Cyberpunk 2077 Grieving Thread

Some people keep saying "it's only because last gen hardware" or "because the CPU can't handle it on your rig"
This isn't a CPU/GPU problem. This is a "devs can't code" problem.






Although it's kinda funny how it's spawned a subgenre of America's Funniest Home Video style of clip compilations now
 
If I was Pondsmith, I'd sue the fuck out of them.

The first half of the game was all right, but suddenly all the fucking missions and shit took this weird turn to the left. Johnny went from being a cynical world weary douchebag who hates the corps with a passion to a "meh, whatcha gonna do" type.

Then I hit a bug that makes the game unplayable, where my character gets reset.

And the longer I play, the more obvious shit was cut out was.

Edit: I got so annoyed I just quit playing and went back to FO4 modded to nuclear winter with Christmas decorations, snow, and cold weather dangers. I'd rather play FO4 with winter mods or Skyrim with Frostfall than try to play Cyberpunk again.
 
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You guys remember Adam Kovik ? the the guy who was rubbing out blanks in the office while he worked at funahaus?

well he had a few co workers one of witch is named Lawrence Sonntag and the landwhale above is his wife

She was Hired in Feburary to be "head of communications" for streamers and other E tier celebs

No real special drama I just love how this is yet another indicator of how absurdly incestuous the "tech industry" is and anyone who thought the "woke polish devs" would deliver anything other that what we got had their head squarely up their own ass

Unless CDPR goes fully under from this I believe we will see much more ugly fat POC working for most AAA titles instead of the pasty lonely white/Asian male on which the industry was founded
I'm kinda curious who made this hiring decision. I have a feeling it might have been someone who's never had to work for his or her money. Imagine being this wasteful and hiring people for the private sector equivalent of the government hole diggers in the name of creating jobs. I mean I kinda get hiring people you know, friendship is a real thing, but only if they are actually competent. This doesn't even sound like a real job.

Makes me wonder. Do you guys think there's some kind of unheard of SJW mafia that abducts people and forces them to hire one of their people? Like the social justice equivalent of a union/mobster?

Imagine the Godfather scene like this: "Hire her for this job" - "But it's not a real job, and she's a useless fat fuck." - "I wasn't asking." - "No." Next day wakes up in his bed and finds his Nintendo switch destroyed and ejaculated over, his will immediately breaks.
 
I don't think it's possible to fix this with mods. Setting aside the fact that the Redkit is not the creation kit there's not even a basic foundation to work with here with. A good example is npc ai, outside of story npcs most stand in one place and stare into space or follow very simple forward motions on pre scriped pathing. Non story/enemy npcs cannot turn around, walk backwards, or interact with the environment.

You can't mod something that doesn't even exist in the first place. Same thing with 3rd person cutscenes. Glitches have revealed that V's character model isn't animated and lacks skeleton rigging. Modding in a third person camera isn't possible because lacking animations/rigging the model would just T pose.

I would say that you're incorrect here. I mean, the AI is just a script, it can be rewritten if it's accessible, the real work here would be in making all that animation stuff for 3rd person view & NPC's doing their daily routines. It would be completely possible for modders to create all that from a scratch...if a) someone cared enough to do it and b) if this was a CreationKit(or equivalent) -compatible game. If such were a case, it would just take some scripting, some animation work...and a several hundreds of hours of work, for free.
 
Yep, not playing this one until this shit gets modded out
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Trannies and rapey behavior, name a more iconic duo.

Star Citizen and Yandere Simulator, oh, hold up, those haven't been released yet, and never will.


Not sure if I would do that quest even if the van had the word "NIGGERFAGGOT" painted on it with giant rainbow letters. Car handling in the game is ABYSMAL. So putting the racing and the flag that represents Chris Chan is very appropriate. Driving in Cyberpunk is the digital equivalent of the Bent Duck.

Racing in it? I'll leave that to the Angry Video Game Nerd of 2030, he will need a shitton of roadkill and skunk asses.

