Cyberpunk 2077 Grieving Thread

A person in my life works in nvidia R&D, They only made 7,000 3080s for the initial WORLDWIDE launch, they couldn't ramp supply to the point they needed because of covid but after the launch because demand stayed so high and it generated so much media they decided to lean into it because it was driving their stock up to record numbers without ever needing to invest in hyper costly manufacturing due to covid. No proof but my summation is sony and xbox just copied the strategy because the tech industry is stupid incsetual
Worth noting that AMD and Nvidia dont manufacture the chips themselves. They are reliant on third party manufacturers and theres only so much each of them can buy because of the processes required to create the chips. AMD also supplies Xbox and Sony so they have to share fab space with consoles along with their CPUs/GPUs. Because of that I'm less skeptical of the given reason than under normal circumstances.
 
They didnt think "we should have 100k of these minimum, lets wait a month or two"

Imagine the wind that would have been taken from AMDs sails if they decided to launch a week before and had enough of a supply that when they paper launched people just said "fuck that ill just take a 3080, at least its in stock"

It probably wouldnt have worked out that way but two more months of manufacturing would have given them at least enough units to make it not seem like such a paper launch. I know some locations that dont sell out within the hour of stock being available and it taking half a day now. At least there would be plausible deniability if they had an hour or twos worth of stock
Apparently overseas manufacturing is in a WAY worse place than anyone really knows. I've heard that parts of India, Thailand, Mongolia, and China have all be DESTROYOED by corona but the government is doing a top down hush hush
 
Imagine being Johnny Silverhand, stuck in a chip in some guy's head and then that guy goes and does weird homo shit with your friend.

That's what he gets for taking over my head. You win some, you lose some. Keanu at least gets exposed to some girl-on-girl action if you play Fem V.
 
Hormone shots and Soy lattes by the truck load to cope with how they were hemorrhaging talent.


Good point.
Actually, though, the weird part about Mass Effect no one realizes is that the entire world setting, especially from its companion novels, is anti-white in a way that's insanely creepy, with the lore being that as humanity formed a global society to confront the alien invasion and reach to the stars via Mass Relays mankind kept racially mixing and White races became all but extinct (this is literally the way they describe it in so many terms) and yet the features commonly associated with White races--blond or red hair, lighter skin, green eyes, etc.--were being grafted back into humanity via vanity surgeries like "skin lightening" and genetic alteration.

So the reason there's more and more racially ambiguous people in each Mass Effect game isn't just because the writers/devs were always leaning hard on SJW representation stuff. It's more to do with how, literally, in-lore, White peoples are almost extinct and mankind is one big mud pile of genetics which keeps artificially grafting genetically out-bred racial traits back into itself.
The novels and the games, if you pay close attention, keep lauding mankind as superior to all other alien races because of the incredible genetic variability among each person, hence why the fast-talking scientist Mordin basically says that racist (speciesist?) stereotypes among alien races makes sense since there's barely any genetic diversity among Asari, Korgan, etc. so you can tell how smart one of them is by looking at them, whereas you can't with humans.
However, in the novels and in the games, it's hinted that mankind will eventually become racially homogenous like the alien races because the global society has totally overcome any racial preferences (and because said preferences can just be genetically/surgically augmented in anyway). Couple this with what Mordin said, and...well you'd have a recipe for a post that'd get you banned from half the internet.

TL;DR Mass Effect was a dystopia all along.
Ah, yes the Gooback Hypothesis!

 
I'll take one for the team. I don't think my internet is good enough to stream, but I can see what I can do. PC, and I'll let the day 1 patch install, since we've seen without it. This is shaping up to be some grade AAA jank.

Unironically kinda excited to laugh at this game as I play it.
Glitchy shitshow for the first hour or so I've played. Borderlands taking itself seriously. I'm left wondering if it gets better. Raytracing kills the performance for minimal gain, not every reflective surface is a perfect mirror.

Pure eurojank, can't wait to find more meme worthy bugs.
 
Apply the flame spray paint cosmetic and watch your damage actually go up. There's so much room for silliness in a proper ork game.



It was a typo but I'm mad at myself now too.


For anyone getting it or any big release off steam set your preferred download server to the Netherlands or somewhere else outside the US. You'll usually get like 90% of your usual download speed during a rush.
I just set my download server to venezuela. Here's hoping for results.
 
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Looks like the game is starting to get mixed reviews and Cyberpunk try hard fans are calling every negative review trolling or fake already on google reviews.

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At least this comment gets it.

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Playing through the game right now, is there really no toggle walk on m+kb? Every game I've played has had one and Cyberpunk's is mysteriously absent which is bafflingly embarrassing.
 
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im disappointed by the lack of proper penis customization options. all i get is circumcised, uncircumcised, and vagina. cmon cdpr i want an always erect 18 inch dong that shoots lasers. it's the cyberpunk future so we totally have the tech for it.
I was helping my bf customize his character and I was also let down by the lack of penis options. Honestly thought it would be like the bad dragon line. 😭
 
dare i ask why you possibly ought to have this much?

