Elden Ring

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Again, you're taking Kaathe's bs at face value and nothing else the game shows you. A large piece of humanity(the dark soul fragment, not the race) is one sped away from becoming a catastrophe, destroying cities and killing everyone including other humans (ala Manus). And humanity is constantly growing within humans if not kept in check. The Age of Fire is likewise shown to be unequivocally good for everyone, including humans. The freaking sun only exists thanks to the First Flame. It going out leaves the world a blind shithole where average people (mostly humans) get fucked even harder by abyss monsters, serpents and darkwraiths. Dark and the Abyss especially is unequivocally shown to be bad.

The framing of "he's just afraid and wants to keep his throne!" is incredibly disingenuous, as it ignores everything the game tells and shows you. He's for all intents and purposes trying to save the world from the abyss and from collapsing into a literal dark age that would destroy societies and kill most people, and he does so by burning himself alive to keep the flames from going out. He literally abdicated to go to the kiln for the rest of his existence and burn in agony.
The Age of Dark is presented as something that's going to happen no matter how hard you try to stop it, whether or not you take Kaathe at his word that it'll be totally cool bro, trust me on this. I'm not saying Gwyn didn't have good intentions or that his fear of the Dark wasn't justified, but I don't think it's a stretch to say that he was scared of the Dark and didn't want to see everything he worked so hard to build up collapse around him. Whether you attribute this to selflessness or pragmatism doesn't really matter. Gwyn essentially tried to stop entropy and ended up causing more problems than he solved in trying to.

It's also worth noting that the destruction of Oolacile happened because (probably!)Kaathe told the people of Oolacile it'd be a good idea to go fucking around in Manus's tomb and they woke him up.

There's also the argument that if Gwyn hadn't sealed the Dark inside of humanity they would've been able to have control over it, and the threats of the Age of Dark wouldn't be as big of a problem if Gwyn hadn't intervened.
Of course you could also argue that the Darksign, for all the trouble it caused, is very thing that allowed humanity to be able to control the Dark in the end (which may or may not be what the Lord of Hollows ending in DS3 is about) which is an interesting idea I hadn't considered until this conversation.
Regardless of all my blabbering and only tangentially related, I think we can all agree that The Ringed City should've been the center of Dark Souls 3 and not an addendum after the fact.

Now I want to play Dark Souls again.

Oh yeah, this thread was about Elden Ring or something?
 
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The Age of Dark is presented as something that's going to happen no matter how hard you try to stop it, whether or not you take Kaathe at his word that it'll be totally cool bro, trust me on this. I'm not saying Gwyn didn't have good intentions or that his fear of the Dark wasn't justified, but I don't think it's a stretch to say that he was scared of the Dark and didn't want to see everything he worked so hard to build up collapse around him. Whether you attribute this to selflessness or pragmatism doesn't really matter. Gwyn essentially tried to stop entropy and ended up causing more problems than he solved in trying to.
We're all going to die eventually, doesn't mean we should stop fighting to preserve existing life.
 
We're all going to die eventually, doesn't mean we should stop fighting to preserve existing life.
Never said it wasn't, just that Gwyn made a number of poor decisions in attempting to extend the Age of Fire. Dark Souls is not a tragedy about a guy who did everything right and it only fell apart because of a giant penis with teeth.
 
Ruins Suicide Smash at the elevator. I set up a minigame there, Gurranq Bonk Darts, and then kill the bloody stabber with with a massive fuck-off Final Smash.

Poor bastard has no idear what's comin'.
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My shadow did 4 damage. Decent.
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That's more like it. I wish it were gorier. That squirt of blood doesn't do it justice. I need that ACME cartoon pulverization mod.
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I was thinking, Radagon has red hair and all his children, both from Marika and Rennala, all have red hair.
Yet, despite all that, Miquella has golden hair. And we know that lazy fat fuck GRRM was involved in the story and he did something similar with the Lannister and Baratheons, where Ned Stark found the truth and got killed for it.
So, is Miquella a cuck baby or something even more weird?

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And, you niggers should stay on topic, as in discussing Elden Ring.
 
So, is Miquella a cuck baby or something even more weird?
Miquella is very strange, hopefully the DLC elaborates on him more. He is one of the few demigods capable of adopting an alternate persona like Marika, he apparently compels people to do things for him with slavish devotion, he is the most fearsome/dangerous empyrean apparently? Him having golden hair but being a part of the Radagon lineage might mean something important, or it's just another Miyazaki ripping of Berserk moment.

I thought the setup was going to be that his Haligtree plan got fucked up by Mohg abducting him for that sweet bussy but the DLC summary implies this was intentional so he could enter the realm of shadow.

I think The Haligtree, Malenia, and Mohg were all some big sacrifice since he seems to have abandoned the Haligtree idea in favor of something else. Maybe he is working with Ranni? Maybe he has something more sinister in mind?

