- Joined
- Sep 17, 2015
The Houndmaster class fits like a glove. Here's hoping us three can catch up to the vets. I will surpass the great @Solzhenitsyn or die trying. (Almost certainly the latter.)
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Considering how things go for @Jaimas in keeping the party alive, the former may be more possible than the latter.The Houndmaster class fits like a glove. Here's hoping us three can catch up to the vets. I will surpass the great @Solzhenitsyn or die trying. (Almost certainly the latter.)
The Houndmaster class fits like a glove. Here's hoping us three can catch up to the vets. I will surpass the great @Solzhenitsyn or die trying. (Almost certainly the latter.)
and Meowth provides support, buffs, debuffs, and periodically stabs things.
500 gold?! Gay and unrealistic, I would never waste good alcohol on other people.Back at town, it's been a few weeks since Tyce fell, but the mood hasn't lightened. An imperceptible tension's in the air. Something big is coming. But for now, it's business as usual.
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@lolwut goes on a drunken rage, Jaimas recovers from disease, and @RJ MacReady, a new hire, recovers from reflex-related problems. We're now ready for a new batch of recruits to head out into the woods.
@Wallace, @Ruin, and @RJ MacReady are assigned to the stalwart @Ol'_Slag, who endeavors to teach these neophytes the ropes. One level 4 leading a small squad of Level 1s, hoping to show these kiddies how it's done in the big league.
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Like @AnOminous, @Meowthkip, @A Random, and @lolwut before them, this team is setting up to be troubleshooters. They'll be one of two teams hunting down (and murdering) the veteran level bosses ahead. They won't be alone in this; we will also have @Varg Did Nothing Wrong, @Randall Fragg, @Techpriest, and @alex_theman. Between three full combat teams, we should be able to deal with whatever emerges from the brush.
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Like all Bounty Hunters, and more specifically @lolwut before him, Wallace is a tough bastard who hits somewhat hard. Unlike Lolwut, however, who is all about offense, Wallace is a supporter, using his hook to reel enemies in, Scorpion-style, or hurling flash grenades to disrupt formations.
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Slag isn't so fun for monsters to attack. Not only does he dodge an awful lot, but he tends to hit you right back.
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Lacking Junia's head, Ruin isn't quite as strong a healer as @Ambivalenz, nor is she as good at long range, but her spell from the back row is capable of stunning an enemy entirely, which is handy. She also has another advantage Ambivalenz doesn't, as you will soon see.
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The team keeps up with Slag, though he continues to outstrip them in damage output.
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At camp that night, Slag congratulates the Neophytes and helps them sew up their wounds. MacReady took a lot of stress but ultimately didn't break and some quality time petting the dog lowered everyone's stress but his own. In time, his stress recovery ability will go from terrible to basically the stress version of Ruin's Divine Comfort. Ruin has the ability to keep the campsite safe; no one is certain how she does this, given her apparent beauty, but Slag informs us that anyone who stares upon Ruin's skivvies will see naught but a twisted reflection of their darkest fears. The others dare not test this claim.
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Slimes are actually a lot of fun to fight. They resummon themselves constantly but they present no threat of note beyond this and they don't hit very hard even on criticals. Big Slimes are HP sinks but still not much to worry about. They're creepy and horrifying, but they're not all that much of a threat and I enjoy every time I fight one because it usually means that I can get some healing and stress healing in.
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The map has gone wel. Shockingly so. The only thing that could ruin it would be an untimely encounter with a Giant and friends. And with that we've done the setup for the inevitable joke to follow, and.... Done. So, yeah, we run into one and it immediately uses Confusion Spores to fuck my party order up.
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A Giant, an enemy doggo, and a hag. Nasty combo. Mac immediately puts his doggie to work, dealing with the corrupted mutt.
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Then Wallace pulls the hag to the front of the line.
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Then Ruin shows that the anointed mace she carries isn't for show, and cracks the hag's skull open.
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Finally the giant eats it after three rounds of the entire team pounding him with their weapons, only for him to try to hit Ol' Slag with a treebranch and eat a counterattack to the face, killing him.
