Disco Elysium - Insane Drunken Cop Simulator RPG GotY 2019

The post was a fraction of a dozens of hour game. It doesn't prove shit since the more important thing is what happens in the other 99.9% of the game.
It'd be pretty easy for you to come up with a single example of where the game sings its praises, right? Or where it harps on the fallacies of the other ones, then, right?

Oh, wait. When it makes fun of fascists by calling you a dumb idiot who hates women and change, when it makes fun of moderates by saying you're a pussy-ass bitch who doesn't actually want to do anything at all to let someone else handle it, when it makes fun of ultraliberals by saying you're out to scam everyone out of all their money... those are all also snippets in a game that trails on for hours and hours.
And even the quotes you made were entirely about the average commie who rewrites history and "not real communism" rather than about the ideology itself. And don't you dare say "you didn't read it properly" to try to excuse it.
'kay, let's take a look here. It's their blurb about all of them. They make fun of the individual. If you want to say the line about "it's all kipts and women" is making fun of the ideology, I fail to see how that's any different from "Evil child-murdering billionaires still rule the world with a shit-eating grin" mocking reductive communist takes.

So, again, what are you talking about? Not a one of the fascist/traditionalist characters do a damn thing in endangering the lives of anyone in the story. The Lorry driver drives a lorry. Measurehead guards a door. Gary is looking for a magical bug with his friends. Pierre complains.
The socialist risks the entire port in a gambit. The liberal loses control of contract killers who were going to crush the workers. The communist starts the entire chain of events that could blow the whole place up. The Sunday Friend doesn't give a shit about any of this, nor does the Coalition. oh im sorry did they need to tell you that outright
It doesn't really support your point if, out of all politics, only communism doesn't have an ingame "face" that you can debate with.
You can chastise the soldier about his adherence to the ideology, and you can also debate Evrart on socialism more broadly. The soldier is a little barebones - but this largely helps your case because the only thing to conclude from interacting with him is that his adherence to communism is retarded and the strict adherence it forced on people was wrong.

You don't really "debate" the Lorry driver, but you can Measurehead and Joyce. You can also get into an argument with the Sunday Friend, though not Pierre as much as I recall. Oh, you can also agree with all of these people, including the lorry driver, and the punishment is that Kim doesn't like you as much. Wow, I thought he'd be cool with being called subhuman. Kim also thinks you're a fucking moron if you go the socialist route, because he's moralist.
And racism is probably the game's weakpoint since it's presented as 100% evil and unjustified while also being linked to the right wing pretty regularly.
Weak point? Lol dude maybe for closeted racists on the internet.

I just went on a spiel about how Measurehead and Gary contrast directly with the Lorry driver to show that different people, even good or disciplined people, are drawn to it for different reasons. In showing Measurehead as a buff guy who at least tries to form a coherent ideology and Gary as a kind but awkward closeted racist, it goes miles above any other presentation.
Or were you looking for a game to say HATING NIGGOS IS SOMETIMES JUSTIFIED? Did you even fucking interact with Gary, the guy who owns the mug? Give him that mug.

I don't care how much interference you try to run with whataboutism, xenophobia and racism are tethered much more to the right wing than to the left wing. You can rag on the right wing for racism while you rag on the left wing for massive loss of human life and environmental devastation or any number of other things. Is your qualm that they aren't going "they're all equally as bad!" despite the fact that they never outright state that one is right or one is wrong?
You are making a strawman to try to get away from having an actual argument. Also at least in the context of "nobody is looking good" it's the most smooth brain deep thunk that exists and it is neither deep nor new.
Strawman? Nah man, when I say "you are saying things happened that did not happen in the game," and when people dredge up examples that only go so far as the very first set of interactions with the lorry driver, I'm pretty sure it's less a strawman and more me calling a spade a spade. But subtext and metanarrative does seem to sail right over your head, judging by the discussion wayyyy way earlier.

There's so much more to it than "nobody is looking good," but it wooshed on by. You might've missed how all this shit is going on completely peripheral to Harry's own inner turmoil, how you don't actually choose a 'winner' in the end and you don't get everyone to come together and agree, how most endings don't result in anything happening to the status quo, how Harry can nevertheless find fulfillment and redemption despite the political questions and elements not having resolution or answers... Almost like there's a metanarrative there that it isn't going to spoonfeed you. How could it be that getting over a bad breakup and questioning various political ideologies could coexist as plot elements in the same game if I don't beat the game by picking the right one?
We see this crap with SJWs all the time. If you live in a bubble and aren't challenged you seem like the smartest person in the room.
are you unironically calling kiwi farms a liberal sjw bubble website
I think this game is above your reading level dude, get a refund
 
are you unironically calling kiwi farms a liberal sjw bubble website
I think this game is above your reading level dude, get a rerefund
No. I'm calling you an SJW. You waffle on like a redditor because you've never been challenged on anything, you use strawmen to make yourself seem smarter and asspull assumptions. Why are you so grievously offended people on a website that catalogs troons and retards don't share your opinion? Don't you have better things to do? Write a novel. It'll be a more worthwhile endevour than getting assblasted at strangers on a forum.
 
