Elden Ring

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Yea but if in your rpg people go through it without knowing or caring about the story then it is a abject failure narratively speaking.
Yeah, but like the other's said, I don't really get into a Dark Souls esq game for a thrilling narrative experience, it's not that I'm averse to it, but it's not what I expect. Most of all I want a 3d metroidvania adventure game with fun boss fights and my complaints about Elden Ring as well as Darksouls and Bloodborne have to do with them failing in that department in one aspect or another.

Elden ring's story sucks even without the grrm.gpt yaoi fetish plot.
Also the Radahn and Miquella thing, is a Miyazaki Berserk thing, just because GRRM wrote the history of the world doesn't make him responsible for every poor writing decision or plot point you have a problem with. Gay twink incest isn't a thing he writes about, while he has written gay male characters before, they're never the focus since he write exclusively straight romances and manipulation plots, compared to Miyazaki who loves effeminate men with mental powers more than he loves evil women who wield giant butcher knives, but less then he loves barefoot maidens.
Although the Godskins, Radagon = Marika, and Perfumers are 100% a GRRM thing.
 
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I'm not sure if the story of any Souls games is the key reason people enjoy them
This is just patently false though.

Piecing the lore together is as big an aspect as overcoming the difficulty. You’ll find hundreds and hundreds of hours of people deep diving the lore on YT to millions of views. Some YouTubers made their entire profitable careers off it.

That’s not even getting into the forum/Reddit/X/TikTok side of lore diving. The unique way the story is told is a hook to autists and non-autists alike.
 
I'm not sure if the story of any Souls games is the key reason people enjoy them. They're dark fantasy stories in well built worlds that do have strong Lore behind them but it's not necessary to enjoy the core gameplay mechanics.
I found the lore and story was nice as a backdrop, not so much as a driver. Maybe I'm the minority in this regard but I almost always found the dungeon crawling the most enjoyable part of the game. I had far more fun exploring Leyndell and Raya Lucaria Academy than I did fighting their respective bosses.
 
This is just patently false though.

Piecing the lore together is as big an aspect as overcoming the difficulty. You’ll find hundreds and hundreds of hours of people deep diving the lore on YT to millions of views. Some YouTubers made their entire profitable careers off it.

That’s not even getting into the forum/Reddit/X/TikTok side of lore diving. The unique way the story is told is a hook to autists and non-autists alike.
Eh while I love the lore aspect of the games I don't think the average player/buyer of these games is doing it for the deep dive Lore part. They do it for the RPG character building mechanics (Wizard/Cleric/Berserker/Rogue etc.) on top of meaningful combat. Miss the sword swing? Regular Skeleton punishes you into defense.
I found the lore and story was nice as a backdrop, not so much as a driver. Maybe I'm the minority in this regard but I almost always found the dungeon crawling the most enjoyable part of the game. I had far more fun exploring Leyndell and Raya Lucaria Academy than I did fighting their respective bosses.
Yep! I agree and hope future FromSoft Souls games know their bread and butter is the dungeon exploration. I did enjoy alot of the ideas behind the Open World they included especially the future runs being unlimited because of it. Other souls games have obvious gates to gear/builds that Elden Ring circumvents in many ways...example Greyoll being a source for an early Dragon build.
 
This will be my last time responding to you since you're clearly just trying to shit up every thread you're in.

