Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Now that I'd consider buying as a multiplayer operator. Maybe I'm just getting old, I cannot understand spending $20 for a virtual cosmetic.
Or maybe you're just not a complete retard and remember when these things were only $4 each or under.

I would never pay that much for a skin, ever.
 
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Sure but Infinite Warfare was not a hero shooter and not made in a post-MeToo/DEI era.
It was a hero shooter, but the "heroes" were faceless soldiers, which made them more charismatic than Treyarch's version of Avengers in BO games and whatever Sam Maggs had going in Vanguard ironically enough
 
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I redownloaded Call of Duty: WWII.


I forgot that you could be a BLACK, FEMALE NAZI. :sighduck:

Maybe that can be a prestige challenge; cosplay as a diverse Nazi character during gameplay. I think I left off with just playing with DLC weapons.
 
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It was a hero shooter, but the "heroes" were faceless soldiers, which made them more charismatic than Treyarch's version of Avengers in BO games and whatever Sam Maggs had going in Vanguard ironically enough
Shit, you're right, for some reason I was thinking about Advanced Warfare lol
 
Shit, you're right, for some reason I was thinking about Advanced Warfare lol
Yeah, all these jetpack games kinda blend together. Only unique thing about the "operators" in that game was that you could unlock a playable zombie, and you didn't even need to pay for it as it was a survival mode award. How times changed.
Also, AW is still one of my favorite COD games to date and definitely the best jetpack game. It is also one of the few games I didn't just master prestige in but grand master prestige in, which was basically doing a second master prestige without reseting your rank like in Treyarch games. Fantastic game, altho the weapon variants did kinda ruin the engagements(I had the cheezy weapons like Obsidian Steed and Speakeasy but I didn't use them because it made the game too easy, lmfao)
 
If the current community had it their way, these maps would be even smaller, everyone just wants to play Shipment 24/7, I mean how many years in a row did we have this cursed map now?

Never did get why Shipment was so popular, frankly; I've been playing since WaW, and the map always seemed to be pretty overrated. Yeah, it was good for grinding camos and challenges, but playing on that map only gets boring fast.

And MW3 is getting even more Shipment variants for its final season; I had already ditched the game after I got bored in Season 4, don't see the point in jumping back in now.

Also, AW is still one of my favorite COD games to date and definitely the best jetpack game.

I'm hoping to jump back in AW myself here soon; I tried getting back into it more recently, but I had difficulties finding a decent lobby half the time; I found that the SBMM for the game was still active, and I got absolutely buttfucked on a string of matches. To say nothing of the connection...

Is the DLC worth it on PS4/5? I remember getting everything on PS3, but that made it to where I couldn't find anyone to play with anymore; how is the game on PS4/5 now?
 
Never did get why Shipment was so popular, frankly; I've been playing since WaW, and the map always seemed to be pretty overrated. Yeah, it was good for grinding camos and challenges, but playing on that map only gets boring fast.
It seems like a lot of players are solely interested in grinding XP and challenges and barely even touch the rest of the content.
 
It seems like a lot of players are solely interested in grinding XP and challenges and barely even touch the rest of the content.

...to be honest, that doesn't entirely surprise me, as retarded as it is. Typical CoD player only seems to care about the Multiplayer, or Treyarch Zombies. Anything else falls by the wayside.
 
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It seems like a lot of players are solely interested in grinding XP and challenges and barely even touch the rest of the content.
Can confirm that is true. It's a blessing/curse. You can get some streaks if you know the spawns and sightlines. Or barely walk out the spawn from explosives/killstreaks.

Nuketown is a sniper's haven thanks to the sightlines through the house/garage.
 
Is the DLC worth it on PS4/5? I remember getting everything on PS3, but that made it to where I couldn't find anyone to play with anymore; how is the game on PS4/5 now?
You will never find a proper match now, DLC or no. The DLC maps are fantastic but they will get boring without real players, I suggest only downloading it if you're interested in the zombies mode.
 
Can confirm that is true. It's a blessing/curse. You can get some streaks if you know the spawns and sightlines. Or barely walk out the spawn from explosives/killstreaks.

Nuketown is a sniper's haven thanks to the sightlines through the house/garage.

Not helped with the newer games conditioning everyone to be jumping around corners and being as tryhard as possible. At the risk of sounding autistic, it feels like the newer CoDs have retroactively screwed over the older ones.

You will never find a proper match now, DLC or no. The DLC maps are fantastic but they will get boring without real players, I suggest only downloading it if you're interested in the zombies mode.

Damn, seriously? Ah well; thanks for letting me know anyways. I admit, I'm not the most interested in the Zombies mode - not that I hate it, just that I feel a bit burnt out on it after binge-playing the modes in previous CoDs. So, I think I might just test out the base game one last time, see if it's worth keeping or not.

I do got to ask, though; which of the older CoD games are really active these days? From what I've found, Ghosts and Infinite Warfare are mostly dead, BO3 and 4 still have a decent chunk of players, MWR is crammed full of sweats, MW2019 and Vanguard are still disgustingly active... anyone have any ideas for any other CoD games?
 
