Cyberpunk 2077 Grieving Thread

I asked the guy who told me, and I guess he got it from a youtube video.

The basic jist he gave me was that it's something that comes from a cyberpunk red story (I think) where Johnnys arm twitches out before he does stupid shit, and that Mike Pondsmith claimed that V doesn't suffer from Cyber Psychosis because Johnny acts as a shield for it since "he was already half cyber psycho anyways."

Maybe he's just taking it the wrong way, I haven't seen the youtube video explaining it myself just getting it second hand from him but it all sounds like the kind of dumb vague after the fact shit that would come out these days.
Should be this video:


apparently he has additional cyberware other than his arm
 
I can't believe the guy who nuked a population centre might be slightly unhinged. As for cyberpsychosis itself i really hate how it's being retconned into some bullshit about mental health and how it's actually a corpo gay-op.

Cyberpsychosis was simple, yet perfect for the setting. You have this ethereal concept of humanity, no one can describe it but everyone knows what it is. The more metal you stick in your body the more your brain start to disassociate and detach itself from humanity as it start to see itself as unhuman until you eventually devolve into a rabid monkey with cybernetics.

It was a good mechanic, it fit the themes of the setting and with a few exceptions it worked well in the lore. Now it's just dumbed down to "muh mentul helth"
 
I can't believe the guy who nuked a population centre might be slightly unhinged. As for cyberpsychosis itself i really hate how it's being retconned into some bullshit about mental health and how it's actually a corpo gay-op.

Cyberpsychosis was simple, yet perfect for the setting. You have this ethereal concept of humanity, no one can describe it but everyone knows what it is. The more metal you stick in your body the more your brain start to disassociate and detach itself from humanity as it start to see itself as unhuman until you eventually devolve into a rabid monkey with cybernetics.

It was a good mechanic, it fit the themes of the setting and with a few exceptions it worked well in the lore. Now it's just dumbed down to "muh mentul helth"
I think Deus Ex did it better with the body needing neuropyzne to be able to use the body augmentations else you die as the implants are rejected. The mental health crap is pretty gay when it's the central focus like this.
 
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I think Deus Ex did it better with the body needing neuropyzne to be able to use the body augmentations else you die as the implants are rejected. The mental health crap is pretty gay when it's the central focus like this.
I don't know how much this is mentioned in the tabletop but in edgerunners they directly reference people taking immuno-supressants so that they don't go cyberpsycho. Not anti-depressents or some shit, straight up immuno-supressants. Which throws the mental health angle out of the window and turns it into essentially a type of autoimmune response where the brain for whatever reason starts attacking itself instead of the cybernetics.

Which i guess is slightly better than the current retcon but i'd still rather them go with the classic cyberpsychosis.

Deus-Ex did it well for what is suppose to be a setting much more grounded than cyberpunk.
 
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I think Deus Ex did it better with the body needing neuropyzne to be able to use the body augmentations else you die as the implants are rejected. The mental health crap is pretty gay when it's the central focus like this.
you know what's funny? in CP's world life is meant to be cheap and meaningless and the best thing you can come up for a fucked up mrkilla card is to say that the niggerbrain of a regular chromie is feeling bad? via the lore it's meant that the person loses humanity the more chromed they get to a point hey disconnect themselves from reality.
man fuck off with that shit, even the part where xiao zhen yu activates the limb chip has better weight to this as you can see adam literally falling like a piece of shit, when darrow activated the chip it ad varying degrees of effect if you do the sidequest on mankind divided and it's the same premise as CP, where it scrambles your noodles.

I don't know how much this is mentioned in the tabletop but in edgerunners they directly reference people taking immuno-supressants so that they don't go cyberpsycho. Not anti-depressents or some shit, straight up immuno-supressants. Which throws the mental health angle out of the window and turns it into essentially a type of autoimmune response where the brain for whatever reason starts attacking itself instead of the cybernetics.

Which i guess is slightly better than the current retcon but i'd still rather them go with the classic cyberpsychosis.

Deus-Ex did it well for what is suppose to be a setting much more grounded than cyberpunk.
shillrunners shown it, especially once paco gets the experimental armor.
but they do pull one out of their ass to say that smasher is immune to it because he's already a psychopath even though that cyberpsychosis would affect him and make him join the cyber droolers because the way it's described to be more like a disease rather than a condition, adam also gets fucked if he puts the new biochip and the dude's dna is meant to fuse with augmentations, making him have exactly zero need for nu-poz.
 
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but they do pull one out of their ass to say that smasher is immune to it because he's already a psychopath even though that cyberpsychosis would affect him and make him join the cyber droolers because the way it's described to be more like a disease rather than a condition
I can't believe the guy who nuked a population centre might be slightly unhinged. As for cyberpsychosis itself i really hate how it's being retconned into some bullshit about mental health and how it's actually a corpo gay-op.
There's literally a psycho serial killer in the main book the PC's can go up against who was already a psycho before getting anything installed. Its always been about mental health and stability because humanity is directly tied to your Empathy stat. I know it may sound a little Current Year but Pondsmith is being quite consistent.
1671492825918.png1671493027444.png
You see those words on the right? Mental disease.
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That's all from the main Cyberpunk 2020 book, too, circa 1993.