It'd be pretty easy for you to come up with a single example of where the game sings its praises, right? Or where it harps on the fallacies of the other ones, then, right?

Oh, wait. When it makes fun of fascists by calling you a dumb idiot who hates women and change, when it makes fun of moderates by saying you're a pussy-ass bitch who doesn't actually want to do anything at all to let someone else handle it, when it makes fun of ultraliberals by saying you're out to scam everyone out of all their money... those are all also snippets in a game that trails on for hours and hours.
Jesus christ man, I usually don't like to add reactions to arguments since it looks childish, but you are edging closer and closer to autism ranking. Also be concise since now I need to parse where your fucking point is. Anyways I don't fucking remember those points since I played the game a year ago. From looking online it seems people agree that communism is shown to be more sympathetically than most of the other politics as some far reaching ideal. Also the more you talk about the game it sounds worse since you describe it like a South Park tier "every political faction is <insert meme>" rather than anything profound.
'kay, let's take a look here. It's their blurb about all of them. They make fun of the individual. If you want to say the line about "it's all kipts and women" is making fun of the ideology, I fail to see how that's any different from "Evil child-murdering billionaires still rule the world with a shit-eating grin" mocking reductive communist takes.

So, again, what are you talking about? Not a one of the fascist/traditionalist characters do a damn thing in endangering the lives of anyone in the story. The Lorry driver drives a lorry. Measurehead guards a door. Gary is looking for a magical bug with his friends. Pierre complains.
The socialist risks the entire port in a gambit. The liberal loses control of contract killers who were going to crush the workers. The communist starts the entire chain of events that could blow the whole place up. The Sunday Friend doesn't give a shit about any of this, nor does the Coalition. oh im sorry did they need to tell you that outright
It's getting closer to schizo posting by now. Reductive takes can be interpreted either way so it's pointless argument. Trying to argue that fascists aren't technically evil because they don't actively take part in the plot is straight up retarded point.
You can chastise the soldier about his adherence to the ideology, and you can also debate Evrart on socialism more broadly. The soldier is a little barebones - but this largely helps your case because the only thing to conclude from interacting with him is that his adherence to communism is retarded and the strict adherence it forced on people was wrong.

You don't really "debate" the Lorry driver, but you can Measurehead and Joyce. You can also get into an argument with the Sunday Friend, though not Pierre as much as I recall. Oh, you can also agree with all of these people, including the lorry driver, and the punishment is that Kim doesn't like you as much. Wow, I thought he'd be cool with being called subhuman. Kim also thinks you're a fucking moron if you go the socialist route, because he's moralist.
The soldier is a crazy hobo being influenced by a space bug, he isn't really a face of communism itself except maybe the lowest levels. Evrart can be argued to be more of an example but you didn't count him as a commie and he survives purely by leeching on stupider people.
Weak point? Lol dude maybe for closeted racists on the internet.

I just went on a spiel about how Measurehead and Gary contrast directly with the Lorry driver to show that different people, even good or disciplined people, are drawn to it for different reasons. In showing Measurehead as a buff guy who at least tries to form a coherent ideology and Gary as a kind but awkward closeted racist, it goes miles above any other presentation.
Or were you looking for a game to say HATING NIGGOS IS SOMETIMES JUSTIFIED? Did you even fucking interact with Gary, the guy who owns the mug? Give him that mug.

I don't care how much interference you try to run with whataboutism, xenophobia and racism are tethered much more to the right wing than to the left wing. You can rag on the right wing for racism while you rag on the left wing for massive loss of human life and environmental devastation or any number of other things. Is your qualm that they aren't going "they're all equally as bad!" despite the fact that they never outright state that one is right or one is wrong?
Bolded the line because it's a straight up autstic modern day take. Xenophobia is a human trait that is completely irrelevant to politics and right wing and left can and have been racist, and that's without opening the can of worms of whether the nazis are right wing or center. Even the modern leftists have insane level of racism by low expectations, while the main racism in the right is finding the one crazy guy in a right wing demonstration and interviewing him.
And yeah xenophobia can be justified, like when a group of countries invade your country to influence your politics, or in a more personal case, when you can either walk through a black neighborhood at the middle of the night or take a cab.
Also the qualm is what RX-78NT-1 Alex Gundam originally said.
Strawman? Nah man, when I say "you are saying things happened that did not happen in the game," and when people dredge up examples that only go so far as the very first set of interactions with the lorry driver, I'm pretty sure it's less a strawman and more me calling a spade a spade. But subtext and metanarrative does seem to sail right over your head, judging by the discussion wayyyy way earlier.

