In April 2013,
Kotaku published an
exposé describing
Doom 4 as trapped in "
development hell". Citing connections to id, the article claims that
Doom 4 has suffered under mismanagement, and that development was completely restarted in 2011. Inside sources described the pre-2011 version, which was to portray the uprising of hell on Earth, as heavily scripted and cinematic, comparing it to the
Call of Duty franchise. The pre-2011 version was criticized as mediocre, but the sources also described the new version as "lame" and a "mess."
[15] Id's Tim Willits said during Quakecon 2013: "Every game has a soul. Every game has a spirit. When you played
Rage, you got the spirit. And [
Doom 4] did not have the spirit, it did not have the soul, it didn’t have a personality."
[16]