And TL;DR: Go see a shrink whenever you get chromed up so you can help come to terms with whatever the changes are.
 
And TL;DR: Go see a shrink whenever you get chromed up so you can help come to terms with whatever the changes are.
So far the base for the disconnecting talk about being a cyberpsycho that two kiwis pointed out is because on CDPR/Pondsmith is mental, on shillrunners anime it's a autoimmune disease while the two aren't exactly exclusive that doesn't change the small differences treated by the both worlds so to speak, also V being immune to cyberpsychosis was the most clickbaiting thing the youtubers used as if xhe is supposed to become cyberpsycho even though you get exactly zero amounts of psychological background from the character, V gets 18-carat run of bad luck, comes back from the dead with a nanochip eating xhis neural pathways and not even once the character implies a single shit about his mental stability or instability, xhe just seems to show desperation and asks the nigger that made the relic to see what can be done to revert the damage, lol.

Also as old news as is, mike pointed out but it's based mainly on the shillrunners anime.
Okay, so time to (partially) explain CYBERPSYCHOSIS.

First of all, Cyberpsychosis is a disorder that in part depends on the subject's overall internal susceptibility. Just like every person who drinks a lot at parties doesn't end up an alcoholic in the gutter, not everyone who gets loaded up on cyberware is going to automatically go cyberpsycho. You have to have an inherent susceptibility, which (in the TRPG) is represented by the player's Humanity Stat. Humanity is not just a measure of one aspect of personality, but an overall measure of several elements including the subject's ability to emphasize and relate with others, their ability to absorb and rebound from mental and physical stressors, their ability to show compassion and flexibility to others, and whether they are able to balance their worldview through other methods.

So, in some ways, I tend to treat cyberware as an addiction--heavy anabolic steroid use being my favorite model. Not everyone who juices ends up crazy mad with roid rage. But those who are more susceptible to the need to take more steroids are more likely to hit a point where they do flip into roid rage. (Take a look at this article from Livescience https://www.livescience.com/38354-what-is-roid-rage.html for a pretty good idea of how roid rage works--notice that it's got the same basic profile as cyberpsychosis).

David's starting Humanity was probably already pretty high. And before things went to crap, he had a loving mother, a career path, and no more hassle than the average poor guy in a wealthy Ivy League school. So he had lots of buffer. But even so, he still, even after losing all that, was able to make friends, build a replacement family, and (after some prompting) even get a girlfriend. And a mentor (Maine) to create a supportive father figure. So he could definitely handle the stress of added cyberware up to a point.

Most people in Night City don't have the level of Humanity to pull this kind of stunt off without going cyberpsychotic. So David is one in a million. And that's why Arasaka wants him.

V is a different case. We don't know V's background, but even if V was a full on Corpo, they were able to hold it together even when they ended up with a dead Rockerboy in their heads (Yah, tell me about it; Johnny Silverhand's been in my head for the last three decades.) In fact, having Johnny in their head probably helped V, because Siilverhand's rage and attitude probably acted as a buffer for the psychological hits V is taking. It's like having a time share with a guy who's already half cyberpsycho and doesn't mind if V slaps stuff on their shared body; he's already crazy and violent.

So that's a rough explanation of the roots of cyberpsychosis. If I ever get band width, I'm going to start writing/posting some stuff about what I had in mind as I put together the Night City universe. But for now, you'll have to go with what I've got here. Have fun, and remember not to chip mili-spec cyberware, like your mother warned you about.

And no, cyberpsychosis isn't caused by AI net demons. Gimme a break, chooms!
and to reinforce as to how cyberpsychosis is different in the anime:

TL;DR: Anime people are at it again, null was right.
 
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There's literally a psycho serial killer in the main book the PC's can go up against who was already a psycho before getting anything installed. Its always been about mental health and stability because humanity is directly tied to your Empathy stat. I know it may sound a little Current Year but Pondsmith is being quite consistent.
View attachment 4113015View attachment 4113039
You see those words on the right? Mental disease.
View attachment 4113054View attachment 4113060
That's all from the main Cyberpunk 2020 book, too, circa 1993.

And TL;DR: Go see a shrink whenever you get chromed up so you can help come to terms with whatever the changes are.
Borgs are an exception purely because of the fact that the makers could guess that people would likely want to play as borgs so they put special rules in place for them. Literally, there's special rules and tables in the game for people who wants to go the borg route. It's done for the sake of it being cool rather than it actually fitting the themes or existing rules.

Cyberpsychosis has always had a mental element to it, no one is denying that however it went from something very real, caused directly by cybernetics (i.e loss of humanity or empathy as the game puts it) to something that isn't directly correlated to cybernetics and it may also just be a big lie made by corporations. Those two things are not the same.

Under the new cyberpsychosis as long as you're perfectly well adjusted or ridiculously maladjusted you can shove as much chrome up your ass as you want. The empathy rule now being relegated to just a gameplay number for dice checks and nothing more. I think that's shit.
 