There's so much more to it than "nobody is looking good," but it wooshed on by. You might've missed how all this shit is going on completely peripheral to Harry's own inner turmoil, how you don't actually choose a 'winner' in the end and you don't get everyone to come together and agree, how most endings don't result in anything happening to the status quo, how Harry can nevertheless find fulfillment and redemption despite the political questions and elements not having resolution or answers... Almost like there's a metanarrative there that it isn't going to spoonfeed you. How could it be that getting over a bad breakup and questioning various political ideologies could coexist as plot elements in the same game if I don't beat the game by picking the right one?
No one fucking here said they quit due to the driver, so just stop with this strawman. And we talk about the political angles which you seem deadset focused on despite now suddenly remembering there are actually a lot of other deep things about the plot. Also quit with the "I'm smartz than u" bullshit, we are all autists because we are on Kiwi Farms.
 
No. I'm calling you an SJW.
:story:
You waffle on like a redditor because you've never been challenged on anything, you use strawmen to make yourself seem smarter and asspull assumptions.
Uhhh. Pretty sure you can challenge me on this right here, if I'm not mistaken. Like, you could hit me with the thing that shows I'm the one making stuff up, rather than claiming shit happened which is wholly absent from the game.
By the way, this thing: You waffle on like a redditor because you've never been challenged on anything, that's called a strawman.
You'll find I'm pretty open to people stepping up to the plate.
Why are you so grievously offended people on a website that catalogs troons and retards don't share your opinion?
I don't know how to communicate effectively to you that this is fun and I enjoy simping for a game that I consider to be a genuine revolution in video game storytelling.
The response being "you dang dirty SJW" is more than reward for the fun.
From looking online it seems people agree that communism is shown to be more sympathetically than most of the other politics as some far reaching ideal. Also the more you talk about the game it sounds worse since you describe it like a South Park tier "every political faction is <insert meme>" rather than anything profound.
That's a great example I'll have to go along with - you heard online, someone said... communism's shown more symapthetic, ahh man I don't remember but it must be true.
Every political faction is satirized, yes. You wanted the game to tell you how you were supposed to feel about communism, fascism, liberalism, and anarchocapitalism?
Reductive takes can be interpreted either way so it's pointless argument.
Your point was that they go easy on communism as an ideology.
Your response to the fact that both are presented as reductive simplifications of both fascism and communism is to say THIS IS POINTLESS YOU SCHIZO
Trying to argue that fascists aren't technically evil because they don't actively take part in the plot is straight up retarded point.
You need to be careful accusing people of autism when you are that bad at metanarrative.
Do you think it was just a coincidence that the last boss was a communist? Why not make him a stand-in nazi?
Why not have the fascists do anything which causes harm or could cause harm to other people? You are a brick.
Xenophobia is a human trait that is completely irrelevant to politics and right wing and left can and have been racist, and that's without opening the can of worms of whether the nazis are right wing or center. Even the modern leftists have insane level of racism by low expectations, while the main racism in the right is finding the one crazy guy in a right wing demonstration and interviewing him.
Man, I said your whataboutism wasn't going to dissuade me. I read left and right sources aplenty and habit both spaces aplenty - I don't fucking care if you're too insecure to say you hate black people out loud and want to pretend that the left is the real racists as a balm. Even if the left were just as racist as the right, you can have a narrative that flings critiques different elements of different ideologies - you're gonna note they don't outright call the ultras racist, but racists are in the employ of socialists and moralists. WHY ISN'T IT EQUAL
And yeah xenophobia can be justified, like when a group of countries invade your country to influence your politics, or in a more personal case, when you can either walk through a black neighborhood at the middle of the night or take a cab.
Write the groundbreaking narrative where you present this revelation to the world while in another breath explaining how you're not racist, but
The kinds of xenophobia that DE puts on display are a little more clearly cut out of thinking that foreigners are subhuman, and it doesn't paint concern about, say, chinks influencing US politics with that same brush. Indeed some characters do discuss the coalition interfering in local affairs and subverting local interests, but the racial element is left out of it - largely because the coalition is a stand-in for the US/EU.
No one fucking here said they quit due to the driver, so just stop with this strawman.
No one here brought up a single point to back up their hot take that the game unfairly persecutes those heccin innocent protofascisterinos and sucks the commie cock that goes beyond the lorry driver. That'd be why I keep poking at that little sensitive spot - literally point to a single thing after that and it goes away.
And we talk about the political angles which you seem deadset focused on despite now suddenly remembering there are actually a lot of other deep things about the plot.
That'd be because describing the game's critique of all the political ideologies as "everyone looks bad" is about the take I'd expect of someone who was - as evidenced by your own posts in here earlier - too thick to understand the metanarrative on the first run-through and now is trying to argue about a game he just admitted he doesn't remember because someone suggested he was being oversensitive about it making fun of his retarded worldview. Turns out none of these political ideologies as real ideologies and systems have actually worked in the better part of a century in the world itself, and so a narrative that explores personal progress/redemption/achievement in the face of differing people and elements navigating the world with these beliefs can say quite a lot without hamfisting some idea that one is better than the other.

