Cyberpunk 2077 Grieving Thread

Thing is they dumped this game as soon as it was released, nothing done pertaining to this games working (lol) state has no real bearing on anything.

My usual conspiracy theory ahead: they already sold the game years ago, by pure hype and conversational engagement. Vacuous marketing did its job to push just enough false hope and hype that it fulfilled paychecks on air alone. The actual product itself is just there for accountable assets, they could give a fuck if it sold any copies.
 
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I honestly think Deus Ex: Human Revolution was a better game for a cyberpunk aesthetic.

Part of what really pissed off people was that CDPR straight up lied about the game's scope. The 2018 promotions might as well have been done by fucking EA.

These aren't bugs or glitches, but serious flaws in the core gameplay design and open world (my personal favorite is still how crowds magically disappear).
lol no nigger, not even EA is that low, shit i don't think even Ubisoft of all them greedyniggers would do THAT, they would downscale some resolutions here and there and EA would make all the items under a skinner box shit with star tier crap to sell for us at 19.99 burgerbucks or 17.50 yuromoneis
 
Thing is they dumped this game as soon as it was released, nothing done pertaining to this games working (lol) state has no real bearing on anything.

My usual conspiracy theory ahead: they already sold the game years ago, by pure hype and conversational engagement. Vacuous marketing did its job to push just enough false hope and hype that it fulfilled paychecks on air alone. The actual product itself is just there for accountable assets, they could give a fuck if it sold any copies.
Yeah, it should have been called CyberMerch '77 with all the garbage they sold before the game even released.

Imagine owning the 2080ti or Xbox one branded merch, pretty embarrassing.
 
I honestly think Deus Ex: Human Revolution was a better game for a cyberpunk aesthetic.
It's been done well plenty of times. System Shock, Ghost in the Shell, Dreamweb, Snatcher, and even GTA2, just off the top of my head.

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And we're still referencing Deus Ex memes today.

2077 is a master class in marketing and hype, along with Silent Hill HD and Colonial Marines.
 
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It's been done well plenty of times. System Shock, Ghost in the Shell, Dreamweb, Snatcher, and even GTA2, just off the top of my head.

View attachment 2073131

And we're still referencing Deus Ex memes today.

2077 is a master class in marketing and hype, along with Silent Hill HD and Colonial Marines.
Metal Gear Solid 2 with it's focus on simulations and AI theory is also arguably a Cyberpunk game.
 
Metal Gear Solid 2 with it's focus on simulations and AI theory is also arguably a Cyberpunk game.
Armstrong is supposed to be the sympathetic villain, but people forget that Paul Eiding delivers the same ultimatum (as rogue AI "JFK") with more conviction.
 
PC Gamer is recommending that CDPR fix the bugs then give up on Cyberpunk in order to focus on the next Witcher game.
Idiots.
The talented devs who created the Witcher trilogy are all gone. As is the company's good will and reputation unless they find a way to make CP2077 somewhat worth the promised hype.

Wow, a shitty take from a bunch of dipshit game journos. Relax friend, CDPR knows full well that actually listening to such advice is stupid.
 
Wow, a shitty take from a bunch of dipshit game journos. Relax friend, CDPR knows full well that actually listening to such advice is stupid.
I disagree I'd day it's like 50% good advice. They should continue to support the PC version but they should absolutely drop the console ones. Patch 1.21 completely broke lighting and environmental mapping on consoles. It's not possible to make the game run on base consoles, trying to fix them is a waste of time and money.
 
I disagree I'd day it's like 50% good advice. They should continue to support the PC version but they should absolutely drop the console ones. Patch 1.21 completely broke lighting and environmental mapping on consoles. It's not possible to make the game run on base consoles, trying to fix them is a waste of time and money.
I'd argue the game should never have been released on PS4 or XB1 in the first place, honestly. That said, I can't see them actually abandoning those two platforms until or unless the new PS5 and XBox Series X/S consoles suddenly have a much higher number of people(who aren't scalpers) buying them.
 
I'd argue the game should never have been released on PS4 or XB1 in the first place, honestly. That said, I can't see them actually abandoning those two platforms until or unless the new PS5 and XBox Series X/S consoles suddenly have a much higher number of people(who aren't scalpers) buying them.
Agreed. Trying to dial back the game to handle last-gen hardware looked agonizing. Like the convolutions console devs went through back in the 80's trying to port arcade systems to the old Atari 2600.
 
CD Projekt hopes to sell Cyberpunk 2077 "for years to come" with successive updates

CD Projekt won't abandon Cyberpunk 2077, the company's CEO has stated in a new interview.

