Clair Obscur: Expedition 33 - Final Fantasy/Persona inspired FRPG

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Really curious why people enjoy e33 but not other games that used active turnbased combat, ie. South park, or the obvious as fuck notion of copying persona. Surprising there's no social links. Everything about the game screams 7/10 and the art direction is unreal tech demo.
The visuals of E33 do a lot of the heavy lifting.
 
Really curious why people enjoy e33 but not other games that used active turnbased combat, ie. South park, or the obvious as fuck notion of copying persona. Surprising there's no social links. Everything about the game screams 7/10 and the art direction is unreal tech demo.
Adding big number go up with the parry slop goes a long way for today's addled minds, especially when it's not as punishing as say Shadow Hearts or Legend of Dragoon. It's very much 'Decent First Attempt: The Game." I always tell people it would do better as a short tv series than a game, which ironically there was already a movie greenlit before it came out. Such an indie game, eh?

A number of the animations are from the Unreal store too, so there's tons of wonky ones outside of prerendered scenes, notably the hands and they avoid showing them sitting down. The mocap was also done first, separate from the voice acting, so the mouth sync is mid, surprising it's as good as it is. The story is scattershot and you can tell where they bit off more than they can chew and had to cut and stitch back together, and that's aside from where someone else mentioned how frontloaded the game flow is. I could write a big effort post on all the issues but anytime anyone tries to critique the game you get run through by the masses.
 
Really curious why people enjoy e33 but not other games that used active turnbased combat, ie. South park, or the obvious as fuck notion of copying persona. Surprising there's no social links. Everything about the game screams 7/10 and the art direction is unreal tech demo.
Because South Park stops being challenging the nanosecond you get something useful. And its main appeal was always being a South Park game. The sequel in particular is such a downgrade despite having the occasional funny moment.
and persona is just another JRPG at the end of the day
their newest main villain was a guy at the train station tackling people or some shit
The visuals of E33 do a lot of the heavy lifting.
You are the only person I've ever seen unironically point to the graphics for why anyone enjoys 33 as much as they do.
Adding big number go up with the parry slop goes a long way for today's addled minds, especially when it's not as punishing as say Shadow Hearts or Legend of Dragoon. It's very much 'Decent First Attempt: The Game." I always tell people it would do better as a short tv series than a game, which ironically there was already a movie greenlit before it came out. Such an indie game, eh?
Did it piss on your mother's grave or something?

why is everyone acting so goddamn ludicrous over this just because it swept the game awards?
i thought it was just e3 wannabe oscars and kojima's faggot lover's autistic doll show he could all but outright suck his dick on
and if it turns out the studio creator or whoever it was that was supposedly a trust fund baby's dad bought it, do you really care?
 
I could write a big effort post on all the issues but anytime anyone tries to critique the game you get run through by the masses.

Did it piss on your mother's grave or something?

why is everyone acting so goddamn ludicrous over this just because it swept the game awards?
and if it turns out the studio creator or whoever it was that was supposedly a trust fund baby's dad bought it, do you really care?
:story:Case in point.

I actually like to critique things I feel have potential, but people often take it as a personal attack when it's something they enjoyed making it very hard to do so. I'd rather have frank feedback floating around than platitudinous praise (or conversely a-logging without specifics) so devs can make better games, it's why I critique Rebirth all the time even though I loved it. I even have some of 33's tracks on my playlist because it's one of the more successful parts of the game, so no, it didn't piss on my mother's grave, but it deserves some ribbing when it's pushed so hard as a 10/10 masterpiece everywhere.

As for the show, I don't care much about who wins what outside of sweeping the awards makes Geoff's trailer cash mill show even more boring to watch than usual and gaming journos pushing industry underdog narratives.
 
it deserves some ribbing when it's pushed so hard as a 10/10 masterpiece everywhere.
You are just as retarded as them. Who the fuck thinks like this? What a waste of energy.
I actually like to critique things I feel have potential, but people often take it as a personal attack when it's something they enjoyed making it very hard to do so
Are you going to cry or something?
 
Une vie à t’aimer goes harder than any game song I've heard in years, holy shit.

I could write a big effort post on all the issues but anytime anyone tries to critique the game you get run through by the masses.
I actually like to critique things I feel have potential, but people often take it as a personal attack when it's something they enjoyed making it very hard to do so.
You throw around broad language talking down the game, then cry about it when anyone pushes back. Come down off your cross and grow up.

The game's obviously not perfect, it was made on a relatively small budget and largely by people who had never made a game before (even the director was from Ubi's marketing department, not game dev). Yeah, the lip sync isn't great (how much would it have cost to make it great?) and they went with off-the-shelf, well-documented solutions for things like the game engine that might not be optimal in an ideal world (getting a custom one would probably have drastically increased cost and time needed), but that's small potatoes compared to the actual experience of the game as gameplay and an artistic vision. I can see the dubbing is off, and I don't care. A lot of my favorite games of all time are deeply flawed and/or buggy messes.
 
Clair Obscur is considered an indie game
Per Cambridge dictionary
An indie company, shop, or other business is small and not owned by a larger company; indie music, films, etc
Sandfall is owned by 3 guys and is part of Kepler Interactive, which is a collective of independent studios.
So, technically, it fits the criteria of "indie".

Again, like with most words today, it has lost all meaning, because of the hordes of retarded gorilla niggers using them as a cudgel to score social media happy stickers.
 
