Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

I was never really a fan of Battlefield after 4 came out, but the rare reloads in Hardline were so clever I thought they were pretty ingenious. I’m surprised more shooters haven’t done stuff like that.
That would require extra effort and fun from people mqking something and thats not the way this decade rolls.
 
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We used to have something between snappy, jittery games for crackheads and autistic sims. That thing was COD4: Modern Warfare. Then kids figured out quickscoping in MW2, and we were never allowed to have a middle-of-the-road game again.
Oh yeah, I know. Every game before had well-paced reload animations. It’s just that they weren’t 100% accurate as they are now. That same pacing with accurate animations would be just perfect for me.

titanfall 1, RIP
you could try TF2 but it's a downgrade (imho).
I thought Titanfall was alright. Everyone shit on it because it didn’t have a campaign but honestly I’m glad it didn’t because I’m one of the few people who fucking hated Titanfall 2’s campaign, and I used to like the multiplayer for it until it started pissing me off. Plus EA and Respawn can go to fucking hell.
 
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We used to have something between snappy, jittery games for crackheads and autistic sims. That thing was COD4: Modern Warfare. Then kids figured out quickscoping in MW2, and we were never allowed to have a middle-of-the-road game again.
This. MW2 was a travesty compared to 4 and 2. IW decided to change up in game design when Grant Collier left for Activision and retards like the community manager Robert Bowling got to dictate stupid gimmicks and console friendly bullshit.

In college, we used to have a local CoD 2 sniper match on someone's 360. The reason we did snipers was because they were some of the least viable weapons despite being generally one shot kill weapons. It made the game challenging for these matches but online you wouldn't see many people using them. MW2 changed all of this because someone had the idea to make the AWP a thing in CoD. It's frustrating to watch studios make bad game decisions when they had successful products before then.

It's too bad that playing video games with strangers you meet on anonymous hate sites means doxing yourself, or I'd play with you freaks.
We could always setup a Quake server and warn people to not connect without a VPN and don't run the games through the Steam client if that's how they got them.
 
I didn't play Hardline because Cops and Robbers Simulator wasn't doing it for me, but had I known that BFV was going to be what it turned out to be, I might've paid it more mind.
What even was the playerbase of Hardline, number wise? I just stuck with BF4 at the time since, same as you, cops and robbers and Honda Civics didn't seem as fun. It never felt like there was a huge player dropoff after Hardline released, either.
 
Since no one talks about the price inflation on CoD games, I'll just drop it here.

Articles & News.
Jesus fucking christ. And because Microsoft is still acquiring game companies, of course they're gonna lose the company's original prices, among other things
 
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I dunno if it has been linked before, but I got a video where a dude completes EVERY SINGLE CAMPAIGN in COD history. That's not a stutter, EVERY. SINGLE.ONE, on every console, on every game, even ones you never heard of. Every COD game in existence(and the ones that have released since have a follow up on his channel)
With how shit the modern games are and all the controversies, I think it's important to remember why people fell in love with the series to begin with. Multiplayer in COD hasn't been a major feature until COD4 and even then only became it's main selling point arguably from MW2 onwards. Despite not being really thought about today, there was a time when COD was played mostly for it's single player, there was even a point in time when COD games were seen as "realistic and historically accurate" as well.
 
I thought Titanfall was alright. Everyone shit on it because it didn’t have a campaign but honestly I’m glad it didn’t because I’m one of the few people who fucking hated Titanfall 2’s campaign, and I used to like the multiplayer for it until it started pissing me off. Plus EA and Respawn can go to fucking hell.
it did, but the they had to integrate it into multiplayer for time and money reasons. ironically that made it more memorable giving each map a background and made the campaign more dynamic with failure conditions, and if you played solo with bots it was like playing bf2 or UT back in the day. I really liked they made you a basic bitch pilot alongside it, not some super special OC. but I guess that wouldn't fly with today's self-absorbed "gamers".


not a fan of TF2 because they added too much shit for the sake of change and cosmetics - the battery mechanic does fuck all to curb the "snowballing matches" (nor did any of their other changes, I rarely have devs seen shit themselves so hard hyping up changes that did fucking nothing or worse had the opposite effect), scripted rodeo gets you killed vs any semi-competent player anyway. maps and other mechanics sucked too. and don't get me started how they fucked up frontier defense which is a shit package from front to back.
story also made the lore worse with super snowflake titans and saturday morning cartoon villains by turning the IMC into dumb space nazis and even the iron giant ripoff story is completely hollow when they pussied out and wrote a happy ending cliffhanger.

