- Joined
- Oct 30, 2024
I design and name my characters to be as hilarious as possible in cutscenes.
Male or female doesn't matter - I do it for the lulz
Male or female doesn't matter - I do it for the lulz
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That's a bad simplification of player choice if that's really all it is.I'm pretty sure a part of it is just a simplification of the fact that playing a woman in those kinds of games means that the player, as the one controlling them, can do whatever they like with the character. Nothing deeper than that.
1. I watched that entire video and have no further questions.You are really asking for it
More seriously, pretty much the entire runtime of the game you will have the main character occupy a good chunk of the screen, usually with game systems designed around equipping costume/armor sets. So having a female on screen is preferable, same as having a female voice on apps. The only reason I'd play a male is if it has romance since it's either romancing lesbians or males, both disgusting in their own right.
I never had the "PC is literally me" feeling in a game where it would make sense to play as a man unless you have AGP.
And then you have Kerry fucking Eurodyne who you can't mack on as a female V despite him being bisexual? Come the fuck on, in anno domini where EVERY FUCKING "DIVERSE" GAME HAS PLAYER-SEXUAL NPCs! I'm just mad because the OG Illidan Stormrage voice actor is Kerry
And let's be real, point me to a game where the intended player experience is the female when you're given the option of either gender because I can't think of one. It's understandably the default when gaming is still by and largely a straight male oriented form of escapism/hobby.
But do they make sense, "dev canon" or otherwise? I haven't played either and I won't so correct me if I'm wrong, but isn't Cassandra a lesbian or do you get a superficial choice of male and female love interests? Because in my head it's not very diverse and LGBTQQWTFBBQ+ friendly to write a stronk wamen who has to ignore her sexuality in order to continue her bloodline, unless of course Ubisoft threw the whole "Desmond Miles is genetically connected to Altair and Ezio which is why he can become them in the Animus" logic out after the last Ezio game (which I never finished, forgive me)Both Assassin's Creed: Odyssey and Assassin's Creed: Valhalla have the female option as the canon choice.
Weird, I thought it was only me. Especially when the visuals don't fucking matter but there's a character creator anyway, like in Dark Souls. People always make the ugliest possible abominations, meanwhile I spend hours in the character creator.I like to make the female characters cute. At least have a decent face if I can customize. It can be funny to play as an uggo or genetic abomination sometimes. But I'd rather be attractive.
Weirdly enough I could see myself giving Celeste a pass but I'd actively try to find mods to remove the trans bullshit. What little I've experienced of Celeste felt relatable in that mental illness and self-esteem issues is something most of us have had a brush with, either personally or loved ones that have struggled with it. I can't tell if it's a blessing or not that I generally dislike platformers that are that tight, gameplay wise. Dodged a tranny bullet.Only if the character is trans (which hardly happens since I avoid that slop). I've been having a hard time trying to finish Celeste after I found out the developer retconned the main character to be trans. It's both stupid and ironic when they need to have a man be the "strong female". Other than that I'm pretty indifferent but usually lean towards what would make things more interesting.
I liked that Dragon's Dogma you could be the fattest, tallest of butch ogre-looking woman and you'd have better stamina for climbing on monsters or you could be a literal gnome who could fit into holes and crawlspaces. I don't think I ever dabbled with either extreme and just did my usual Casca-esque amazon, throwing my pawns like it was going out of style.Dragon's Dogma 1 had many very specific reasons to choose gender/height/weight stuff, because all of it factors into gameplay in some way.
Strong Female Protagonist games are such an instant turn-off because you just know it's a man with breasts because the writers are hacks or it's a Stunning and Brave Mary Sue who can do no wrong, who's a total GirlBossTM and all of the men are toxic but also incredibly weak, needing her to save the day every time they fuck something up.i'm fucking over female protagonist in games
But do they make sense, "dev canon" or otherwise? I haven't played either and I won't so correct me if I'm wrong, but isn't Cassandra a lesbian or do you get a superficial choice of male and female love interests? Because in my head it's not very diverse and LGBTQQWTFBBQ+ friendly to write a stronk wamen who has to ignore her sexuality in order to continue her bloodline, unless of course Ubisoft threw the whole "Desmond Miles is genetically connected to Altair and Ezio which is why he can become them in the Animus" logic out after the last Ezio game (which I never finished, forgive me)
Reminds me of the "adventures of Ugra" from Dragon Age: OriginsI design and name my characters to be as hilarious as possible in cutscenes.
Male or female doesn't matter - I do it for the lulz
Now I gotta know (unless it's a spoiler...not that the story matters much anyway, but still).Oh you sweet innocent child![]()
Playing Dragon Age: The Veilguard, I see!I always pick a male character unless I can choose to be a hermaphroditic furry latex inflatacon.
For my recent 50th playthrough (ish, I've lost count tbh) I decided to forego my usual thing of playing as a huge Mystick Knight based on my IRL height/weight, and instead play as "Lil Timmy" the tiny daggerist.I liked that Dragon's Dogma you could be the fattest, tallest of butch ogre-looking woman and you'd have better stamina for climbing on monsters or you could be a literal gnome who could fit into holes and crawlspaces. I don't think I ever dabbled with either extreme and just did my usual Casca-esque amazon, throwing my pawns like it was going out of style.