Cyberpunk 2077 Grieving Thread

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Correct. I found it kinda funny. There are also quite some easter-eggs just for Poles. Memes and shit. Weird flex but I liked them.
 
Apparently the stereotypical right wing view is “put that transsexual person with their dick extremely visible in a spot where it can be seen by children.”

this is starting at the conclusion “I don like it” and working back.
 
Anybody can help me and tell what 'right-wing' was about CyberPussy 77 and it's commercials? They even gave those game-speds a troon car.

THEY HAVE NAZI DOGWHISTLES
resetera nazi fool.png

more cut dialogue from the game. this one discussing kerry's romance and rogue and alt. has some late game spoilers so fair warning.


There is an insane amount of cut content in this game. Like KOTOR2 x 3 levels of cut shit.

Here is a list of all the quests in the games files, can you see what is missing?
Main story

prologue
000
001
003
004
005

main
101
103
104
105
108
110
112
113
114
115
116

epilogue
201
202
203
204

side quests
004
006
011
012
017
018
021
023
024
025
026
027
028
029
030
031
032

minor quests
000
001
002
003
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
021
022
023
024
025
026
027
028
029
030
032
033
034
035
036
037
038
040
041
042
044
 
THEY HAVE NAZI DOGWHISTLES
View attachment 1835958



There is an insane amount of cut content in this game. Like KOTOR2 x 3 levels of cut shit.

Here is a list of all the quests in the games files, can you see what is missing?
Main story

prologue
000
001
003
004
005

main
101
103
104
105
108
110
112
113
114
115
116

epilogue
201
202
203
204

side quests
004
006
011
012
017
018
021
023
024
025
026
027
028
029
030
031
032

minor quests
000
001
002
003
005
006
007
008
009
010
011
012
013
014
015
016
017
018
019
021
022
023
024
025
026
027
028
029
030
032
033
034
035
036
037
038
040
041
042
044

LOL holy fuck they literally will complain about everything.

Damn....cut content restored mods are gonna be wild. Wonder if what's missing adds up to 50k cause that "leak" CDPR is dismissing now mentioned they had to cut 50k of dialogue. which is kind of odd since cdpr rarely comment on leaks and just let them die off. They were also damn quick on damage controlling that mod with the romances.🤔
 
Last edited:
THEY HAVE NAZI DOGWHISTLES
View attachment 1835958
Raising your hand that high should be illegal or something.
There is some leftist coom content like a black dude with a whip embracing with white dude.
Or consoomerism jokes in every bilboard.
Or black people being top tech/hacker people.
Or being NetWatch dude being stereotypical Mitchel police man. (too bad story did nothing useful with this character)
Or women taking steroids and being alpha females in the Animals gang.
 
You can tell this game is dead because less than a month after release no one is talking about it. People talked about W3 for years after its release. Not even /v/ is making Cyberpunk threads anymore.
 
I still love how fast they were with that statement about the leaks, yet they took their sweet time saying anything about the outlandish idea of "fixing their broken game." Fucking woketards ruin everything.
 
Finally finished my first playthrough after about 60 hours; did all the sidequests except for one cyberpsycho one that glitched out and never cleared off my quest log, and a couple I missed due to choices.

I enjoyed my time with the game quite a bit. It's about a 7/10 for me, but seeing the abundance of story arcs that go nowhere almost makes it seem worse in retrospect. The game could be improved quite a bit with an expansion pack or two, and I'd expect CDPR to go that route given the hole they're in. Some people would cry foul over selling cut content, and they may be right, but I want this neat game world to realize at least some of its potential. Not getting a proper conclusion to the politician brainwashing plot or the cyberpsycho research really sucks. Also the game desperately needs more interactions with the various factions that aren't just rolling up and shooting them all in the face.
 