Kill yourself.
Reminds me of the guy with the "Bloomer(?)" pfp from the Fallout thread, I miss him. I think he's banned.
Imagine flipping the lore so hard that Godrick and Mohg aren't as villainous as they look.
Not only that but going "lol Miquella is actually an evil mind controller (or some shit) because no one in this family is allowed to be good." Waiting for the next DLC (if there is going to be any) where Godwyn is actually evil too and raped Ranni until she assassinated him, and it wasn't actually the Black Knife Assassins with their Rune of Death fragment that caused him to turn into that corrupted clam tree but instead his innate evilness or some shit.
I would 1000% have preferred a dlc focused on the Formless Mother and an age of blood ending than what we got. Mogh died for this mid dlc, sad!
He easily my one of my favorite themes in that game. Top 5.
You say that like the Crown Trilogy wasn't peak.
Damn straight, though some of the bosses were a mixed bag. Sir Alonne, Fume Knight, and especially Burnt Ivory King were easily the best. Also had my favorite armor sets, not to mention the little details that sell it for me. Such as wearing Velstadt's armor immediately makes the Fume Knight go into phase 2.
Eh while I love the lore aspect of the games I don't think the average player/buyer of these games is doing it for the deep dive Lore part.
Love reading lore as well, I agree with the last part, anyone who thinks most casual normies or even competitive Souls players give a fuck about lore is simply incorrect...probably. That goes for every game, most people don't really like to read, let alone read lore. Normies can barely even handle reading an item's description and effects, imagine them trying to piece together the lore. They'd rather watch a Vaati video in 15 minute daily intervals. I would love to see the ratio of people who completely dismissed the Serpent-Hunter during the Rykard fight, because it's probably high, not really shockingly so because man...normie souls enjoyers are pure cancer to behold. Reading plebbit posts, interacting in-game, YouTube comments, just...never again. I much prefer here, several people at once have to be atagonistic and/or incomprehensibly retarded for shit to really be insufferable.
 
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It would be strange if Miquella and Trina are different beings since then why are they considered one?
They're aspects of the inner psyche personified and given shape it would seem, they're different beings in the sense that they can be manifested. It's like a person having a split personality except you can literally split that personality into its own body.
Elden Ring is just a parody of what Souls is supposed to be at this point.
When I saw them retreading Radahn AND the twin princes with the final boss I couldn't escape the feeling that the creative well had completely run dry by the time they wrapped the DLC. From really has to do something different for the next game.
 
When I saw them retreading Radahn AND the twin princes with the final boss I couldn't escape the feeling that the creative well had completely run dry by the time they wrapped the DLC. From really has to do something different for the next game.
Nearly every boss design that isn't a generic dragon is schizophrenic as fuck. Like they just made them into animal man-things for the sake of it. And the lore is just what if souls but shittier, gay, and incestuous.
 
I'm at Radahn and I'm just tired of the game, mostly enjoyed the exploration parts in dungeon but that seemed so sparse in comparison to the bosses. It really seems like they lost the aspect of balance between satisfying level design and bosses. Almost every boss goes into a second phase at half health and the go to change is just to add AOE in what was a previous safe area to position into and another move to nuke your health. The former is mostly fine as it keeps the fight engaging and changes things up so its not just a slug fest, but after the second time I always expected it and it usually just seemed to drag out the fights since you seem to have less opportunities to get hits in. It just came across as annoying rather than interesting. I'm still interested in the future of FS but after this and some of their design decisions for Armored Core I don't know if I would say I'm excited for what they do next. At this point whatever the Lies of P team do with their Wizard of Oz game seems more interesting than what FS will release personally.
 
Not only that but going "lol Miquella is actually an evil mind controller (or some shit) because no one in this family is allowed to be good." Waiting for the next DLC (if there is going to be any) where Godwyn is actually evil too and raped Ranni until she assassinated him, and it wasn't actually the Black Knife Assassins with their Rune of Death fragment that caused him to turn into that corrupted clam tree but instead his innate evilness or some shit.
I think they're trying to go for Marika being so horrible that she cursed all her children with her own evilness. Except for Godwyn, and even then Marika gets shit on because he was ganked for reasons unrelated to her (Ranni being chosen to be an empyrean, and now this is lorefag speculation but Godwyn could have possibly been a candidate to be her lord had she ascended) Also the DLC tries to get across she fucked up so bad that her fag kid wants to replace her so he can use god powers to force everyone to hold hands and sing kumbaya.
 
I think they're trying to go for Marika being so horrible that she cursed all her children with her own evilness. Except for Godwyn, and even then Marika gets shit on because he was ganked for reasons unrelated to her (Ranni being chosen to be an empyrean, and now this is lorefag speculation but Godwyn could have possibly been a candidate to be her lord had she ascended) Also the DLC tries to get across she fucked up so bad that her fag kid wants to replace her so he can use god powers to force everyone to hold hands and sing kumbaya.
I agree that she did get her kids fucked over and cursed, but Miquella was already pretty suspicious in the base game with his Knight's armor boosting faith, the bewitching branches, whatever he was doing with the albinuric pods in the Haligtree, and whatever he was doing with the eclipse. And while she did fuck up, I think Miquella's actions are more meant to mirror her, he's making the same mistake and consolidations she did in an effort to help people, but he just ends up making the same mistakes that fucked her over, but he thinks it'll be different this time.


