Duke Nukem Forever 2001 Build Discussion

I think that is one reason why the series has been dormant, you simply can't make a game like that anymore if you are a major developer or publisher and even Woke devs know there's no point in making a watered down Duke Nukem game.
I know it's not quite what you're referring to, but Ion Fury released a few years ago and captured the gameplay and feeling of late 90s shooters like Duke Nukem really well IMO. Dusk was also very fun and quite faithful in that respect, although graphically it somehow looked much worse than the games it was trying to emulate, I don't like it when devs think "90s aesthetic = everything looks like molten shit".

As for the "woke" aspect, let's be honest, Duke Nukem's humour really hasn't aged well. Not that it's bad because it's sexist or homophobic or whatever, it's just very cheesy and easy to take the piss out of. The whole "tough guy who spouts one liners and is manly to the point of self-parody" bit has been done to death at this point.
 
I know it's not quite what you're referring to, but Ion Fury released a few years ago and captured the gameplay and feeling of late 90s shooters like Duke Nukem really well IMO. Dusk was also very fun and quite faithful in that respect, although graphically it somehow looked much worse than the games it was trying to emulate, I don't like it when devs think "90s aesthetic = everything looks like molten shit".

As for the "woke" aspect, let's be honest, Duke Nukem's humour really hasn't aged well. Not that it's bad because it's sexist or homophobic or whatever, it's just very cheesy and easy to take the piss out of. The whole "tough guy who spouts one liners and is manly to the point of self-parody" bit has been done to death at this point.

Duke Nukem's humor is like Weird Al's, you can always update it to whatever's going on in pop culture today. Duke could just as easily spoof on woke entertainment and the MCU as he did the action movies of the late 80s and early 90s.
 
graphically it somehow looked much worse than the games it was trying to emulate, I don't like it when devs think "90s aesthetic = everything looks like molten shit".
I don't mind that. We are dealling with tiny dev teams, often consisting of a single guy doing art, code, and level design. It's not like Doom or Quake where they have publisher backing and people to do art professionally for a screen that will be rendered at 800x600 at most.

I do understand your complaint with indie horror games where "PS1" means "that one Unity PS1 plug-in and a VHS filter".

I know it's not quite what you're referring to, but Ion Fury released a few years ago and captured the gameplay and feeling of late 90s shooters like Duke Nukem really well IMO.
Duke Nukem's humor is like Weird Al's, you can always update it to whatever's going on in pop culture today. Duke could just as easily spoof on woke entertainment and the MCU as he did the action movies of the late 80s and early 90s.
I disagree. Yes, Duke's humour was mostly quoting movies and references to pop culture. Yes, humour that is just "reference!" has been done to death. Yes, you could just update the quotes and references.

The problem is what films are quotable these days? What films had iconic scenes in the last five years. I'll be generous and say that last ten. The Joker, maybe Dune?

Then there's the problem of franchise destruction. The scene in Duke 3D where he finds the Doom marine dead and makes a joke about it, that wouldn't really play these days due to the petty attacks on media already. Would Duke finding the corpse of Joel from The Last of Us on a golf course really go over well, or would be seen as yet another mean spirited attack on The Last of Us fans? The obvious way around that would be to have it be Abby, but the devs would have to have some serious balls to go through with that because they're going to be cancelled and blacklisted for even attempting it.

So yes, having Duke save the world while mocking woke entertainment and SJW stereotypes would be the way to go, but I really doubt anyone with the budget to make it happen would allow it to happen. Ion Fury was almost cancelled for have "OGAY" on a bottle, and the publisher bent the knee even if the devs didn't.
 
hen there's the problem of franchise destruction. The scene in Duke 3D where he finds the Doom marine dead and makes a joke about it, that wouldn't really play these days due to the petty attacks on media already.
DNF had a play on that with "That's one dead space marine" and the guy from Halo.
The one good joke the game had.
 
I disagree. Yes, Duke's humour was mostly quoting movies and references to pop culture. Yes, humour that is just "reference!" has been done to death. Yes, you could just update the quotes and references.

The problem is what films are quotable these days? What films had iconic scenes in the last five years. I'll be generous and say that last ten. The Joker, maybe Dune?

Then there's the problem of franchise destruction. The scene in Duke 3D where he finds the Doom marine dead and makes a joke about it, that wouldn't really play these days due to the petty attacks on media already. Would Duke finding the corpse of Joel from The Last of Us on a golf course really go over well, or would be seen as yet another mean spirited attack on The Last of Us fans? The obvious way around that would be to have it be Abby, but the devs would have to have some serious balls to go through with that because they're going to be cancelled and blacklisted for even attempting it.