I use it as a workstation for audio stuff, too. It’s a DAW rig. Big sample libraries mean big RAM to load them all up at once.
more importantly, how does a video game manage to make even this monster of a rig falter so badly?
There’s a lot going on here. Real-time global illumination and some insanely high-res textures on certain objects seen close-up, and reused textures on distant buildings and things. It's fairly clever that way. If they used uniformly high-res textures, the game would be 200 gigs plus and run even more like shit. There are lots of resource-hungry shader effects going on at once, too. I've got it running reasonably stable FPS at High/2k, but shit. Looks like I'm gonna need new cards.
Only 3090s can do sli in the 30xx series.
Really? Good to know. Well, that scraps my dual 3080 plans. Too bad.

Very few games these days have proper SLI support. It's almost like a dying feature. In the near future, cards will probably be powerful enough that they'll just consolidate back to single-card stuff eventually.

A few funny things I've noticed already. The skill trees are huge and you can take the same perk over and over to upgrade it, like Borderlands. The weapons have rarities, like Borderlands.

Actually, this is just Borderlands. :story:

Kidding aside, it appears that you can craft all sorts of guns from every bit of random junk you find in the environment. Decks of playing cards, uhh, a rusty old scalpel, er... actually, how the hell are you making a shotgun out of this shit?

Junk items in the environment have little markers over them and you will basically be looting everything in sight if you want to craft. Even in the middle of the first firefight, I was like, "ooo, shiny" and picking up everything I could. By the time I walked out of V's apartment, I had enough to craft a fucking shotgun. Basically, you're forced to decide between selling the random shit you pick up and using the proceeds to buy things, or breaking it down into crafting parts instead and then making whatever the hell you want. I went with the Nomad start with an eye to develop a character that's something like "brawling and tech weapons".

You can multiclass however you like, but you cannot max out everything, apparently. There is a level cap of 50, you start with 20 attribute points split across 5 attributes that max out at 20 each (100 points in all). It seems you get one attribute point and one perk per level, so the max you can do is 70/100 split across 5 attributes, so if you evenly split your attributes, you'd be 14 in each one when you hit max level, or, you could dump one of them and increase the others, and so on. Attributes are split into Body, Reflexes, Technical Ability, Intelligence, and Cool.

Body is basically your STR/END, governing close combat abilities (shotguns, LMGs, blunt weapons) and HP. Reflexes is like AGL, and governs gunplay (with pistols/rifles), edged weapons, and the associated perks. Technical Ability is used in crafting and improves your armor rating. Intelligence is for hacking (netrunning, technically). Cool is stealth. There are LOTS of perks. Every attribute has like 50+ perks, many with two or even three levels. Many have attribute level requirements, too, so if you don't specialize your attribute points, you will be locked out of the top perks for that attribute. Lots of different builds you could do, in theory. However, you also appear to get bonus perks the more you use each category of weapon, too, so it's kind of like Elder Scrolls in that each category has its own progression as you use it (rather than a strict point-buy system based around a single XP bar).
 
This game is trying so hard to be more than it is, it tries to be this cinematic shooter non-stop action like a COD campaign but it plays like a Bethesda game, imagine walking around in Oblivion and suddenly a Khajiit turns around and starts running to you, a poor paid voice actor mutters: "Your money or your life!" you kindly reject his offer (Speech 200) and then suddenly the most epic bombastic orchestral music starts playing, while you battle a nameless Khajiit in the middle of nowhere and your character starts screaming random battle voice-lines meanwhile your Latino companion can't stop swearing in Spanish while he misses his arrows point blank.

that's it, that's cyberpunk 2077.
 
This game is trying so hard to be more than it is, it tries to be this cinematic shooter non-stop action like a COD campaign but it plays like a Bethesda game, imagine walking around in Oblivion and suddenly a Khajiit turns around and starts running to you, a poor paid voice actor mutters: "Your money or your life!" you kindly reject his offer (Speech 200) and then suddenly the most epic bombastic orchestral music starts playing, while you battle a nameless Khajiit in the middle of nowhere and your character starts screaming random battle voice-lines meanwhile your Latino companion can't stop swearing in Spanish while he misses his arrows point blank.

that's it, that's cyberpunk 2077.

That sounds sweet make it a mod
 
This game is trying so hard to be more than it is, it tries to be this cinematic shooter non-stop action like a COD campaign but it plays like a Bethesda game, imagine walking around in Oblivion and suddenly a Khajiit turns around and starts running to you, a poor paid voice actor mutters: "Your money or your life!" you kindly reject his offer (Speech 200) and then suddenly the most epic bombastic orchestral music starts playing, while you battle a nameless Khajiit in the middle of nowhere and your character starts screaming random battle voice-lines meanwhile your Latino companion can't stop swearing in Spanish while he misses his arrows point blank.

that's it, that's cyberpunk 2077.

Skyrim is being milked to this day so I guess I get why they went this way...
 
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