Its a shame TDA isn't going to do well, its one of the only remaining AAA game series led by what can be considered an actual artist 'auteur', the only other one I can think of is Kojima. Hugo, based on a whim and some personal principles, decided to make each nuDoom different gameplay wise. He autistically redesigned the entirety of Eternal's combat a year before release just because he thought the game they made was too easy. All three games have completely different visual styles and atmosphere. Dude made the designs for Pacific Rim, thought mechs were cool, and shoved 3 godawful mech levels into his little pet project.
If Hugo is forced to have a proffessional tard wrangler on him, or booted from future projects; ID games will legitametly be the same sort of incomprehensible nigger babble slop that Rage was, god forbid it might even stoop into Wolfenstein YB territory. Future games will legit be guided by a compolation of notes from group of official Bethesda desk jockeys in order to "recapture" 2016, truly it will be a retvrn to fvrm. Which I guess people will laud them for. 2016 had 3 things going for it: fart music, Sam(uel) Hyde(n), and not being a CoD clone; it isn't a particularily interesting game, especially not after 10 years of boomer shooter "resurgence". However now its likely that for the next 10 years Id games just poorly copy+paste whatever appeal 2016 had to every future game, but at least you'll get a shitty quake reboot out of it.
tldr I don't want them to axe Hugo 'Fartin' Martin, he's literally the only nanogram of soul left in the entire Microsoft games division, thank you for reading my blogpost.