What even was the playerbase of Hardline, number wise? I just stuck with BF4 at the time since, same as you, cops and robbers and Honda Civics didn't seem as fun. It never felt like there was a huge player dropoff after Hardline released, either.
it sounded silly, but when you remember that dice itself later tried to shill battefield with all the chaotic craziness while trying to sell itself as this super serious thought provoking game in the campaign, might as well go full heat meets fast&furious.

didn't help that visceral were simply better designers too (ymmv). even their version of metro was fun, as were most other maps. now compare that to bf4. mode likes hotwire and heist shat all over dice sweden retarded implementation of conquest and camping rush on static maps, and even better forced every retard to play the fucking objective. imagine conquest but the flags are the bus from speed.
you don't even have to deal with sniperfags since they simply removed most of them (not much point sitting in the ass-end of nowhere going 3:5 the whole match anyway).

TLDR: hardline was fun af, and if had been sold as BF5 people would've reacted much differently.
 
it sounded silly, but when you remember that dice itself later tried to shill battefield with all the chaotic craziness while trying to sell itself as this super serious thought provoking game in the campaign, might as well go full heat meets fast&furious.

didn't help that visceral were simply better designers too (ymmv). even their version of metro was fun, as were most other maps. now compare that to bf4. mode likes hotwire and heist shat all over dice sweden retarded implementation of conquest and camping rush on static maps, and even better forced every retard to play the fucking objective. imagine conquest but the flags are the bus from speed.
you don't even have to deal with sniperfags since they simply removed most of them (not much point sitting in the ass-end of nowhere going 3:5 the whole match anyway).

TLDR: hardline was fun af, and if had been sold as BF5 people would've reacted much differently.
I remember the prerelease trailers and gameplay from it and it just seemed like BF4 (which was worse than 3) mechanics in an even weirder skin and it was the only ever thing I ever really heard about it since most of the group I played with skipped it and that was the last Battlefield any of us really played. The group spanned back to BF2/BF2:MC that started on BC and now I'm just filled with nostalgia of when even the worst entries of a franchise were still fun.

I think the bundling of the launchers for 4 and Hardline was an attempt to get people to Hardline but now I just sort of regret not giving it a shot. BC2: Vietnam was the last of the "add-on" separate games I played.
 
With how shit the modern games are and all the controversies, I think it's important to remember why people fell in love with the series to begin with. Multiplayer in COD hasn't been a major feature until COD4 and even then only became it's main selling point arguably from MW2 onwards. Despite not being really thought about today, there was a time when COD was played mostly for it's single player, there was even a point in time when COD games were seen as "realistic and historically accurate" as well.

I 'member. The first Call of Duty game I ever owned was Call of Duty 2. I know that era of gaming was already filled to the brim with WWII shooters, but the production value of CoD2 really stood out. One of the more minor details was hiring some of the actors from Band of Brothers for voiceover work. This was still in a time period where Medal of Honor was still a legitimate competitor to Call of Duty.
 
I still find myself being most excited for the campaigns in this series, believe it or not. Even though they are short, they (for the most part) remain engaging all the way through.

Favorites of mine are COD2, MW1 and MW2, WAW, BO1 and BOII, IW, and MW2019.
 
This was still in a time period where Medal of Honor was still a legitimate competitor to Call of Duty
Was it really? After Allied Assault, COD was the only WW2 shooter people really talked about. Only worthwhile MoH game that came out after was the Pacific one since it would be a few years before WaW went there.
The only time MoH was a competitor in any sense after that was when it rebooted as a Modern Day Shooter, and by then it was mostly just laughed at. I can't remember a single thing about it, other than the fact that it had actual Mujahadeen instead of "OpFor" and that the sequel(that bombed) had the most generic possible subtitle: Warfighter.
I know that a bunch of PS2 games came out during the 6th gen, so maybe there was a slight period of time where those who could not afford PCs or later 7th gen consoles had a bit of competition, but once the 360 rolled around and COD3/COD4 entered the picture, it was over.

