- Joined
- Jun 2, 2020
I'm convinced they couldn't make a good story for this game with a gun to their heads. I get the appeal of having fully customizable blank slates and really appreciate being able to stack a single class (Ogryn hit squads are the best), but if your mission chatter NPCs are going to do the heavy lifting, they need to not be awful.It looks like the game doesn't know how to incorporate lore into itself. There are 4 short stories about the classes (ogryn, psyker, veteran, zealot) stashed away on their website. And most of the background story is conveyed through cosmetics and weapons descriptions (Here's a list). Then there's the vox transmission wyrmwood agent lore drip feed on fat shark's youtube channel.
Why are these important story pieces hidden away like some sort of shitty ARG? 40k fans would absolutely be okay with reading and watching all these in the game, why not put a library archive corner on the Mourningstar?
Unfortunately, they're fucking awful.