we should probably stop doing this yearly game conferences because it's clearly not how the industry works anymore. Dev time has bloated to 4-5 years instead of 2-3 and the result is we either see the same game for several years or we don't see jack, and the only way to avoid it is to dilute your conference with a bunch of garbage that your target audience couldn't give a shit about. You say 'this game is from the creators of INSIDE' and my ears'll perk up, but how many people who watch the xbox bethesda conference even know what that is? All they see is another hurdle between them and the moneyshot of starfield which looks like shit btw.