You can't take that this game doesn't suck commie cock and didn't make fun of you any more than the other guys.
Also quit with the "I'm smartz than u" bullshit, we are all autists because we are on Kiwi Farms.
I'm sorry it hurts so much to have someone point out that you need the game's narrative to spoonfeed you everything and that there are people out there who will put the dots together of their own volition and accord and that you not only failed to do so, but felt the urge to project that as some failure on the game itself. wait no i'm not
 
:story:

Uhhh. Pretty sure you can challenge me on this right here, if I'm not mistaken. Like, you could hit me with the thing that shows I'm the one making stuff up, rather than claiming shit happened which is wholly absent from the game.
By the way, this thing: You waffle on like a redditor because you've never been challenged on anything, that's called a strawman.
You'll find I'm pretty open to people stepping up to the plate.

I don't know how to communicate effectively to you that this is fun and I enjoy simping for a game that I consider to be a genuine revolution in video game storytelling.
The response being "you dang dirty SJW" is more than reward for the fun.

That's a great example I'll have to go along with - you heard online, someone said... communism's shown more symapthetic, ahh man I don't remember but it must be true.
Every political faction is satirized, yes. You wanted the game to tell you how you were supposed to feel about communism, fascism, liberalism, and anarchocapitalism?

Your point was that they go easy on communism as an ideology.
Your response to the fact that both are presented as reductive simplifications of both fascism and communism is to say THIS IS POINTLESS YOU SCHIZO

You need to be careful accusing people of autism when you are that bad at metanarrative.
Do you think it was just a coincidence that the last boss was a communist? Why not make him a stand-in nazi?
Why not have the fascists do anything which causes harm or could cause harm to other people? You are a brick.

Man, I said your whataboutism wasn't going to dissuade me. I read left and right sources aplenty and habit both spaces aplenty - I don't fucking care if you're too insecure to say you hate black people out loud and want to pretend that the left is the real racists as a balm. Even if the left were just as racist as the right, you can have a narrative that flings critiques different elements of different ideologies - you're gonna note they don't outright call the ultras racist, but racists are in the employ of socialists and moralists. WHY ISN'T IT EQUAL

Write the groundbreaking narrative where you present this revelation to the world while in another breath explaining how you're not racist, but
The kinds of xenophobia that DE puts on display are a little more clearly cut out of thinking that foreigners are subhuman, and it doesn't paint concern about, say, chinks influencing US politics with that same brush. Indeed some characters do discuss the coalition interfering in local affairs and subverting local interests, but the racial element is left out of it - largely because the coalition is a stand-in for the US/EU.

No one here brought up a single point to back up their hot take that the game unfairly persecutes those heccin innocent protofascisterinos and sucks the commie cock that goes beyond the lorry driver. That'd be why I keep poking at that little sensitive spot - literally point to a single thing after that and it goes away.

That'd be because describing the game's critique of all the political ideologies as "everyone looks bad" is about the take I'd expect of someone who was - as evidenced by your own posts in here earlier - too thick to understand the metanarrative on the first run-through and now is trying to argue about a game he just admitted he doesn't remember because someone suggested he was being oversensitive about it making fun of his retarded worldview. Turns out none of these political ideologies as real ideologies and systems have actually worked in the better part of a century in the world itself, and so a narrative that explores personal progress/redemption/achievement in the face of differing people and elements navigating the world with these beliefs can say quite a lot without hamfisting some idea that one is better than the other.

You can't take that this game doesn't suck commie cock and didn't make fun of you any more than the other guys.

I'm sorry it hurts so much to have someone point out that you need the game's narrative to spoonfeed you everything and that there are people out there who will put the dots together of their own volition and accord and that you not only failed to do so, but felt the urge to project that as some failure on the game itself. wait no i'm not
Jesus Christ that effort posting. I thought about answering point by point but you just either evade to actually answer or accuse me of being dumb in a true "you need a high iq to understand Disco Elysium" fashion or racist as if anybody here actually fears the label. I guess nobody can be a smartass like you and repost from the Disco Elysium wiki while moving goalposts to constantly put yourself in the right.

And you know what? I'll double down, looking about it a year afterwards the ending to Disco Elysium sucked balls both narrative and gameplay wise. Narrative wise, subverting expectations has become a derided idea for a good reason, as it is neither new nor smart to go "oh it was all just a series of random coincidences" rather than a connected events. There's a reason Knox’s Commandments (which the game doesn't abide to) are a century old. Summing up the political aspects as "never go full X" is something most 18 year olds have learned by growing up and the criticisms of those politics appear more inline with modern sensibilities than what is actually fitting for the setting and are generally not very deep. Finally, it is hard to appreciate the growth of the main character when you are told in the end it's a repeated crisis that will likely return the next time the hero will drink itself into a stupor. You'll probably answer my criticisms by crying "muh meta-narrative" and calling me a big doodoo head racist. The meta-narrative itself is, at least by my understanding, a desire for an order in the chaos, the pointlessness of it and clinging to a non-existant idealized past. The crime and events surrounding it can't be solved by logic since the perpetrator is a bum who just lucked out and is clinging to communism. There are no real "perfect politics" since everything is flawed and will fucked over by either inside or outside. The hero wants to solve his past which is too late and he idealizes his ex wife. The world itself is slowly eroded by literal entropy... It sounds smart when I put it like it, but none of it is deep by itself.