"I don’t see an option to shelve Cyberpunk 2077. We are convinced that we can bring the game to such a state that we can be proud of it and therefore successfully sell it for years to come," CD Projekt co-CEO Adam Kicinski told Reuters in a new interview. Kicinski is firm in stating that CD Projekt will continue to work on, and fix, its troubled sci-fi RPG.

The co-CEO also reveals in the interview that CD Projekt has been in touch with Sony, who pulled Cyberpunk 2077 from sale after just one week in December 2020, due to the litany of bugs and glitches affecting the console version of the game. Kicinski doesn't reveal in what capacity he's been communicating with Sony, but it's nonetheless a positive look for CD Projekt, as it's obviously trying to get Cyberpunk 2077 back on the PlayStation Store. In fact, CD Projekt said late last month in March that they were getting closer to a comeback on the platform.

Cyberpunk 2077 has received various patches and updates since it launched for PC, PS4, Xbox One, and PS5, Xbox Series X, and Xbox Series S via backwards compatibility in December 2020. At the end of March 2021, the biggest update so far launched for the game on all platforms, with well over 500 fixes contained within. Although this wasn't enough to stamp out every bug in the game, it certainly went a long way to making it more playable for users on base consoles.

Additionally, CD Projekt stated that it had decided to "reconsider" the planned Cyberpunk 2077 standalone multiplayer project. Previously, CD Projekt's next planned project after launching Cyberpunk 2077 was the game's online component, but this plan has been shelved. Currently, it's not been confirmed if the multiplayer mode for the game is even in development, but comments from CD Projekt certainly don't paint a positive picture.

Alongside this announcement, CD Projekt revealed that it would be developing two AAA games in tandem in 2022 and beyond. Right now, it's assumed that one of these projects is Cyberpunk 2077, but we don't yet know about the other planned AAA game. CD Projekt's announcement did appear to hint at a new game in The Witcher series, but this hint is all we have to go on right now.

 
Lead quest designer Pawel Sasko has decided that he's going to stream the game while discussing the game design, storytelling and psychology. Could be interesting to watch, could also be a copefest where he denies/downplays the issues while fans suck his dick. I don't know what he's said about the game since launch so I don't know what to expect.

I still haven't updated from version 1.06 because I can't be bothered making enough space for it yet but considering what a clusterfuck the newer patches are, maybe it's better staying on 1.06.

I think it's absolutely unbelievable that they're thinking about DLC and not only a Cyberpunk sequel but also a Witcher sequel when this game still has so many issues. Like how about you shelf all plans for future games and focus on fixing as much as you can with this game? I know it'll never be what they promised but they could at least make it work properly.

While we’re on the subject of world building, being a person who’s never played the pnp is there any inconsistencies with the canon?
Super late but in the game Johnny blows up Arasaka Tower, but in the TTRPG it's Morgan Blackhand. It's also him, not Johnny, who has a rivalry with Smasher.

Blackhand's whole involvement in the Arasaka raid was erased and he was replaced by Johnny. I've seen a lot of people theorize that Johnny, being a massive narcissist, mentally erased Morgan from the memory of the raid and put himself in the hero role. Mike Pondsmith commented on reddit saying that his memory is "scrambled from the rad damage and the process of recording his engram" and that he and CDPR both agreed that Johnny is an unreliable narrator. Personally, I think people are looking too deeply into this and the real reason is simply just that they replaced Morgan with Johnny so Keanu had a bigger role.

I feel it's also worth noting that someone replied to Mike's comment saying that according to Cyberpunk RED it was Spider Murphy who soulkilled Johnny, not Arasaka so they can't even be consistent with the fucking tie-in.
 
I think it's absolutely unbelievable that they're thinking about DLC and not only a Cyberpunk sequel but also a Witcher sequel when this game still has so many issues. Like how about you shelf all plans for future games and focus on fixing as much as you can with this game? I know it'll never be what they promised but they could at least make it work properly.
Someone found references to unreleased quests while data mining the new patch with the article speculating that these are for an upcoming DLC adding more content to Pacifica which seemed like an area that wasn’t finished in the base game.
 
I think it's absolutely unbelievable that they're thinking about DLC and not only a Cyberpunk sequel but also a Witcher sequel when this game still has so many issues. Like how about you shelf all plans for future games and focus on fixing as much as you can with this game? I know it'll never be what they promised but they could at least make it work properly.

Nah, whatever else they're working on is in concept phase, and the people doing that can't really do anything to help fix cyberpunk, writers aren't going to fix bugs and broken mechanics, it's not their job.

It makes sense a part of the team to be working on other things.
 
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