So yes, having Duke save the world while mocking woke entertainment and SJW stereotypes would be the way to go, but I really doubt anyone with the budget to make it happen would allow it to happen. Ion Fury was almost cancelled for have "OGAY" on a bottle, and the publisher bent the knee even if the devs didn't.

You do jokes like Duke coming across Iron Man's dismembered corpse, then snapping his fingers. There's always pop culture, and you can always make fun of it.

Yeah, I know, the industry is controlled by insufferable danger hairs even if gamers as a whole find this obnoxious, which is why Doom's joke about using a politically correct term for demons "caused an outrage" (meaning eleven people on Twitter threw a tantrum and then every games journalist wrote about it). But in that case, the problem isn't that it wouldn't sell, or people wouldn't find it funny, the problem is that the tyrants who control American industry would destroy the creators' lives to punish them for blasphemy, which isn't really what we were talking about.
 
I really dislike his "woe is me" posture. He could have taken it completely different and addressed a whole lot of issues that went wrong with this release, including his part of the blame on getting it stuck in development hell, but instead he chooses to bitch and moan.

For fuck's sake.
well he prefered to play wow instead of working when the 2001 build was scrapped so doesnt surprise me that is a manchild like randy
 
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it wasn't supposed to be an instruction manual!
 
well he prefered to play wow instead of working when the 2001 build was scrapped so doesnt surprise me that is a manchild like randy
He was playing Everquest before and during the gap between the scrapping of the Unreal Engine build and WoW's release in late 2004. In other words he was distracted a lot since 1999. Supposedly from what that one developer said in that video i posted the other day, upon joining the studio in 2007, that habit of playing WoW had ended by that point as the studio was verging into its twilight years.
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He was playing Everquest before and during the gap between the scrapping of the Unreal Engine build and WoW's release in late 2004. In other words he was distracted a lot since 1999. Supposedly from what that one developer said in that video i posted the other day, upon joining the studio in 2007, that habit of playing WoW had ended by that point as the studio was verging into its twilight years.
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i remember an old interview where was too busy playing burning crusade
 
No, it wasn't. When Duke Nukem 3D released in early 1996, it was very briefly just about the best-looking first-person shooter around. Quake released a few months later. And despite Quake obviously being more technologically advanced, DN3D still had a more exciting, dynamic, interactive environment.
It shouldn't be forgotten, because I forgot and would like to remind myself, that 3dRealms WAS a real threat to both id and Epic. In a way even Valve before Steam before it existed, 3DR talked about creating digital delivery service for DNF and other games the same way Valve eventually did with Steam.

Tech-wise both id and Epic took at stab at implementing and shipping engines with portals because Prey made them really nervous and both competitors were interested in being able to be on-par in the engine licensing business.
 
It shouldn't be forgotten, because I forgot and would like to remind myself, that 3dRealms WAS a real threat to both id and Epic. In a way even Valve before Steam before it existed, 3DR talked about creating digital delivery service for DNF and other games the same way Valve eventually did with Steam.

Tech-wise both id and Epic took at stab at implementing and shipping engines with portals because Prey made them really nervous and both competitors were interested in being able to be on-par in the engine licensing business.
3DR/Apogee was a serious game publisher for a long time, but then GB decided he'd rather play EQ and jerk off in his office than run a company.
 
3DR/Apogee was a serious game publisher for a long time, but then GB decided he'd rather play EQ and jerk off in his office than run a company.
He should have stuck to eating fried shrimp and having his underlings make a Counter-Strike browser to build up users like GabeN. Then built off of that, the traditional Microsoft way.

If 3DR could have put out their game around the summer/autumn of Max Payne 1(it was labeled as a 3DR game) then they might have been a powerhouse now. But they're not. They didn't do anything.
 
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Good video, but it's sort of a huge oversight that in 2001, Carmack showed off the first Doom 3 tech demo, which led once again to GB demanding everyone once again redo a ton of work.
 
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Good video, but it's sort of a huge oversight that in 2001, Carmack showed off the first Doom 3 tech demo, which led once again to GB demanding everyone once again redo a ton of work.
They even built all of their new tech around UE2 iirc and that includes a huge amount of work to get to what was released, way beyond the renderer. The retail DNF release looks like over satured UE3 but it isn't, from what I know.
 
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