Gameplay wise, you can't flaunt the game allowing you to play like you want and fail when a massive chunk of the game's plot and world building can be missed by failing checks or not speaking with certain characters who appear inconsequential. Fuck you I won't waste several hours retracing my steps for the ending sequence just for a final dialogue with a space bug. The whole ending itself is railroaded as shit and the game doesn't allow you to explore the final area despite pointing you into this direction because the devs basically realized too late they fucked up and can't just make up a good solution after writing 100k words.

Tl;dr The best things about DE is the world building and character interactions, but the game ends with a wet fart.
 
I thought about answering point by point but you just either evade to actually answer or accuse me of being dumb in a true "you need a high iq to understand Disco Elysium" fashion or racist as if anybody here actually fears the label.
I have yet to evade anything. You have yet to make a claim regarding anything past the lorry driver despite me making that jab seven times. You do a little bit down below, sortof, so congrats on that finally. You tried to say it goes easy on Communism / hard on Nativism, and I showed you the direct shit in the game that shows it taking the piss of everyone. Your response was to say "people online say it's goes easier on communism," "I haven't played the game in forever," "reductive satirizations don't actually count as taking the piss," and finally "the fact that all of the nativist characters don't actually harm anyone else while the other ideologies are represented by people who are actively risking destruction of the town could not possibly be intentional." So necessarily, my question is... like, do you have anything to back it up or were you just hoping I'd bow down?

No-one here fears the label or the dreaded nigger word, and that's not the point. The point is that you are a racist, and you are incredibly thin-skinned about racists getting made fun of. Even in a game that makes fun of all the other views it presents.
But despite being a racist, you don't want to own up to the fact that right-wing, nativist-traditionalist-fascist ideologies are necessarily more conductive to racist attitudes than internationalist-globalist-communist left-wing ones even though you apparently shouldn't have anything to fear from the moniker being slapped on you.
I guess nobody can be a smartass like you and repost from the Disco Elysium wiki while moving goalposts to constantly put yourself in the right.
That wiki displays what is stated in the game. Goalpost is right here where it always was, pal - let's see why this game is unfair to you and is sucking the commie cock. I've presented my stuff, straight from the source, as to why you heckin racisterinos get made fun of the same as everyone else. So just show me the goods.
Summing up the political aspects as "never go full X" is something most 18 year olds have learned by growing up and the criticisms of those politics appear more inline with modern sensibilities than what is actually fitting for the setting and are generally not very deep.
The game doesn't sum them up that way, you did. I said it presents all of them in negative ways and doesn't suggest a "correct" one, which is generally what a satire or critique of political ideologies would do. I don't know how you missed the positive examples that are also in there of the various ideologies, especially since people have in this very thread pointed them out as well (including me)! It sounds a lot like you wanted to pick one that was the 'right' one.

Are you mad you couldn't pick an ideology and then at the end of the game have everyone agree with it and realize all their problems could be solved by it? Because it seems like you'd be more interested in and engaged with the narrative level of Bioware.
Narrative wise, subverting expectations has become a derided idea for a good reason, as it is neither new nor smart to go "oh it was all just a series of random coincidences" rather than a connected events.
How does it subvert expectations, exactly? You can easily discover the three locations the shot could have come from, you can easily find the old revolutionary-era rifle and learn about who would have shot it, you can easily find the secret passageways in the hotel and in the town itself. The game gives you a lot of different potential suspects early on and then allows you to dispel all of them with investigation - I guess you came in with the expectation that it'd be a dime store whodunnit.

While from the dime store whodunnit perspective the communist deserter is bad, someone already explained to you way earlier in a massive chunk why he is perfect for the story and setting and is a reverse-fortinbras foil to harry.
Finally, it is hard to appreciate the growth of the main character when you are told in the end it's a repeated crisis that will likely return the next time the hero will drink itself into a stupor.
You are? Oh, you were. In my ending, he got chewed out but Kim stood up for him and explained that the guy had genuinely seemed to turn a new leaf, left the drugs and booze behind, and tirelessly investigated every last lead. My guy apologized to his old team and in the end everyone agreed that he'd genuinely been trying to make amends and that everyone could do better to prevent another relapse. It was pretty easy to appreciate.
The crime and events surrounding it can't be solved by logic since the perpetrator is a bum who just lucked out and is clinging to communism.
As I stated above, I figured out everything relating to the crime except the person who did it, which is the one aspect that can't be solved before you head to the island conclusively.
Granted, the hanging corpse does tell you that Communism killed him. On the way, you solve several other mysteries as well anyways.
There are no real "perfect politics" since everything is flawed and will fucked over by either inside or outside.
Are you unfamiliar with what politics is in the real world?
The hero wants to solve his past which is too late and he idealizes his ex wife.
You can choose to dwell on that or move past it, part of which is determined by where the rolls take you (like any dice game). I completely missed the scene with his ex-wife because I chose not to dial the second phone and listened to my volition warning me not to open the weird little compartment on my clipboard.
The world itself is slowly eroded by literal entropy... It sounds smart when I put it like it, but none of it is deep by itself.
Well, barring that it's not literal entropy so much as itself a metaphor for the past, for memories, and for the steady march of civilization as someone already pointed out - yes, if you try to make it sound like a boring shounen anime and strip it of all the metanarrative that sailed over your head, it sounds like a boring shounen anime where you take everything at face-value only.
Gameplay wise, you can't flaunt the game allowing you to play like you want and fail when a massive chunk of the game's plot and world building can be missed by failing checks or not speaking with certain characters who appear inconsequential.
When did I or the game flaunt that? Is there marketing material that says that? Everything about the system is 'random chance decides what happens and it's more fun if you accept failures and try to carry on anyways'. The first handful of skill checks in the game make this abundantly obvious, like how you can kill yourself reaching for your necktie. That is one of the largest draws of the game - it is a text-heavy RPG with no combat who has an entire system for failing checks and re-trying them by spending limited resources. It makes some checks un-repeatable for this very reason and expressly asks the player not to savescum.

