- Joined
- Dec 20, 2021
I think more is coming after.Feels incredibly late and small for how long this took. Just coliseum?
It's not a Priced DLC, it's a free update, and it reminds me of the butcher's circus from Darkest dungeon.
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I think more is coming after.Feels incredibly late and small for how long this took. Just coliseum?
Without the assumption that more is coming, this comes off more as "we took 9 months to add PvP arenas". Free or not, this is incredibly lacking for a 9 month gap.I think more is coming after.
It's not a Priced DLC, it's a free update, and it reminds me of the butcher's circus from Darkest dungeon.
Still better than what we got with sekiro I have to guess.Without the assumption that more is coming, this comes off more as "we took 9 months to add PvP arenas". Free or not, this is incredibly lacking for a 9 month gap.
It is salty devs as well as journos who want to turn every game into one of two distinct designs. Either a linear moviegame with a 'real' story that makes you cry, or an open world piece of slop meant to push you towards a cash shop, sometimes a blend of the two ala Soy of War.With the response to Elden Ring's numerous nominations in the video game awards, and to the announcement of its free DLC, there seems to be a lot of people with interest in refusing to acknowledge its success, and attack it at every turn.
It's difficult not to see this as a result of all the salty game devs who spent most of last spring attacking Elden Ring for not adhering to established norms
Maybe as a super hard optional boss. Malenia is already incredibly well hidden and difficult to get to hence her difficulty. Dark Souls has always had a selection of some harder than average bosses in the DLC as well as some that are a bit tuned down, too many bosses in ER are obnoxious hard as fuck spammers but I'd bet dollars to dog nuts that the DLC will course correct a little bit on the boss design.Now, think with me here for a second. On Elden Ring DLC they will want to make something even more horrifying than Malenia and Mogh (without all the cheeses, of course). It's not going to be fun
GOWR is everything Journos love and Elden Ring is everything Journos hate, so it’s gonna get pretty badly screwed over.How badly is Elden Ring going to get screwed by the mediocre spectacle that is GoW Ragnarok?
I'm seeing an argument gain popularity where the success is attributed to ER's accessibility. The question of why this accessibility wasn't acknowledged when the game was Too Hard remains unanswered.With the response to Elden Ring's numerous nominations in the video game awards, and to the announcement of its free DLC, there seems to be a lot of people with interest in refusing to acknowledge its success, and attack it at every turn.
It's difficult not to see this as a result of all the salty game devs who spent most of last spring attacking Elden Ring for not adhering to established norms
Have you considered gettin gud?I'm not hyped for the DLC, honestly.
I'm a newbie in the Souls series, I started playing these games just after ER came out. My last playthrough was Dark Souls II, a game that I absolutely loved, but when it came time to try the DLCs I was utterly disappointed. It's too focused on co-op, with each DLC having an optional boss that's basically impossible solo. And even the history-related areas aren't that fun because of the absurd difficulty. The first two DLCs actually I had a blast playing them, but the third one is pure cancer.
Fume Knight, for example, is an excellent boss, but it only works with a very narrow set of builds. The stamina management on this boss is legit impossible if you are on the more tank side of things. So even when the DLCs are good, the fact they wanted to make it super challenging turned things unbalanced for most builds turning it into a somewhat boring playthrough.
Now, think with me here for a second. On Elden Ring DLC they will want to make something even more horrifying than Malenia and Mogh (without all the cheeses, of course). It's not going to be fun.
I gave it a go for a while, and I find it fun in the "holy shit that's a lot pf chaos" sense. But doesn't have much more going for it outside of the novelty. Add bosses randomly going into the arena and I might care more.I might go in and try the coliseum every once in a while, but it’s not something I’m really gonna get too much into. I’d rather go back to invading in Dark Souls 3.
You loved Dark Souls II but hated the DLCs? What bizarro world are you from, and how did you get to our universe?I'm not hyped for the DLC, honestly.
I'm a newbie in the Souls series, I started playing these games just after ER came out. My last playthrough was Dark Souls II, a game that I absolutely loved, but when it came time to try the DLCs I was utterly disappointed. It's too focused on co-op, with each DLC having an optional boss that's basically impossible solo. And even the history-related areas aren't that fun because of the absurd difficulty. The first two DLCs actually I had a blast playing them, but the third one is pure cancer.
Fume Knight, for example, is an excellent boss, but it only works with a very narrow set of builds. The stamina management on this boss is legit impossible if you are on the more tank side of things. So even when the DLCs are good, the fact they wanted to make it super challenging turned things unbalanced for most builds turning it into a somewhat boring playthrough.
Now, think with me here for a second. On Elden Ring DLC they will want to make something even more horrifying than Malenia and Mogh (without all the cheeses, of course). It's not going to be fun.
Fume Knight isn’t even that hard. Like every other Dark Souls 2 boss, you just gotta learn it’s move set. Beat it in just about an hour solo the first time. I don’t know, maybe this is just experience from being a souls veteran speaking, but these games really aren’t that hard.I'm not hyped for the DLC, honestly.
I'm a newbie in the Souls series, I started playing these games just after ER came out. My last playthrough was Dark Souls II, a game that I absolutely loved, but when it came time to try the DLCs I was utterly disappointed. It's too focused on co-op, with each DLC having an optional boss that's basically impossible solo. And even the history-related areas aren't that fun because of the absurd difficulty. The first two DLCs actually I had a blast playing them, but the third one is pure cancer.
Fume Knight, for example, is an excellent boss, but it only works with a very narrow set of builds. The stamina management on this boss is legit impossible if you are on the more tank side of things. So even when the DLCs are good, the fact they wanted to make it super challenging turned things unbalanced for most builds turning it into a somewhat boring playthrough.
Now, think with me here for a second. On Elden Ring DLC they will want to make something even more horrifying than Malenia and Mogh (without all the cheeses, of course). It's not going to be fun.