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The party's done well. Ruin has a brief stay at the Sanitarium to cure her newly-caught illness, and McReady goes out to self-medicate, and Slag heads off to meet with his old team, confident that these Newbies have what it takes and then some.
500 gold?! Gay and unrealistic, I would never waste good alcohol on other people.
Slag sure hits like a fucking tank. I love the spin you put on him.
@Jaimas Will we be seeing a full playthrough of the Crimson Court from you?
This one will be short, because I am a fucking dumb and forgot to take screengrabs.
Apologies.
More importantly, this one took me over an hour due to how I fought it. I may need to do some personnel changes, in order for better balance, because AnOminous' team's been trying to use offense to make up for defense. It's only sort of worked.
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In financial desperation, I struck a bargain with the ancient things that surfaced in search of sacrifice when the moon was right. Their price was the delivery of an obscure idol and one other item of more troubling portent. The pact struck, my new-found accomplices slipped silently beneath the brackish water. A fearful stirring at the edge of the torchlight betrayed a familiar witness and gifted me with malign inspiration.
Mark Boyd emerges from the depths in order to face us once more. Team ALMA (@AnOminous, @lolwut, @Meowthkip, @A Random) get together and march directly into the devil's mouth.
...What transpired was a fucking ugly slog through a fucking long map that had us stalling like crazy every fight just so we could try to shove @lolwut's organs back in and took me over an hour and change. The crabmen (expect to see them later) are a giant pain in the ass, having virtually no damage potential but leaving fucking insane bleed procs that do 8+ damage per round. This is on top of the usual assholes you encounter in the Cove. Every fucking battle took 20 rounds. Every sodding enemy took forever to fight. Since the team lacks full-fledged healing, it relies on a "combined arms" approach to recover someone, and that's quickly become largely untenable. Team ALMA may be reserved for specific assignments or enter an exchange program with team RMWB (@Ruin, @RJ MacReady, @Wallace, @Burned Man). Either that or they need serious improvements in the Trinket and perk departments. Christ.
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As you can see, we were in shit shape by the time the team reached MagicNanners compared to previous bosses. Also take a good fucking look at that map. Holy shit was this a fucking marathon.
The Siren has a new ability: Two Turns. She's otherwise the exact same fight but with tougher bleeds and the ability to summon better backup. Worse: she is strong enough to get past protections this time, but unfortunately for her, she attempted to grab Meowthkip of all characters. She succeeded.
This was a terrible decision on her part.
For the uninitiated, the Antiquarian (Meowthkip's class) is a supporter. She's primarily for low-level defensive support and happens to have some decent offensive punch if kitted right, but her Nervous Stab and Festering Vapors are mostly useful because they can be used from almost any line. In general, Meowthkip is there to improve everyone else and bring in more cash.
So the first thing Meowthkip does when controlled by Boyd is to use Protect Me, and force Mark Boyd to tank for her. The team can now fire off attack after attack under no risk of hitting Meowthkip since Meowthkip forced the boss to tank for her.
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Mark Boyd fights strongly, but unfortunately, he's dealing with a trio who has every intent of murdering his ass.
Lolwut quickly marks Boyd for death, and the group gets to work.
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Meowthkip, continuing to offer no help whatsoever to Boyd despite mind control, uses Festering Vapors on AnOminous. It fails to inflict Blight, and indeed, any noticable damage whatsoever.
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For the rest of the team, however, it's a race against time. Health is precious and the group cannot survive the repeated bleed procs of Devour. Fortunately Random picks out a vulnerable point and nails Boyd right in the vagenis.
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Finally AnOminous delivers the coup de grace and splits the sea-hag like a piece of lumber with his sword.
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Meowthkip is freed and has no real recollection of what the fuck just happened, though her stress spiked. Nobody died, and nobody went insane, which is surprising considering how much of a clusterfuck this mission otherwise was.
More updates soon.
>tfw ur tooken by the tides
How does it feel, knowing you were just violated by tranny Mark Boyd?
Wait what happened to us?
Wait what happened to us?