The more you list your frustrations, the more it sounds like you wanted a bioware game.
Fuck you I won't waste several hours retracing my steps for the ending sequence just for a final dialogue with a space bug.
I didn't have to backtrack a single time to do it. I found all of those quests because I wanted to play an RPG where I would talk to people and chase breadcrumbs.

The genuine only quest that made me backtrack and drove me up a wall was the mandatory shivers check at the abandoned building on the shoreline, which was virtually everyone's gripe as one of the only mandatory skill-checks in the game. That's supposedly one of the biggest fixes of the new release.
The whole ending itself is railroaded as shit and the game doesn't allow you to explore the final area despite pointing you into this direction because the devs basically realized too late they fucked up and can't just make up a good solution after writing 100k words.
As someone else already explained to you, Kim will tell you that the water's currents will kill you if you try to swim there (if you figure out that the bullet could have come from the island), and there are no usable boats in town except for at the fishing village. One loose thread was that there should have been a way to ask Joyce about it if there weren't already, but it does something to cover its tracks. Now that said, I can see frustration with the third act - I did, after all, say it was byfar the weakest one in my first post in this thread and was overjoyed that they were reworking it.

But how'd we get to the ending and the third act and all of that? I wanted to know why you thought this game was mean to fascists and sucking communie cock. How'd this get here?
 
Well, barring that it's not literal entropy so much as itself a metaphor for the past, for memories, and for the steady march of civilization as someone already pointed out - yes, if you try to make it sound like a boring shounen anime and strip it of all the metanarrative that sailed over your head, it sounds like a boring shounen anime where you take everything at face-value only.
Fucking called it. Is this tome really the best shit you can reach after effort posting for several hours? What is even the point of answering every paragraph I wrote (with a good chunk of it intentionally missing my point)? Do you want to have the final word by showing you have the largest amount of time to burn?

Anyways for your final paragraph, the game is far lighter on communism than other ideologies by romanticising it and criticizing the people who implement it (rather than it being a broken ideology that's self contradictory), at least for vast vast majority of of the political sperging in the game. I don't have a proof because you can't distill those dozens of hours and writing tone into a singlular "proof", doubly so when you argue for the absence of something, and if you can't wrap your mind over it you really are an autist.

For a game all about destroying sacred cows you really are insanely protective of the game as some gospel that the plebs shouldn't criticize because they are racists who can't understand the depth of the meta narrative. And that's pretty fucking ironic if you ask me.
 
Fucking called it. Is this tome really the best shit you can reach after effort posting for several hours? What is even the point of answering every paragraph I wrote (with a good chunk of it intentionally missing my point)? Do you want to have the final word by showing you have the largest amount of time to burn?
If it takes you more than ten minutes to write up your responses, you should probably take a typing class.
You seem to really, really dislike it when people point out that your criticisms miss the fucking point because you're thick as a brick, so yes I'm going to point that out even when you cry about it being so dang unfair that you don't pay attention. Mind you, the world-ending thing is literally described in the game as a culmination of those past memories and events and histories, but that'd need you to not skip the church quest and talk to the druggie driver.

Especially when you continue to try to completely breeze past the fact that I've cited plenty of shit straight out the game that points out a) you miss many incredibly obvious things and b) you're fragile and can't take someone, even a game someone, making fun of you.
Anyways for your final paragraph, the game is far lighter on communism than other ideologies by romanticising it and criticizing the people who implement it (rather than it being a broken ideology that's self contradictory), at least for vast vast majority of of the political sperging in the game. I don't have a proof because you can't distill those dozens of hours and writing tone into a singlular "proof", doubly so when you argue for the absence of something, and if you can't wrap your mind over it you really are an autist.
And to support this, you've thusfar provided... what, your word? You're making vague allusions against specific instances where it goes hard on the paint in communism, then hoping I won't notice when you try to get out of providing a single instance to support your point. Let's go again:
-The communist character is literally the 'final boss' and his adherence to the ideology causes the town to nearly collapse in on itself in a bloodbath.
-The game's lore directly blames the communist revolutionaries for environmental devastation and calls their interim government woefully incompetent.
-The thought projects making fun both of communists and communism.
-The union boss, who is essentially the second-dog of the communist persuasion, is incredibly corrupt and openly criminal and covering up a murder investigation so he can get a better contract.