I remember I played Borderlands 1 with 3rd person mode. Redhead girl had nice ass.
 
I’ve been playing it since Friday and I have to say I must be lucky, I’ve only encountered a couple of glitches and one game crash so far.

So here’s my take, since I’ve sank several hours into the game.

Pros-

-I think the theme is suitably ‘cyberpunk’sure it’s no blade runner with excessive pollution and shit, but the gritty theme and general lack of humanity/common decency is there. (There are however definite signs of exploitation of natural resources, especially near the edge of the city as it looks like a nuclear wasteland, minus the radiation.)

-The game definitely has its moments. I just hope CDPR actually fixes whatever bugs remain.

-Some of the music is good and fits the theme.

-The melee aspect of combat is good and the multiple choices are always welcome, even if not completely mastered like good old deus ex machina. The attempt was made and it’s appreciated whenever they do pull it off.

-I like the male voice actor, he actually has range and emotional depth, and whenever he uses the fake slang (choom, fixer etc) of 2077 it actually feels natural.

Cons-
-The couple of glitches I’ve found are consistent, the infamous T-Pose and doors remaining closed being the main ones.

-Driving in the game is beyond shitty, everything handles like a refrigerator on wheels. There’s no way I’m playing the racing aspects of it.

-Combat still leaves something to be desired. Given this is the future I want my goddamn laser guns, it can’t be that hard to implement them. (That being said the mantis blades are fun, but also a novelty that wears off.)

-The rest of the music is either forgettable or just plain crap.

-No serious implementation of the Net, which is a big thing in cyberpunk 2020, so I’m not sure why 2077 doesn’t use it. In the game it’s used just as an explanation as to how you can do a couple of things like quick hacking. Where’s my Netrunning CDPR?
 
Another entry into the hall of super failures. SimCity 4, Spores, Diakatana and now Cyberpunk. What other games had this disastrous of releases?
SimCity 4 was a super failure? I thought that game was really good.
It was, but I don't know if it's a 'failure' like Daikatana or Spore. Reason I say that is because lots of communities regard it as essential.
You probably mean Simcity 2013, which killed the franchise. Honestly Spore is a spot-on comparison to this game- promised way too much and delivered an inch-deep ocean in return.

I personally still dream of the game which was first shown at GDC 2005...

Simcity 4 is great, wish it got more than one expansion though.
 
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Well, various bugs, optimization and such would be obvious fixes for a start. Then maybe some of the content that was cut that wouldn't be too difficult to add back in could be patched in as well. The gain would be obvious, since they need people to buy the DLC they want to sell(and the multiplayer mode will likely be DLC, now that I think about it)CDPR does have motivation to fix what's broken, add back in some of what was cut, and generally make the game better than it was at launch. I don't know if the PS4 and XB1 versions of this game will ever be fully fixed or not, though and I do agree with whoever it was that said releasing the game on those two consoles was a mistake.

Also, you and some other people in this thread shitting on this game are overstating the case for how bad it is. I'm on PC and various minor technical issues aside, I find this game enjoyable enough, it just doesn't have that same spark that Witcher 3 did when it was patched up and had all the expansions added. Oh and for people saying this game has no replay value, wtf are you guys talking about? The game has multiple endings, of course it has replay value.
Having multiple endings isn't "replay value", especially when they're all half baked shit, can get them all in one playthrough and theres not much difference in the playthroughs when getting to said endings.
 
Someone please explain the space raid ending? Did v die cause of a suit breech or what?
 
I think the funny thing is that because CDPR's fanbase is far more devoted, their criticism is far more pointed.

Behold this autism that dissects all the broken promises made in the trailers:
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Apartments were definitely cut. I had a second location apartment location pop up on my map at one point, but there was no way to actually access it.

Pretty much everything from the 2018 build was. As mentioned in the reddit post the radio announcer in V's apartment actually says Johnny Silverhand died two years ago of old age and plays a song in tribute to him. I actually witnessed that in my own playthrough as of patch 1.04.

