- Joined
- Mar 11, 2017
I design and name my characters to be as hilarious as possible in cutscenes.
Male or female doesn't matter - I do it for the lulz
Some day I want to create a hideous troon and just be mean to everyone in the game for lulz.
Strong Female Protagonist games are such an instant turn-off because you just know it's a man with breasts because the writers are hacks or it's a Stunning and Brave Mary Sue who can do no wrong, who's a total GirlBossTM and all of the men are toxic but also incredibly weak, needing her to save the day every time they fuck something up.
It's the writing. It seems few writers have a good grip on how to make a strong female character without girlbossing it up the arse. It's like they only understand "tough chick" as a surface element. They have no idea how to properly develop such a character to make her believable and enjoyable to play.
I was thinking back to the Phantasy Star games. Alis Landale sees her brother killed and takes up his quest and get justice for him. Alys Brangwin was pretty cool too. Tough and didn't take anything from anyone. But it was well written. That's the kind of tough female character I want to see.