100,000,000 damage in Versus
- get 100,000 kills in versus
- 50,000 assists
- re-up 40 times

who the hell is going to dedicate hundreds, if not thousands of hours to that? Even on True Achievements there's only 208 people who've completed the game, and they likely all boosted it.
That reminds me, Battlefield 2 was an early game with achievements, it was only on PC at the tame and even predated the 360. Its form of achievements was ribbons, badges and medals and they patched the requirements for obtaining them relatively fast after someone ran the numbers and saw that it would take years and years to get them all even if you were playing four hours per day, or whatever it was, every single day.
 
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On the subject of Gears, the achievements for it are ridiculous. Yes the Seriously ones have always been a massive grind,
On a lesser note, Gears 1's multiplayer achievements are bugged. Kill 100 enemies with each weapon and execution. They don't unlock as intended; you'd need 10-20 more than the leaderboard would give. Sometimes the kill won't register if somebody leaves mid-game or if teams are uneven. Nobody knows for certain. Weapons are pickup so better hope you get lucky and know what you're doing.

Kills won't count if done in the Annex game mode. It has to be Warzone, Assassination or Execution. Thankfully, the Annex achievements are more lenient in objective and practice. You could do them split screen, player or ranked matched.
 
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Yakuza Kiwami giving Nishiki a more than justifiable reason for turning evil only to completely throw it out the window during the last mission by saying he only did it because he got cucked.

Yeah, I know that was the reason in the original game, but why the fuck did they go out of their way to give him a compelling backstory only to completely disregard in the end?
 
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Dark souls pvp is pretty bullshit shit is always so laggy
True, but it's so satisfying when you get a kill in though. Used to be even better when GFWL existed and you could get unsolicited fanmail from angry faggots on PC, sadly the death of GFWL means that only console plebs can know such joys now. :(
 
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True, but it's so satisfying when you get a kill in though. Used to be even better when GFWL existed and you could get unsolicited fanmail from angry faggots on PC, sadly the death of GFWL means that only console plebs can know such joys now. :(
Nothing will ever warm my heart like the first time I got hatemail from some rando calling me a faggot because I sucked 100 humanity out of him because he had infinite health and no idea how to counter me.
 
Nothing will ever warm my heart like the first time I got hatemail from some rando calling me a faggot because I sucked 100 humanity out of him because he had infinite health and no idea how to counter me.
Well played, I just tended to log out when hackers showed up. I really should give Dark Souls another playthrough at some point, honestly. I even like the single player, there's not much else out there that scratches the same itch for me.
 
Some of you guys need to take a step back and appreciate the comedy value of devs griefing achievement whores with insane requirements. If somebody actually no-damages a retardedly hard game, they deserve their pretend medal, more than you deserve your "First Blood - Killed One Enemy (15pts)" gaywad participation trophy.
 
they deserve their pretend medal, more than you deserve your "First Blood - Killed One Enemy (15pts)" gaywad participation trophy.
Fun fact: Gears 3 lampoons that by giving you a medal for being the first to die in a multiplayer match.

Talking of Gears again, I could never consistently understand the shotgun gib range. I would die with 98% damage done. Wow.
 
Having early models of 360s just scratch your disc through slight vibration.


I lost two games through that.
It's kinda amazing how shitty the original 360's hardware was, at least they made up with future consoles.

Now, if only Nintendo can become humble enough to do that with the Switch's control sticks...
 
Having early models of 360s just scratch your disc through slight vibration.


I lost two games through that.
An old roommate of mine did that. For whatever reason right in the middle of playing his brand new GTA IV, he decided to switch the 360 from upright to horizontal. Shredded a big round ring right into the disc and destroyed it. Was release day and I don't think he had the game 3 hours.

He also red ringed at least 3 360s by sitting them in stupid places with no ventilation. On carpet, in a drawer, stacking things on top of them, etc.
 
It's kinda amazing how shitty the original 360's hardware was, at least they made up with future consoles.
Reason why 360 would scratch discs: Microsoft cheaped out on lens protection to make its launch. There's supposed to be rubber by the lens to prevent scratches; the 360 does not have that protection. Disc tray would not stabilize the disc either. They did not add rubber on the Slim or E model either. Rather, add a sticker in front that say "Do not move console while disc is in tray." Thanks Microsoft.
 
Talking of Gears again, I could never consistently understand the shotgun gib range. I would die with 98% damage done. Wow.
The Gnasher is one of my most hated weapons in any game just for being so inconsistent.

Doesn't help that the meta revolves around that thing, or that potential counter weapons like rifles get nerfed.
 
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An old roommate of mine did that. For whatever reason right in the middle of playing his brand new GTA IV, he decided to switch the 360 from upright to horizontal. Shredded a big round ring right into the disc and destroyed it. Was release day and I don't think he had the game 3 hours.
I actually did that to a friend's 360. It was upright on a desk; we were trying to connect it to the Internet via Ethernet. Neither of us knew that tilting it during play would scratch it. We heard a grinding sound; we kept trying.

It's kinda amazing how shitty the original 360's hardware was, at least they made up with future consoles.
The 360 was rushed to market. The overall design of the 360 could not handle prolonged play without overheating. MS knew this through testing, but wanted to be the first next-gen console out. Any other company entering the market with such a high failure rate would be blown out of the water. MS had money so they could "afford" any problems. They were kinda right.

Now, if only Nintendo can become humble enough to do that with the Switch's control sticks...
Companies need to realize that video games are expensive. They cannot afford to be complacent with shoddy design.
 
Someone on Reddit put it best: L.A. Noire is a lot better once you realize that you aren't playing as Cole. Cole is bipolar, and he doesn't have full control over his behavior. Imagine you're the character from Inside Out, and you're wrestling with Anger over the levers. (Based on true events.)

This has the added effect of making the game funnier.

But seriously, just let me see what Cole will say before I click it. And maybe allow Cole's partner to act as the "Bad Cop" option. That way, Cole won't suddenly call some woman a lying cunt, or threaten to break her jaw.

"Looks like i made a mistake"
 
That reminds me, Battlefield 2 was an early game with achievements, it was only on PC at the tame and even predated the 360. Its form of achievements was ribbons, badges and medals and they patched the requirements for obtaining them relatively fast after someone ran the numbers and saw that it would take years and years to get them all even if you were playing four hours per day, or whatever it was, every single day.


Quake 4 was another early achievements game with ridiculous requirements, like 1000 ranked matches and to get to the top spot on the global leaderboard. The multiplayer was also buggy as hell, with your stats often not being recorded for no good reason.
 
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