There's also a Samurai album in V's apartment near the couch despite V not recognizing Johnny or knowing who is when they meet. One of the dialogue options in response to Jonny telling V who he is is "Is that name supposed to mean something to me?"

This was obviously a completely different game as few as two years ago.
 
I've ran through the game twice now, about 160 hours for two full clears of the game.

It's enjoyable but it's pretty obvious they panicked last second, cut about 30-40% of the content and haven't bothered to adjust the ingame systems accordingly. If i had to compare it to witcher, it's as if wild hunt ended with the battle of kaer morhen.

Anyhow, during both my playthroughs i've hit max street cred at around level 35, seems reasonable considering you need it to unlock jobs/cyberware. At the end of the game after a full clear i've landed at level 45, without farming those fight in progress things. Again, i'd say it's adjusted properly as the cap is supposedly 50. What was not adjusted is the progression in regards to actual skills, as in during my first playthrough, when i ran 100% stealth, cleared every mob with a stealth kill and i still only managed to get my stealth up to lvl16. Same thing with crafting and money. With crafting, the higher levels of upgrades get so ridiculously component hungry that there is absolutely no way you can get enough to max out your gear through legitimate gameplay. That's even if you're fully specced into crafting and have all the additional resource perks. Same thing with money, by the time you're in the endgame, legendaries of your level cost about 400k. Weapons you loot from mobs however sell for 3k. As far as i can tell, the only way you can reasonably get an endgame setup is to use the dupe glitch.

I like the game, but i have a pretty beefy rig and got lucky that i didn't get any of the more severe bugs. It's clear that we didn't get the full game though. Playing it feels as if just as you were supposed to transition from mid game to end game, it just ends.
 
Pretty much everything from the 2018 build was. As mentioned in the reddit post the radio announcer in V's apartment actually says Johnny Silverhand died two years ago of old age and plays a song in tribute to him. I actually witnessed that in my own playthrough as of patch 1.04.

There's also a Samurai album in V's apartment near the couch despite V not recognizing Johnny or knowing who is when they meet. One of the dialogue options in response to Jonny telling V who he is is "Is that name supposed to mean something to me?"

This was obviously a completely different game as few as two years ago.

Jesus I'll have to try and listen for that. How does something that obvious slip past?

The entire story must have been re-written really quickly for Keanu. The stupidity of the "your body will reject your brain" endings has been gnawing at me since I beat the game. It's just so stupid in terms of the world.

It reminded me of something I heard on the radio early on the irked me. It was something about how they finally found a treatment for MS but that the treatment costs 700,000 a month or something. Like...maybe it's just cause my mom has MS but it stuck out to me and it just seems like such a weird thing in a world with cybernetics.
 
Jesus I'll have to try and listen for that. How does something that obvious slip past?

The entire story must have been re-written really quickly for Keanu. The stupidity of the "your body will reject your brain" endings has been gnawing at me since I beat the game. It's just so stupid in terms of the world.

It reminded me of something I heard on the radio early on the irked me. It was something about how they finally found a treatment for MS but that the treatment costs 700,000 a month or something. Like...maybe it's just cause my mom has MS but it stuck out to me and it just seems like such a weird thing in a world with cybernetics.

There's a lot of that kind of weirdness in the game. Another one I remember is a news broadcast saying the mayor of night city died and then a few hours later one saying the mayor was alive and working on a new policy proposal.

It's pretty clear this game is a mashup of two different dev builds with about 60% of the content cut.
 
So just found this on reddit. Sorry if late didn't see it posted.

Reddit post revealing save files cannot surpass 8MB without corrupting.

Official CDPR Post

TLDR: If your save file goes beyond 8MB, your save goes kaput. The solution given so far is "don't loot too much, don't craft too much, replay the game when you beat it instead of trying to do everything. You literally can't right now."

Also basically confirms the New Game Plus promise was bunk from the start and probably isn't coming. Easy fix is to just use a trainer on PC I guess, but for console players you're (once again) fucked.
 
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