You don't have proof because there isn't proof. You couldn't take that it dared to make fun of you with everyone else and you fixated on a victim complex with the game right from the lorry driver having racist in his name.
I'm asking for a single instance of the game sucking off communism - I'm not even asking you to show that it somehow praises communism more than the other ones. I'd prefer you support your original point, sure, but I'll take literally one instance where the game takes you aside and goes "hey, communism's a great ideology in principle, right?"
For a game all about destroying sacred cows you really are insanely protective of the game as some gospel that the plebs shouldn't criticize because they are racists who can't understand the depth of the meta narrative. And that's pretty fucking ironic if you ask me.
I like this game and its narrative quite a lot - but it's wholly fine to critique. Problem is, your criticism is from the root completely made up because your precious feelings got hurt by a video game. You realize you can't support it but you also can't stand the idea of someone calling you out for making shit up, so you'll keep coming back for more.

actually, communism is given a much harder time than the other ideologies, but i don't have proof because i can't distill the dozens and dozens of hours and writing tone into a singular proof or cite a single instance that supports this
 
If it takes you more than ten minutes to write up your responses, you should probably take a typing class.
You seem to really, really dislike it when people point out that your criticisms miss the fucking point because you're thick as a brick, so yes I'm going to point that out even when you cry about it being so dang unfair that you don't pay attention. Mind you, the world-ending thing is literally described in the game as a culmination of those past memories and events and histories, but that'd need you to not skip the church quest and talk to the druggie driver.

Especially when you continue to try to completely breeze past the fact that I've cited plenty of shit straight out the game that points out a) you miss many incredibly obvious things and b) you're fragile and can't take someone, even a game someone, making fun of you.

And to support this, you've thusfar provided... what, your word? You're making vague allusions against specific instances where it goes hard on the paint in communism, then hoping I won't notice when you try to get out of providing a single instance to support your point. Let's go again:
-The communist character is literally the 'final boss' and his adherence to the ideology causes the town to nearly collapse in on itself in a bloodbath.
-The game's lore directly blames the communist revolutionaries for environmental devastation and calls their interim government woefully incompetent.
-The thought projects making fun both of communists and communism.
-The union boss, who is essentially the second-dog of the communist persuasion, is incredibly corrupt and openly criminal and covering up a murder investigation so he can get a better contract.

You don't have proof because there isn't proof. You couldn't take that it dared to make fun of you with everyone else and you fixated on a victim complex with the game right from the lorry driver having racist in his name.
I'm asking for a single instance of the game sucking off communism - I'm not even asking you to show that it somehow praises communism more than the other ones. I'd prefer you support your original point, sure, but I'll take literally one instance where the game takes you aside and goes "hey, communism's a great ideology in principle, right?"
I wouldn't go "oh it wasn't effort posting, it took me 10 minutes" if I were you, since that means your 1000+ word reply was just vomited out without any actual thought, rendering it a complete waste of time. Though to be fair, you strike me as a person who mistakes verbosity to intelligence. And you can keep reiterating the same points ad infinity hoping I'll stop replying to feel your tiny dick is large.
I like this game and its narrative quite a lot - but it's wholly fine to critique. Problem is, your criticism is from the root completely made up because your precious feelings got hurt by a video game. You realize you can't support it but you also can't stand the idea of someone calling you out for making shit up, so you'll keep coming back for more.
Fucking X to doubt on it. You basically chase away any person who doesn't suck the game's dick. And the result is an otherwise lively thread about a group of commie writers being fucking dead except for new announcements since no one wants to tackle your walls of text. You really are a fan who makes people want to play the game.
actually, communism is given a much harder time than the other ideologies, but i don't have proof because i can't distill the dozens and dozens of hours and writing tone into a singular proof or cite a single instance that supports this
You know what, I'll agree with you and even bring a proof. The game shows communism is such a clusterfuck that nobody wants anything to do with it except for a raging insane incel. It's like literature is not some formula to solve but has multiple interpretations depending on how you view the writing and setting!
 
Just got "The Final Cut" since it's on sale. Holy shit this is fun, even with a lot of reading (or rather listening). Haven't even dealt with the first case with the hanged man and it's ridiculous. Turning on the light and going "I can take it" knocks one pip of my health off. Trying to swing on the little shit and missing after they throw paedo allegations ends with me falling down and taking another pip of health off. They then taunt me causing one pip of mental damage. Between this, puking twice at the corpse, trying to arrest the cafeteria manager and failing just to duck paying the bill, and all other sorts of nonsense, this shit is great, and I'm not even doing well.
 