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Not looking too far into the history of this thread, but I actually enjoyed Cyberpunk. Even at launch, it was still a rough aproximation of what I expected the game to be.
My expectations were basically open world deus ex, and it went there at points. There were tons of issues, but I still liked it. I still do not think it lived up to the hype though.
Also Allanah Pearce is an attention whore who takes credit for everything. Why does she have a cameo?

My favorite cyberpunk game will always be the original Deus Ex. For me, it is one of the only games that had a largely unrestrained vision. Fucking John Romero just gave Spector some money and told him to go crazy. Sure, there were tech issues, but I never noticed any technical limitations which impacted game design.
 
Just started playing the game and I felt more of an emotional connection this this robot car than I had for any of the characters in the life is strange series (maybe with the exception of the autistic kid in captain spirit)
I tried playing life is strange, and it immediately seemed like a game written by Tumblr. Uninstalled it 30 minutes in, because it was fucking insufferable.
 
Dude you are for a rough ride. The delamain Quest fucking sucked ass
Side note, is it me or:
Was there a part where the cars were going crazy in the car garage? In my first play through, I remember having to dodge them, and in my current one they were tame and the one you can take was waiting. Did they patch that?
 
Side note, is it me or:
Was there a part where the cars were going crazy in the car garage? In my first play through, I remember having to dodge them, and in my current one they were tame and the one you can take was waiting. Did they patch that?
As far as I know, no. They were being erratic on latest patch for me.
I guess it depends on what stage of the quest you're at, it kind of just sounds like you finished it if it was at that point. Otherwise it could just be a bug if you hadn't fucked with the core yet.
 
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Side note, is it me or:
Was there a part where the cars were going crazy in the car garage? In my first play through, I remember having to dodge them, and in my current one they were tame and the one you can take was waiting. Did they patch that?
Nope, on my second run they're still going bonkers in the garage but somehow it was easier / they didn't keep trying to ram me senseless and I went to the next area without a scratch.
 
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Regarding the Cyberpsychois, as with everything in Cyberbunk, Shadowrun did it better with the concept of essence, which straight up told the player it was your humanity slipping away.
 
As far as I know, no. They were being erratic on latest patch for me.
I guess it depends on what stage of the quest you're at, it kind of just sounds like you finished it if it was at that point. Otherwise it could just be a bug if you hadn't fucked with the core yet.

Nope, on my second run they're still going bonkers in the garage but somehow it was easier / they didn't keep trying to ram me senseless and I went to the next area without a scratch.
I did mess with the core beforehand. Idk how I got there before the garage this time, but I guess that’s what did it.

Thanks, I thought my brain had finally souped.
 
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Regarding the Cyberpsychois, as with everything in Cyberbunk, Shadowrun did it better with the concept of essence, which straight up told the player it was your humanity slipping away.
Yeah but Shadowrun is a setting with literal LIGHTENING BOLT Hat and Wand Wizards. It wasnt some abstract concept of Humanity, youre literally cutting out chunks of your soul along with your body to make room for tech. Wizards lose power the more tech they put in and people with tons of tech are weaker to magic because theyre soul-lets. A fresh out of char creation Shadowrun Mage could blow on Adam Smasher and knock him over because hes just got a tiny tiny sliver of a soul left to resist magic.

Its hard to translate that concept to a nuts and bolts sci-fi setting without falling into the same vague HUMANITY EMPATHY bullshit people are complaining about itt.
 
It's the reverse, low-essence targets were harder to affect with magic in older Shadowrun editions. As of 4th edition they cut that back to just a penalty on healing spells to reduce GM busywork, but magic has a harder time working on high-tech objects, and if 90% of your body is a high-tech object, well.
 
Yeah but Shadowrun is a setting with literal LIGHTENING BOLT Hat and Wand Wizards. It wasnt some abstract concept of Humanity, youre literally cutting out chunks of your soul along with your body to make room for tech. Wizards lose power the more tech they put in and people with tons of tech are weaker to magic because theyre soul-lets. A fresh out of char creation Shadowrun Mage could blow on Adam Smasher and knock him over because hes just got a tiny tiny sliver of a soul left to resist magic.

Its hard to translate that concept to a nuts and bolts sci-fi setting without falling into the same vague HUMANITY EMPATHY bullshit people are complaining about itt.
While it's been a long ass time since I played Shadowrun, I don't remember low essense leading to low *defense* against magic, cus otherwise, cyber would be fucking worthless, since magic would allow you to do everything that chrome could, with less downsides.

That being said, the rules damn sure stated that it was your literal humanity, and that the lower your essence went, the less emotion and empathy you should have. Mind, that did rely on a player actually roleplaying, but you could make that argument with almost anything in tabletop.

HBS did this phenomenally with Glory, a character who's chromed to the gills, and barely reacts to anything. And even then, manages to be more empathetic and likable than literally anyone in CP.

Glory is actually stated to have chromed herself up, and with intentionally shitty parts, specifically *to* shred her soul to bits, to allow her to stop feeling the guilt of abandoning her friends and loved ones to the hands of psycho-cult.
 
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