You can tell this game is dead because less than a month after release no one is talking about it. People talked about W3 for years after its release. Not even /v/ is making Cyberpunk threads anymore.

it's a singleplayer game with pretty linear story and mediocre gameplay, neither warrants to play it more than once. dunno what people expected even before it came out.
 
it's a singleplayer game with pretty linear story and mediocre gameplay, neither warrants to play it more than once. dunno what people expected even before it came out.
Missions being made to have different approaches based around your equipment?
I mean a game like Dishonored lets you roof-hop, bodyposess or sneak in through vents, windows and shit to get to your goal.

Replayability wasn't in mind i guess.
 
Missions being made to have different approaches based around your equipment?
I mean a game like Dishonored lets you roof-hop, bodyposess or sneak in through vents, windows and shit to get to your goal.

Replayability wasn't in mind i guess.
They certainly have the level design for it (at points), but not the mechanical depth. There were 4-ish routes during the parade float sabotage missions into the Arasaka depot that I found:
  • Go in through the front gate, guns blazing
  • Sneak through the front gate and head to the security building
  • Sneak over the pedestrian bridge, under the helipad, and head to the tunnel
  • Sneak over the wall and head around the back.
With the exception of option 1, which requires a beefy combat build, everything else relied on crouching a lot, knocking out guards from behind, and occasionally using a nearby hackable object to distract enemies. The only choice was which of the paths appealed to you the most. Compare that with the last two Deus Ex titles, which encouraged a completely different build even if you planned on stealthing each time because entire routes were locked behind particular augments. And with a lot of those augments you might find different stores, items or lore bits you couldn't get to outside of the dedicated missions.

I know they weren't out to make a Deus Ex clone, but I do think they lost an opportunity to let cyberware and your character build add more of a RPG element beyond 5% stat boosts and whatnot. As-is, it feels very Ubisoft.
 
Last edited:
There was a cyberware that was supposed to turn you invisible. One of the ripperdocs mentions it when you ask them what the best is or something. Some people are saying it was removed but idk. Personally I find stealth tacked on and only bother for it for the crit modifier to one shot psychos and dumb ass boss npcs.
 
Having man sized vents all over the place is bad world design and shouldn't be encouraged. If you can't find ways to make Stealth work without every level being a set of tunnels you failed at making good levels. Deus ex was fun but vents always being there spoiled the immersion when you noticed how abusable they are. In a world with augs being spiderman and having stealth powers would be common for spec ops and something you should be able to access to make Stealth more interesting than vent and club everything.

Does 1 require a beefy combat build? You can craft armor mods to make any build take 1 damage a shot.
 
There was a cyberware that was supposed to turn you invisible. One of the ripperdocs mentions it when you ask them what the best is or something. Some people are saying it was removed but idk. Personally I find stealth tacked on and only bother for it for the crit modifier to one shot psychos and dumb ass boss npcs.
it exists. saw it somewhere in the game but i dont remember the ripper doc. even then, it's like 5 seconds of invisibility or something
 
i beat the game just tonight and i liked it. lil buggy, but nothing you wouldn't expect from an open world game of this size.

the ending i got was kinda anti-climactic and blew my dick and Johnny seems to be BPD how he swings from wanting to kill me to being my best friend.

overall, was more or less exactly what I was expecting and wanted. now i look forward to watching PS4/PC comparison videos and people sperging out over how it's the worst game ever made.
 
the ending i got was kinda anti-climactic and blew my dick and Johnny seems to be BPD how he swings from wanting to kill me to being my best friend.
I feel like I got blue-balled during "The Sun" ending. Other than that, I enjoyed the game. The relationship between my V and Johnny developed at a reasonable rate from hating each other to respect/friendship. Also, their mutual hatred of Arasaka smoothed over any disagreements either character had.

Second playthrough is going to be similar, though I am doing all of the side jobs, gigs, etc. before hitting the point of no return. I will then take a break from Cyberpunk until DLC, patches, and/or expansions comes out.
 
Back
Top Bottom