Dead video game series/franchises you refuse to let go

Time Crisis
You can't have Time Crisis now. I loved it and it was the first game, I think, where I sunk enough money into it to finish it the first time I played. So much fun. Can't have that anymore. Unless you visit Tilt in Oslo! Bar, food and arcade games. Get crunk!

And Bloodrayne was always stupid, the introduction of the character in Nocturne was actually better even if it played... weird. PC devs tried to do the console thing with kb+mouse, what do you expect. If anyone wants to play Resident Evil style game with mouse controls, look it up. edit: same developer later made that Ghostbusters game, along with Bloodrayne 1&2 before that.
 
Warlords Battlecry
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So much DEATH!
 

I'm legit surprised that game didn't become a memetic cult classic like VTM: Bloodlines did.

That game was an interesting hybrid of RPG and RTS and it actually does both of the genres very well. I'm honestly surprised we never saw another game in the style of the Warlords Battlecry trilogy.
 
I'm legit surprised that game didn't become a memetic cult classic like VTM: Bloodlines did.

That game was an interesting hybrid of RPG and RTS and it actually does both of the genres very well. I'm honestly surprised we never saw another game in the style of the Warlords Battlecry trilogy.
As with all niche RTS games it was much more popular in eastern Europe to the point where it got two sequels. Though the Warlord series before it was also popular there.
The only game I'm aware of that even somewhat copied it was Warcraft 3 and that's a stretch with how much more simple it is.
 
As with all niche RTS games it was much more popular in eastern Europe to the point where it got two sequels. Though the Warlord series before it was also popular there.
The only game I'm aware of that even somewhat copied it was Warcraft 3 and that's a stretch with how much more simple it is.

Yeah, I liked Warcraft III back in the day but it couldn't hold a candle to the Warlords Battlecry games. Warcraft III may have had limited RPG elements but WBC was a legit perfect hybrid of the RPG and RTS genres IMO. Plus Warcraft III's success directly led to World of Warcraft, which is pure cancer as far as I'm concerned.

I used to own all three of the Warlords Battlecry games as a kid. My dad and I both loved that series.
 
Rising Storm 2 Vietnam.
Cannot stop playing it. It's my favorite shooter in sense of mechanics and all that fancy stuff.

I'm usually that asshole in conversation that screams about games being more realistic even to the extent of ruining aspects of the game for sense of immersion. I see a lot of people hate on RDR2 because of how the game feels sluggish and too "realistic" but whenever I pick it up it immediately gives me my cowboy fix and all. Rising Storm 2 does the same for me except with Vietnam shit. Like I don't have to do a bunch of stupid shit or larp in the woods to get my vietnam fix, the game does plenty enough.

The gunplay is exactly what I want to see in games, hard hitting, difficult firearms that have a realistic feel to them.
Sadly, the game hasn't been getting support for a hot minute. It stil has a semi-active playerbase, but it's not getting any new updates. Both problems that cause and make each-other worse. The devs are supposedly making a 80's themed game in the same series sometime soon, so I hope I see more from them.

Otherwise, I'll keep to gunning down VC with an M60, and blowing up helicopters with an RPG to keep myself satiated.
 
Unreal

They start slowly putting resources into a new Unreal Tournament. Using some dodgy 'Epic games launcher' you could play it, circa 2015 and 2016, other things on that launcher were some minecraft game called "Fortnite" and the Unreal editor/engine obviously. Catch is the launcher still looks equally as awful today except they are trying to be Steam now, and they fully stripped UT of all opportunity, abandoned the project and put their full attention on Abortnite, they earn MILLIONS, Epic are a small indie dev, the can't afford to put ANY MONEY OR ANYONE on such a risk as UT or Unreal.

You can still go visit the half finished potential of UT on the epic games launcher, at least we aren't relying on leaks like Duke Nukem Forever (Another Unreal engine game).

