- Joined
- Aug 20, 2022
Yes but you still get your meta progression resource and keep your act access.So does a TPK end the game?
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Yes but you still get your meta progression resource and keep your act access.So does a TPK end the game?
You get a random one at the next inn. There's no guarantee it will fit your party composition, and I think it's always Wanderer path, which is usually the worst (but most versatile). I did once manage to win a game after a death, but it ain't easy.I guess you can probably just copy the save files to the side and overwrite them if you fuck up, but talk about a game that doesn't respect your time. What happens if a character dies? Can you recuit a new one?
That sounds like yet another fuck you in a game where party comp is critical.You get a random one at the next inn. There's no guarantee it will fit your party composition, and I think it's always Wanderer path, which is usually the worst (but most versatile). I did once manage to win a game after a death, but it ain't easy.
Now you're getting it!That sounds like yet another fuck you in a game where party comp is critical.
It was at least a couple years, although it was in incremental updates, not all at once.My plan with 2 has been to wait for it to go on sale - in part because I got the feeling the game would be a bit of a balance mess on launch until they tinkered for a bit. How long did they take to iron out the issues with the first one? I don't even remember when I got it, just some holiday sale on steam for a couple bucks eons ago.
Not until sometime after Crimson Court came out which was over a year after release I think. Plus, like DD2, the game was in beta hell for a long time before launch. Don't hold your breath.How long did they take to iron out the issues with the first one?
I'll probably wait for that. I really don't care if they make it easier, actually. Part of why I don't play DD1 much any more is it's too easy. The problem is the apex meta can more or less deal with anything the game throws out, so I usually use suboptimal metas and goofy teams so that it's even slightly challenging.Not until sometime after Crimson Court came out which was over a year after release I think. Plus, like DD2, the game was in beta hell for a long time before launch. Don't hold your breath.
That said, getting a win even after a man down and then getting an okay replacement is pretty sweet. Only happened in Denial though. The rest of the Mountain bosses aren't that forgiving.Now you're getting it!
Although I was lucky enough to get Flagellant, who fits in a lot of parties. I honestly can't remember who I lost. Plus that one was kinda my own fault for fighting Shambler.
I actually managed it on my first Resentment victory. But I had both looked up the boss mechanics AND gotten insanely lucky to have Ravager as my front line, who works extremely well with Flagellant, and also Flagellant has probably the best Wanderer path.That said, getting a win even after a man down and then getting an okay replacement is pretty sweet. Only happened in Denial though. The rest of the Mountain bosses aren't that forgiving.
You bring up a funny point, by the way. For almost all the heroes in the game, picking and choosing a path is almost always optimal... except for the Flagellant. He might be the only one where using a Wanderer path is both optimal and recommended. (I have a soft spot for the debuff Flag too, but the utility that he loses makes it a sidegrade. Blight Flag is ok, and low HP Flag feels like a meme.)I actually managed it on my first Resentment victory. But I had both looked up the boss mechanics AND gotten insanely lucky to have Ravager as my front line, who works extremely well with Flagellant, and also Flagellant has probably the best Wanderer path.
Very occasionally, luck is on your side.
That sounds even more cringy than the end of DD1 which is also incredibly lame (after the lamest boss battle in the whole game).Out of morbid curiosity, I watched the ending cinematic. It is extremely gay Reddit bait shit that's basically the animated version of "We're all a spec of cosmic dust, but don't you DARE be racist".
Holy shit you werent joking lmao. Wtf happened to the devs that made them think this was a good idea? It's like they doubled down on all the worst aspects of dd1Out of morbid curiosity, I watched the ending cinematic. It is extremely gay Reddit bait shit that's basically the animated version of "We're all a spec of cosmic dust, but don't you DARE be racist".
Yeah, I heard the same from another who actually reached Ravenous Reach. So I suspect either I was misreading the tokens (possible, there were a lot of 3-4AM runs), or the Leper moveres was a lie or I just got unlucky and got an incredible bug.I took Yellowhand specifically to strip tokens, and I'm both glad I did and also it wasn't nearly enough. Unlike my learned friend @Kane Lives I didn't have any problem with pushback. Sergeant handled it just fine even without immobilize. Not sure what's up with that.
This was what fucked all my suboptimal teams that reached Ravenous Reach. They simply are not able to clear the tokens fast enough to do damage, and got fucked over as a result. (I never had trouble with any of the Oblivion encounters/Lair bosses and Shambler was usually okay).tone down the token generation JESUS GOD.
The devs said in one of their pre-launch streams that DD2 takes place in an alternate universe where the Ancestor never unleashed the darkness. Honestly this makes sense theirs not many place to go from DD's time loop ending, even if it not exactly the biggest fan of it.I refuse to buy DD2 if Crusader is not added in and no, I don't give a fuck that he 'canonically died' at the end of 1. I had like five of the fuckers and I don't give a shit about Red Hook's storytelling because it is shit. Bounty Hunter being temporary is bad enough.
At least it is funny that the dev at Red Hook still seethe about Crusader, the character they basically just stole from Dark Souls, being more popular than their epic OC Highwayman.
I'd have to disagree on the ending, yeah it's kinda cliche, and not exactly cosmic horror but that wasn't the intent with DD2. It's a game about failures and the Heroes overcoming their faults to save the world, and for what it's worth I appreciated the ending the massage of hope, wariness, and overcoming our faults.Out of morbid curiosity, I watched the ending cinematic. It is extremely gay Reddit bait shit that's basically the animated version of "We're all a spec of cosmic dust, but don't you DARE be racist".
Your confession is complete. The Cosmic axes are aligned once more.
Forgive yourself.
Humanity is a weak hypothesis, after all.
An unbalanced equation... an imperfect angle. We sow the seeds of our ruin, and seek to deny its reckoning.
We make mountains of our mistakes, monsters of our misdeeds.
We slip and stumble, we fail and we falter.
And yet, in each of us, a hopeful light.
Holding fast against the hellish shadows that gather between our good intentions. And in each of us the limitless emptiness
... of a Darkest Dungeon.