When I saw them retreading Radahn AND the twin princes with the final boss I couldn't escape the feeling that the creative well had completely run dry by the time they wrapped the DLC. From really has to do something different for the next game.
Fromsoft does tend to reuse a lot.
Erdtree Avatar's are Asylum Demons, Omen Hunters are the Caprademon, Crucible Knights and Night Riders are both Black Knights, Rellana is pontif Sullyvan, Radahn and Miquella is Radahn as well as the twin princess, the Dark Moon was in Dark Souls as well, Dragons are universally a symbol of a bygone age, snake men, Manflys are locust preachers, Gargoyles are imps, lots of Berserk references.
There was a lot more Magic the Gathering in Elden Ring than the previous games due to it being a higher fantasy work, I'm happily surprised that there wasn't a MTG collaboration since Wizards seems to be into doing that now-a-days.
 
I agree that she did get her kids fucked over and cursed, but Miquella was already pretty suspicious in the base game with his Knight's armor boosting faith, the bewitching branches, whatever he was doing with the albinuric pods in the Haligtree, and whatever he was doing with the eclipse. And while she did fuck up, I think Miquella's actions are more meant to mirror her, he's making the same mistake and consolidations she did in an effort to help people, but he just ends up making the same mistakes that fucked her over, but he thinks it'll be different this time.
I actually agree completely, he alwaus struck me as Marika Junior. Especially with the Minor Erdtree incantation mentioning Marika's kindness, that's a direct parallel showing their paths are the same.
 
I'm not clear why that would be suspicious.
Because it alters the mental state of the wearer, Glintstone crowns do something similar, but with health loss and an Int buff due to literally being computers or non-organic brains.
 
I'm not clear why that would be suspicious.
The bewitching branch descriptions states the following:
Tree branch blessed with an incantation of unalloyed gold.
Craftable item.


Pierce a foe, using FP to turn them into a temporary ally.

The Empyrean Miquella is loved by many people. Indeed, he has learned very well how to compel such affection.
There's implication that the unalloyed gold, something heavily utilized by Miquella, compels individuals. The Haligtree knight helm and the Haligtree Helm both boost faith while having a crown of unalloyed gold on top of them. Meanwhile the other variants (like the Leyndell variants) do not boost faith and do not have this crown of unalloyed gold. This implies the unalloyed gold is compelling the individual to have higher faith.
 
From really has to do something different for the next game.
They gotta make something completely new and write a conceptually new story through a CRPG game, or make that Aura Battler Dunbine + Vision Of Escaflowne inspired game Miyazaki always wanted to make since the 2000s now that they have the budget and manpower to do it. Game would be a mix of sci-fi mech and medieval fantasy.
 
Dunno if it was because of my summons, my build, the fact I use a shield or a combination of all three, but Messmer only took me 3-4 tries. Very cool boss though. On the flip side, I tried fighting the Scadutree Avatar before him and the damn thing stomped my ass. Whose bright idea was it to give an overgrown sunflower three phases?

NPC-wise, I’ve taken a liking to the Hornsent, something about the guy just appeals to me. His dialogue during and after the Messmer fight was a nice addition.
 
Dunno if it was because of my summons, my build, the fact I use a shield or a combination of all three, but Messmer only took me 3-4 tries. Very cool boss though. On the flip side, I tried fighting the Scadutree Avatar before him and the damn thing stomped my ass. Whose bright idea was it to give an overgrown sunflower three phases?

NPC-wise, I’ve taken a liking to the Hornsent, something about the guy just appeals to me. His dialogue during and after the Messmer fight was a nice addition.
I had the same experience. I think what helped me was Messmer hard focusing Jolan in my fight.
Meanwhile Mimic did fuck all during Scadutree avatar and just stood in the corner the entire time.
 
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