My heart weeps. Doom releases a 2016 variant that goes on to sell like crazy, it's nothing new, it's basically every feature ripped from Brutal doom except not as fun, with a bunch of forced 'Arena' fights, iconic soundtrack though. Unreal 2 was sucky, kind of like a weird Halo, I enjoyed it but it didn't mean much to me (Other than Aida's boobs, teenage me wasn't ready), imagine if Epic were as creative. And no UT 3..4..5? Idk was Gears of war, I won't entertain it, ugly.

I wonder what Unreal III would play like? Fast, gothy and simple like Painkiller? Probably not. Complete rip off of Doom 2016? Probably. Complete slop that people will suck up? most likely. I don't think very big studios have released a decent FPS game consistently in 10+ years. I sort of want to seal the genre in a lead coffin, but there still might be hope...Ashen one.

Speaking of Painkiller, the expansions sucked balls. They didn't 'get it'.
Anyways 'Fleshed Out' is a pretty good map pack for Blood (using BuildGDX).

Controversial "Dead to me but somehow still alive" would be stuff like the Total War series, everything they shouldn't have done in historical TW games; works in Warhammer. I'm glad they are having success in that field. Because every TW game since Shogun 2 was terrible. Rome 2 gave me PTSD. Another company should come over and slap the dicks out of CA's mouth and retake the genre for people who have five braincells and who are above the age of 25.

/endpersonalblog
 
You can't have Time Crisis now. I loved it and it was the first game, I think, where I sunk enough money into it to finish it the first time I played. So much fun. Can't have that anymore. Unless you visit Tilt in Oslo! Bar, food and arcade games. Get crunk!

And Bloodrayne was always stupid, the introduction of the character in Nocturne was actually better even if it played... weird. PC devs tried to do the console thing with kb+mouse, what do you expect. If anyone wants to play Resident Evil style game with mouse controls, look it up. edit: same developer later made that Ghostbusters game, along with Bloodrayne 1&2 before that.
It's really crazy to me that the whole lightgun genre is just dead because nobody ever made a replacement on par with what CRTs could do. I figure it's all of the anti-gun sentiment nowadays, because like, we've now got high resolution, high refresh rate screens and wireless video streaming and gyroscopes and accelerometers and all kinds of crap that should absolutely be able to calculate exactly where you are pointing a gun-shaped camera thing at a screen.
 
It's really crazy to me that the whole lightgun genre is just dead because nobody ever made a replacement on par with what CRTs could do. I figure it's all of the anti-gun sentiment nowadays, because like, we've now got high resolution, high refresh rate screens and wireless video streaming and gyroscopes and accelerometers and all kinds of crap that should absolutely be able to calculate exactly where you are pointing a gun-shaped camera thing at a screen.
It's even more crazy how we don't see indie games going for the light gun games.

Sure it never be as good as a arcade lightgun game with the gun you hold, and point around. But even on console, games like HotD was fun as hell with a controller.
 
The only game I'm aware of that even somewhat copied it was Warcraft 3 and that's a stretch with how much more simple it is.
Well there's also the Spellforce series.

WBC3 and the first Spellforce game were pretty similar in that the best hero build was giving him hulk smash melee damage to the point where he could autoattack buildings to the ground within about two seconds. Sorry about your base.
 
The originally Japanese-only Game Dev Story. It got a localized mobile port in 2010 and even though the devs said the sequel would also be localized, it never was, despite the original recently getting PC and Switch ports.

Also, Paper Mario. The Sticker Star trilogy doesn’t count.
 
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Jagged Alliance. While not quite dead it's been on life support with shitty sequel/reboot after shitty sequel/reboot. JA3 is coming out in the near future. Hopefully that turns things around for the series but I am cautiously optimistic.
 
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Sacred.
The first part of the series was quite interesting kind of a diabloid. What was done with the second and third parts is beyond my understanding.
It's the same story with Dragon Age.
 
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