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I really wanted an immersive singleplayer story game to play through the holidays so I picked this shit up, I got bored as fuck and put it down a couple hours in, like a week later I see this shit blowing up everywhere because of the game awards. My tinfoil hat is tingling...Really curious why people enjoy e33 but not other games that used active turnbased combat, ie. South park, or the obvious as fuck notion of copying persona. Surprising there's no social links. Everything about the game screams 7/10 and the art direction is unreal tech demo.
Very late but I recently bought the game and I finally beat it, and tbh act 3 nuked my investment in the story. I powered through the rest of the game just to say I finished it.
Gameplay wise, I wanted to do all the side content only to come face to face with some seriously tryhard bosses. Most optional bosses in act 3 are damage sponges that launch one bajillion attacks per turn and any one of those will oneshot you if you fail to parry. I just used the Maelle + Sciel strat because I don’t have the necessary autism for these marathon fights.
@Black Willow Lurker's post is on point. I got this game because I loved the premise that was built up in the first act, and the game not only sacrifices it for the sake of family drama I couldn’t give two shits about, but it also reveals that the world I wanted to explore doesn’t actually exist. It’s literally the coma theory that was common in the 2000s, “this cool world is actually inside the mind of a broken person! Aren’t I deep?”
Except that despite the painting world being fake, the characters inside are shown to be fully sentient, and frankly I don’t care about the themes of escapism when there’s a world full of living, breathing people at stake. Am I really supposed to care about the Dessendres when they keep creating and killing people for their own selfish wants? Do the residents of Lumière not have a right to exist because they were born in a pocket dimension? This reminds me of Life is Strange’s ending where you must choose between either saving a town or saving a dumb bitch.
Gustave, Sciel and Lune alone are worth more than every Dessendre nigger combined.
The people were always real. Lune brings up the idea of making a painting inside the painting. And the world itself is real. It's Verso's childish dream mixed with his fathers symbolic nightmares, his sister's abstract creations, and mother's just normal people.
The ending is just choosing between preserving it with the powerlessness that comes with it being at the mercy of the painters, who are essentially gods, and destroying it before they could fuck it up even more.
there's even a perfect song for itThe moral of the story is Touch Grass.
Either touch grass and kill everyone in the painting, or don't touch grass, save everyone in the painting, and slowly die as a result.The moral of the story is Touch Grass.
You know just as well as I that the hackshroom who took the Grail and ran isn't going to allow the biggest blight on JP media isn't going to die so soon. FGO is too much of a moneymaker for Sony and I doubt they are going to let it expire.hich really makes sense because he ended his gacha slop with what was essentially the Verso ending
Fair enough.Just picked this game up and have put about 4 hours into it. I dig it but holy hell is this the single most overrated game I've ever played in my 40 years on this gay planet. I hated Call of Duty and even that wasn't as overrated as this game.
you can't stendhal your way out of everything anymoreIs Verso's Drafts worth going a run through just for the hell of it? I did all of the side content when it launched. This game has one of the most abusable combat systems ever much like Xenoblade X.
still the same plotThe plot as it was presented in act 1 was more interesting.
Ride to Hell RetributionFair enough.
Do tell us your top 5 games that you think are great, and not overrated.
Help us, wretches, get a taste of quality.
The moral of the story is play the fucking piano
The plot the game pretends it has: Every year a godlike being paints a number and decreases everyone's lifespan, and every year expeditioners go on a suicide mission to try and stop her.still the same plot
and if they kept it, what the fuck do you think was going to happen to the obviously painted world now that you've killed the maker?