You don't understand the way Brianna Wu's mind works on this. If we are successful, this would be the funniest fucking endgame of all.
She wants to be taken seriously, not seen as the new Tommy Wiseau, Neil Breen, or James Nguyen. Everywhere she goes, she brandishes her GODZILLA OF FEMINISM moniker, constantly pulls her professional victim schtick, and invariably goes out of her way to make herself look DEAD COLD SERIOUS at all times. You all have seen by now, that, if nothing else, Wu is utterly fucking humorless about her public persona.
This is why her chimp-outs are so spectacularly entertaining.
Revolution 60 becoming one of those games - the so-bad-it's lovable variety - would cause her to literally descend into a realm that to her would seem an endless nightmare: a realm where people make terrible jokes about her work all the time for absolutely justified reasons and no amount of spin can save her dignity. Revolution 60 delivers on being entertainingly bad, especially if you go through it drunk and with friends present for your playthrough. It deserves its spot as gaming's Manos: The Hands of Fate. It shares a lot with Manos, really.
Picture, if you will, the absolute abyss this would plunge Wu into. Holiday would be recorded as the laughingstock she always was, even as the game does relatively well for itself with cult followings. Brianna Wu's terrible writing would be the subject of discussion, analysis, and outright mockery. Instead of "Brianna Wu, Game Developer," she'd be remembered as "Brianna Wu, the person behind Revolution 60."
She'd fucking lose it, is what I'm getting at.