I wouldn't go "oh it wasn't effort posting, it took me 10 minutes" if I were you, since that means your 1000+ word reply was just vomited out without any actual thought, rendering it a complete waste of time. Though to be fair, you strike me as a person who mistakes verbosity to intelligence. And you can keep reiterating the same points ad infinity hoping I'll stop replying to feel your tiny dick is large.
Post one example from the game like I've been asking from the very beginning that supports your argument because whining about how other people can type faster and stick to a cohesive argument isn't quite making the case. You can get mad at me all you like, though, that's cool.
Fucking X to doubt on it. You basically chase away any person who doesn't suck the game's dick. And the result is an otherwise lively thread about a group of commie writers being fucking dead except for new announcements since no one wants to tackle your walls of text. You really are a fan who makes people want to play the game.
Post one example from the game like I've been asking from the very beginning that supports your argument because whining about how mean I am for calling you out for making shit up isn't quite making the case. If I convince less people like you to play this and invent critiques from thin air up about it, job well done.
You know what, I'll agree with you and even bring a proof. The game shows communism is such a clusterfuck that nobody wants anything to do with it except for a raging insane incel. It's like literature is not some formula to solve but has multiple interpretations depending on how you view the writing and setting!
Post one example from the game like I've been asking from the very beginning that supports your argument because wait a minute you just agreed with me that it doesn't suck communism off based on the metanarrative of who the only commie in the game is. Did you, uh, intend that?
we've reached peak autism in the thread to the point we dont even know what we were arguing about anymore
In my defense, your honor, I've made a point in each of my autistic screeds to emphasize "show something to say this game is way too mean on fascists and sucks off communism."
but please continue your sissy slap fight.
I live for sissy slap fights where people get mad on the internet. I haven't had my fix since A&H collectively bought some grills.
this shit is great, and I'm not even doing well.
Honestly, I think the game is way way better when you fail and roll with it. A lot of side-options aren't really worth taking if you're min-maxing.
For example, you could savescum your way to getting money from the guy in the crate to pay your first night's rent without an issue or do it with asking Joyce for help to avoid having to sell Kim's rims -- but it's way more interesting to fail at those and have to resort to that.
 
Honestly, I think the game is way way better when you fail and roll with it. A lot of side-options aren't really worth taking if you're min-maxing.
For example, you could savescum your way to getting money from the guy in the crate to pay your first night's rent without an issue or do it with asking Joyce for help to avoid having to sell Kim's rims -- but it's way more interesting to fail at those and have to resort to that.
I'm not going to do any min maxing. Just roll with it. If it fucks up and I die, so be it, roll it again with another build.
 
I'm somewhat weary of playing so soon after realease, since during the vanilla release there was quite a bit of broken content, and I'd rather avoid a repeat.
 
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Well, I just finished my first playthrough of this game (IMO). After being the most fuck useless detective, a sap so weak willed and unlucky with dice rolls that a 78% chance to not puke infront of the hanging corpse fails again, leading me to run around trying to level endurance up to get another shot at not puking. I finally go about investigating this corpse and thinking how to take it down. Like OP, decide to shoot it down. Meanwhile, kids are still calling me a faggot.

Chance of pulling of the shot is not good, 28%. Let's not shoot. Kids continue to call me a faggot and it gives me the option to point the gun at one of them. Let's do it. Kid still calls me a faggot and dares me to pull the trigger. The option is there, it's a 17% chance of passing. Fuck it, what's the worst that's going to happen? I fail and miss the shot? Change mind and decide not to do it? Click the option...

And for once in this game, I get fucking lucky and pass the 17% check. Shot is fired and gets buried into that little shit's heart. Game immediately cuts - I burnt out and killed a kid, story over, kick back to the main menu. That's a run as far as I'm concerned. Didn't do shit when it came to the murder, but removed one little waste of cum from this earth.

I can't fucking believe it, there is a game where you can just shoot a kid and that's it. Amazing. Going to roll it again with different stats.
 
Same as some of the others in this thread; decided to buy whilst on sale. Really enjoying it. I'm digging the art style and the play style. I've always loved point and clicky, RPG-y style games so this is right up my alley. I spent the whole first day exploring the entire town, talking to everyone and just generally getting a vibe for the place. I've been trying to play as a straight and narrow cop who has to get his hands dirty from time to time. Haven't touched drink or drugs because good boi game (got called a sorry cop, feelsbadman).
I like all of the political mentions etc in this game, it's actually kind of a relief to see a game brave enough to toss around some of the concepts / words this game does. Don't think I've ever been called a faggot in game before (online not included). Overall, really enjoying it so far. Super curious about what's going on in the story and who the hanging guy is.
My only grievance would be the loading time (though the music and art makes it pretty easy to chill to) and the glitches I've encountered. I had a glitch where I threw a shotput for two old guys and the game just froze on the dialogue screen. I couldn't do anything and had to reset. Had another where the game crashed when I unlocked a door and then I've had a few minor glitches with dialogue flaking out or characters talking over each other when I've skipped too fast. This is PS4 though so at this point I've come accept that everything is just jank on ps4.
Also, lmao at shooting the kid - I somehow befriended him and now he wants to share drugs with me. :|
 
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