I still find myself being most excited for the campaigns in this series, believe it or not. Even though they are short, they (for the most part) remain engaging all the way through.

Favorites of mine are COD2, MW1 and MW2, WAW, BO1 and BOII, IW, and MW2019.
If I had to pick out my favorites, it would have to be the original BO and MW trilogies. Spin offs never really hit it off in single player, WW2 games just aren't that memorable(and as the video I linked points out, they all blend together past a certain point) and the new MW reboot is just kinda cringe. I wish the universe of IW, Advanced Warfare and Ghosts had a sequel or two, I would be interested to see how that would look, where as nobody really needs another MW, BO or WW2 game in my opinion.
Speaking of single player, BO4 was going to have one and it even looked rather promising. Shame the guy who made the video on it deleted his channel(I talked about him in the Battlefield thread)
 
I wish the universe of IW, Advanced Warfare and Ghosts had a sequel or two, I would be interested to see how that would look, where as nobody really needs another MW, BO or WW2 game in my opinion.
IW was underrated as fuck, and the fans being bitches basically killed the chance of them exploring that route more. Ghosts was just silly.

BO3 had potential to be something surrealist and interesting but they kind of muddled it. Haven't played Cold War yet, heard it's fairly good. Nu-MW had potential to be something topical but they're too pussy to push the envelope anymore.

CoD should really experiment more, but once something backfires they seem to pussy out and never touch it again.
 
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People seem to forget that Ghosts literally had the plane scene from Dark Knight Rises. The main villain is also basically just Bane without a mask, and the final cutscene even rips off DKR once again.
That was a wild game, but it had way too many writers, you can bet there was a better vision there originally.
Multiplayer and Extinction were GOAT tho, one of the best COD experiences I ever had. Anyone that blindly shits on the game, simply put either sucked at it or never played it.
BO3 was even more wild, last few missions feel like something out of a dark anime more than anything(final mission especially). Greatly underrated title, I think that might have been the closest COD ever gotten back to it's glory days on 7th gen and it's start on PC with WW2 titles.
 
Black Ops 3 honestly at times feels like an FPS take on Neon Genesis Evangelion, at least in terms of themes and style.

While I don't always agree with the creator of this analysis, this does bring a lot of the story's more muddled aspects into light.

 
Black Ops 3 honestly at times feels like an FPS take on Neon Genesis Evangelion, at least in terms of themes and style.

While I don't always agree with the creator of this analysis, this does bring a lot of the story's more muddled aspects into light.

Totally agree, parts of BO3 felt like a mix of Ghost in The Shell and NGE, especially towards the end. I think it filtered a lot of the fanbase out who was confused by it. Definitely one of the best campaigns to date.

Also, that Black Ops 4 video I was talking about? The one with a scrapped campaign? About that, look what I found in a hard drive. Don't forget, ARCHIVE EVERYTHING!
540mb so obviously too big for linking directly. If you're looking for anything in particular, let me know since I download anything that might be taken down(Activision is extremely sensitive about COD beta content as I found)
 
The only time MoH was a competitor in any sense after that was when it rebooted as a Modern Day Shooter, and by then it was mostly just laughed at. I can't remember a single thing about it, other than the fact that it had actual Mujahadeen instead of "OpFor" and that the sequel(that bombed) had the most generic possible subtitle: Warfighter.

Warfighter was okay. Not great, not terrible, just okay. Myself and some friends picked it up for the sole reason of getting access to the Battlefield 3 beta and I think I'm the only one among us who actually enjoyed it. The multiplayer was passable, but the campaign actually wasn't bad. Playing through on Tier 1 difficulty felt more satisfying than playing a CoD campaign on Veteran, but that's just me.
 
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