- Joined
- Sep 18, 2016
Can you tell me without spoilers, is this game a commie propaganda or not?
No it's not.
Anyone who gets offended at any portrayal of any political group in Disco Elysium probably has a stick up their ass.
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Can you tell me without spoilers, is this game a commie propaganda or not?
No it's not.
Anyone who gets offended at any portrayal of any political group in Disco Elysium probably has a stick up their ass.
Can you tell me without spoilers, is this game a commie propaganda or not?
people unable to understand the meaning in how the game ends leads me to believe that they truly do not understand the plot or the setting as well as they think they do (or didn't see the phasmid conversation), and they always are the same people that think there's no reason to play through the game at least twiceoof!
It's pretty bullshit way of looking at things. There is nothing mutually exclusive about having a satisfying conclusion to the main questline in the game and subverting the expectation of some grand conspiracy/supernatural at work. The story could just as well ended with the most obvious suspect being the culprit and that would at least rewarded the player for paying attention, as it stands its neither a likely/logical explanation nor one that the game tries to manipulate the player into believing.people unable to understand the meaning in how the game ends leads me to believe that they truly do not understand the plot or the setting as well as they think they do (or didn't see the phasmid conversation), and they always are the same people that think there's no reason to play through the game at least twice
yes, the game wraps up in a similar fashion every time and was rushed for dev time, and that's a shame. however the game foreshadows this MANY times (especially if you replay the game, hmm i wonder why inland empire is a skill) and the lack of excitement behind the reveal of the killer is clearly intentional. the entire game your character is constantly attempting to insert his own past and opinion into this murder investigation much to Kim's patient annoyance, and the majority of the story building is based around your character's own story, not the murder story. the murder is the linear path leading towards the main character's redemption, and there are 3 outcomes to the ending even still, with potentially Kim getting you back in, Cuno doing the same, or yourself alone being refused your job back.
the phasmid encounter coming directly after the deserter encounter, outright explaining that Harry's mental suffering and internal struggle is exactly what makes him so incredible and amazing, telling him he needs to overcome his own past (which is very soon after potentially learning that The Pale is literally the culmination of human history overtaking and destroying civilization, tying into harry's own journey) and that even the insects wish they had the ability to deal with his personal issues is the crux of the storyline and holy fuck how unintelligent can you be if you get that far and go "BUT THE MURDER MYSTERY" and i'm trying very hard to not tell you to go back to high school to take a literature class.
i'm drunk but holy fuck goddamn do i hate seeing this constantly i don't care how little sense this makes
I thought about just rating the comment and moving on, but it is really a good case of a fedora-tipping youtuber level comment:you have missed a lot of details and information that is given to the player through interaction with different skills and making different choices, and your conclusion is clearly tied to that fact. i'm no longer drunk enough to bother giving you a full breakdown of the plot, characterization, and themes so i'd really recommend that high school literature class now.
That was my big beef too. The moment you realize that you can't access it you know it's the right spot.I think the game would have worked better if it let you go into the island beforehand. It felt very video-gamey that already on the third day I get possible locations for the shooter but the game doesn't let me check all of them until the story says so and it so happen the murderer is there.
Aye. The island bit bothered me a lot too. At the very least, they needed to address it in character, because the game straight up do not even mention how to get to the island until that one event occurs. Even a throwaway conversation likeI think the game would have worked better if it let you go into the island beforehand. It felt very video-gamey that already on the third day I get possible locations for the shooter but the game doesn't let me check all of them until the story says so and it so happen the murderer is there.