On one hand, japs love fetishizing yurop
Japanese stuff made about Europe feels very different from Europeans making things about Europe (self-hating aside) and I think this game compared to stuff like Final Fantasy and Valkyria Chronicles shows this very blatantly.
It doesn't "feel" Japanese at all, despite "feeling" very jrpg-like.
The story and morals and pacing is also very French, which tbh were things I kinda didn't like about it but appreciated about it, if that makes sense. In a similar way, I don't like a lot of stuff about Japanese ways of doing stuff but I'll appreciate they do their own thing.

On the subject of the music, I can't even hear the opening notes of Maelle/Alicia without feeling a big feel. I don't even know how I'd describe the feeling beyond "makes me want to cry." It's not really sadness, though. The "je t'aimerai toujours" literally kills me.
 
I'm more bothered that Clair Obscur is considered an indie game when they have a multiple million dollar budget and a huge team
How does that disqualifie them from being indie? Their budget was $10± million multiple orders less than any recent AAA titles.

Dragon age fail guard: 600± million
Concord: 500± million
CoD BO 2025: 3-400 million
Destiny continued development: estimated billions

10 million seems like a pretty small ticket considering their game had more depth and replayability than the above. Also Sandfalls team is 20 devs, a reddit fan fiction writer, a SoundCloud artist and a couple of upper management types from old studios. It's not a solo or duo dev project like balatro but it's also not several hundred or more like at Bungie. The term indie has been stretched and molded as the industry grew but by purely comparing them to their competitors (not solo devs) they are/were an indie studio. Maybe not for much longer but for their first game I think they fit the definition.
 
I finally met Simon.
I appreciate that he is an outright bullshit boss who will erase your entire party because why not.
 
I finally met Simon.
I appreciate that he is an outright bullshit boss who will erase your entire party because why not.
There's a reason we called him Mega Nigger in this thread.

I imagine the dev discussion was something like:
- What if they build lots of shields?
- Steal them!
- What if they have lots of HP?
- Drop it to 1
- What if they're good at parry?
- Make the attacks double and long
- What if they overcome everything?
- Just straight fuck'em in the mouth lol
 
There's a reason we called him Mega Nigger in this thread.

I imagine the dev discussion was something like:
- What if they build lots of shields?
- Steal them!
- What if they have lots of HP?
- Drop it to 1
- What if they're good at parry?
- Make the attacks double and long
- What if they overcome everything?
- Just straight fuck'em in the mouth lol
There are bosses in this game that are just a giant fuck you, and I can't help but respect it. In the end, they are optional. I just need to hold out until he's got a little bit less than half his health to double damage Gommage him out of existence. Either that or respec and level up until I max out Maelle's damage
 
There are bosses in this game that are just a giant fuck you, and I can't help but respect it. In the end, they are optional. I just need to hold out until he's got a little bit less than half his health to double damage Gommage him out of existence. Either that or respec and level up until I max out Maelle's damage
You can also use Sciel's End Slice skill, that has crazy scaling.

Post in thread 'Clair Obscur: Expedition 33' https://kiwifarms.st/threads/clair-obscur-expedition-33.204407/post-21380859
 
You can also use Sciel's End Slice skill, that has crazy scaling.

Post in thread 'Clair Obscur: Expedition 33' https://kiwifarms.st/threads/clair-obscur-expedition-33.204407/post-21380859
You reminded me that sword exists and I just stunlocked him to death with End Bringer
my victory.png
This is actually really fucking tragic.
bros.png
Verso wanting to die is completely understandable with everyone he ever knew and loved getting raped by the grief cycle of the painters but taking the painting and everyone else with him isn't the way to go about it.
 
Une vie à t’aimer goes harder than any game song I've heard in years, holy shit.

same guy sang bury the light
freaking weird coincidence but a welcome one

He's also in Ninja Gaiden 4. I welcome Victor Borba in my game soundtracks anytime. As much as I like Bury the Light, he and Alice-Duport Percier harmonize so fucking well together in Une vie à t’aime. Her tone is heavenly and she's as skilled as she is expressive. Her voice made the hair on my arms stand up on several occasions on my first playthrough.
 
my bad if this has been posted here before
luffaelleia.jpg
He's also in Ninja Gaiden 4. I welcome Victor Borba in my game soundtracks anytime. As much as I like Bury the Light, he and Alice-Duport Percier harmonize so fucking well together in Une vie à t’aime. Her tone is heavenly and she's as skilled as she is expressive. Her voice made the hair on my arms stand up on several occasions on my first playthrough.
i wonder if he's going to drop off the face of the earth or keep making appearances and become a meme
 
It finally happened. I am burned out on E33. I finished my second playthough and did most of everything, beat the new DLC location, but just cant for the life of me beat the new DLC bosses in the Endless Tower. I am even at 500 lumina for each party member. I've had no luck with these bosses at all. Its probably time I took a break and played something else for a bit before coming back to it. Anyone else actually beat these bosses?
 
It finally happened. I am burned out on E33. I finished my second playthough and did most of everything, beat the new DLC location, but just cant for the life of me beat the new DLC bosses in the Endless Tower. I am even at 500 lumina for each party member. I've had no luck with these bosses at all. Its probably time I took a break and played something else for a bit before coming back to it. Anyone else actually beat these bosses?
The Chromatic Lampmaster regenned all its health and apparently would have to be killed four times, while making it so you can't target him if you kill his lights and have to play a game of simon says every time
i just didn't even bother
 
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