Sure but Infinite Warfare was not a hero shooter and not made in a post-MeToo/DEI era.
Is that still a thing that impacts CoD, when IIRC Microsoft has laid off most of their DEI-related staff pretty recently?
 
Damn, seriously? Ah well; thanks for letting me know anyways. I admit, I'm not the most interested in the Zombies mode - not that I hate it, just that I feel a bit burnt out on it after binge-playing the modes in previous CoDs. So, I think I might just test out the base game one last time, see if it's worth keeping or not.
While the mode is Treyarch Zombies at heart, it is very different. The main quirk it has is, well, the exo suits. They really do change the entire game, you are now able to simply jump over zombies or jump over ledges to reach the next floor or on top of a bus when training zombies, you are almost untouchable...that is until Exo zombies show up and they can jump up after you, or even horizontally exo tackle you. Then you have EMZs, which can disable your exo suit and drop your dumbass down where the hungry horde waits for you. Hope you had momentum! How about Exo EMZs, or hell EMZ Dogs during "Hellhound" rounds?
The mode also has other quirks, such as removing Pack-A-Punch in return for giving you an upgrade machine that only slightly increases your damage but gives your gun max ammo, up to 19 total upgrades, or being able to select your own gun from the Mystery Box(3D Printer). Maps have fun gimmicks, too, like playing Multiplayer objectives on Carrier or having to flee districts when they're filled with gas in Infection, and in Descent you even get to pilot a proper mech suit. Oh right, this is the first zombies experience where you have proper killstreaks from multiplayer that you can use during a match, like sentry guns(you can also rip off from the stand to get Death Machines like in multiplayer), Aerial Rocket Drones or Zombie Blood on demand. Very fun mode, altho the story and characters don't really go anywhere like they do in Infinite Warfare or WW2. I would try it out if you're a fan of Zombies.
 
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Treyarch has been known for small, 3 lane maps since BO2, but it looks like BO6 is literally all just Raid or Summit sized medium-small maps, if not smaller.
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The ADHD brainrot of nu-COD fans and Treyarch fanboys is now completely terminal. If the current community had it their way, these maps would be even smaller, everyone just wants to play Shipment 24/7, I mean how many years in a row did we have this cursed map now? I swear this wasn't even a proper map all the way back in COD4, it was just a debug/test map left by devs for shits and giggles. The maps are so small that the new Max Payne shootdodge is pretty much worthless now, simply holding down positions and playing like you usually do works most of the time.

Never did get why Shipment was so popular, frankly; I've been playing since WaW, and the map always seemed to be pretty overrated. Yeah, it was good for grinding camos and challenges, but playing on that map only gets boring fast.

And MW3 is getting even more Shipment variants for its final season; I had already ditched the game after I got bored in Season 4, don't see the point in jumping back in now.

To be fair this is just standard in fps games and has been for probably longer than even I know of. I started started playing cod on pc in 2012 and other games like BF3 (I didn't start playing them on pc, I had just gotten a pc and picked them up years after the fact to replay and enjoy them) and the smaller maps were always the most popular even back then. For a while there was a consistently heavily populated Killhouse 24/7 and Shipment 24/7 server on Cod 4 and 24/7 Operation Metro on BF3 and Metro/Lockers for BF4 (big maps but small for BF games). It was the same on console too at least for BF3 because there was server browser. But even Black Ops 1 I remember Nuketown was always a popular choice when the vote came up. It's just nice to have quick, action packed matches. Problem with cod now is how fucking zonked out on amphetamines this new breed of zoomer retards are and how they abuse movement and how much the movement sucks in the first place. It's fun when the pace is slowed down like the older games, it's not fun when you run into 4 players 2.5 seconds into a match and those same players can do a lap around the map in less than 10.

I'm convinced if there was server browser on console back then though maps like Bog, Dome (WAW), Rust, Scrapyard, Dome (MW3), etc. would have been played to death too. I agree with you guys that it's a shit state of affairs but my grievance stems more so from how the games play now in conjunction with the maps, not so much the maps in a vacuum.
 
I would try it out if you're a fan of Zombies.

I did actually play it a whole bunch back on the PS3, all DLC included; pretty good then, and I would be happy to give it another shot if I was able to log back into my PS3 account and get the DLC back. As for PS4/5, though, I'm not willing to pay $50/60 just for a handful of Zombie maps; if the game would allow people with DLC to be able to play with people that don't have the DLC, then I'd be a lot more willing to grab it. I get that I could just disable DLC if I wanted to play online, it just seems like a waste.
 
Is that still a thing that impacts CoD, when IIRC Microsoft has laid off most of their DEI-related staff pretty recently?
Getting rid of the DEI officers won't change a thing. The agenda was already there.
 
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Thank you YouTube for suggesting this to me. That frame rate :\...

Jackass: United Offensive edition.
 

Thank you YouTube for suggesting this to me. That frame rate :\...

Jackass: United Offensive edition.

Still more entertaining than Vanguard. Yes, I did in fact buy Vanguard recently; it was honestly even worse than I had expected. How the hell you manage to make running around swinging a katana boring and clunky, especially compared to BO3/IW/BO4, is insane.
 
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