All I know is that I hope he has a boss fight where he tries to trick or manipulate you into helping him but you can just smack and instantly kill him.
 
I started a new playthrough and was immediately reminded of the biggest waste of potential; the Burial Tree Watchdog. Aesthetically the coolest fucking enemy in the game imo. On first encounter the way it's attacks matched with European heraldry I figured we'd see more of that style of boss but different heraldic animals gryphons, lions, unicorns, cranes etc and new attack styles based off of heraldic attitudes.

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So disappointed they didn't work that enemy into something far more cool that what they actually did with them.
 

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It's insignificant I know, but I kind of wish they didn't change the flavor text on the long tailed cat talisman. Radahn being an animal lover is kind of nice and humanizes him.

Going back a few pages:
Might be. I don't see a weapon.
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Then again, people knew about the bone fist moveset before whatever DS2 dlc it came with dropped. They might've done the same thing people did back then and just used the bare fist as a placeholder.
A thought occurred to me the other day. Considering there's suppose to be 8 new weapon types could this not be a fist weapon/Ash of War but possibly a greave type weapon? Another thought, what if wearing that particular armor set changes your moves? A couple of armors will buff certain incantations, so is an armor set that alters one's moves too far-fetched?

So, is Miquella a cuck baby or something even more weird?
Considering he's Melania's twin, I'm not sure how he'd be a cuck baby. Though, considering Marika and Miquella are blonde and Radagon is red haired, could St. Trina also be a red head?
 
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A thought occurred to me the other day. Considering there's suppose to be 8 new weapon types could this not be a fist weapon/Ash of War but possibly a greave type weapon? Another thought, what if wearing that particular armor set changes your moves? A couple of armors will buff certain incantations, so is an armor set that alters one's move too far-fetched?
The only examples of armor in the game's series that change the attacks of the player I can think of are, kirks spiky armour that does a tiny amount of damage when you roll, butterfly armor from ds2 which poisons enemies when they stand next to you, and increases the distance you can jump, the dragon stones (ds3) which turn you into a dragon and make you able to do pretty useless attacks, and the worm thing that replaces your head (ds1) changing your kick. I think changing your attacks is an ok idea but not very relevant when your character's movements are as restricted as they are in Elden ring. you can't fly or swim or crawl or whatever so giving armours abilities that change movements is kinda meh,.. whats cooler are ashes of war. that way skills aren't locked behind an ugly armour set.

I really want more Ashes of Wars that allow you to break the game by skipping areas allowing you to jump out of bounds, and such.
(being able to jump out of bounds makes for good challenge-run videos such as the DS2 no talking run)
 
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My unlikely hope for the DLC is that we get to fight one of those crazy Outer Gods we keep hearing so much about.
That would reduce them into physical beings, which can be harmed (AKA not a god).

Personally, I can't wait for the cutscene in the DLC where Marika showers us with her Elden Piss
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That would reduce them into physical beings, which can be harmed (AKA not a god).

Personally, I can't wait for the cutscene in the DLC where Marika showers us with her Elden Piss
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Like I said, unlikely but it would be cool. And in fairness, there’s some lore to suggest that they have some degree of physical form.
Also, fighting eldritch gods isn’t out there for FromSoft.
What’s more likely is some time travel shenanigans, seeing shit in the past when everything got fucked up.
 
We all agree that Goldmask is the worst ending right? He basically ensures that the Greater Will can’t be opposed and it’s no longer just influencing people, it straight up can control people (except for Gigachads like Godfrey). His entire ending is worshiping the worst boss of the series and making sure Marika is WORM’d.

Actually what are the plot questions in ER? The game is pretty self contained on what happened and what you do with some vagueness on the endings. Bloodborne was the only game with dlc about a deep dark secret (fitting for the inspiration). DS1 and 2 were about world building, while 3 finally answered the fan autism about the pygmies which revealed.... They were some random guys.
Did Marika have something to do with Ranni killing Godwyn? What is the Greater Will? What the fuck is Deathblight? What is the Crucible and how does it connect to Misbegotten/ Omens? What’s up with the Dragon Lord and the Giant Fire God? Miquella as a whole.
 
A thought occurred to me the other day. Considering there's suppose to be 8 new weapon types could this not be a fist weapon/Ash of War but possibly a greave type weapon? Another thought, what if wearing that particular armor set changes your moves? A couple of armors will buff certain incantations, so is an armor set that alters one's moves too far-fetched?
The only examples of armor in the game's series that change the attacks of the player I can think of are, kirks spiky armour that does a tiny amount of damage when you roll, butterfly armor from ds2 which poisons enemies when they stand next to you, and increases the distance you can jump, the dragon stones (ds3) which turn you into a dragon and make you able to do pretty useless attacks, and the worm thing that replaces your head (ds1) changing your kick. I think changing your attacks is an ok idea but not very relevant when your character's movements are as restricted as they are in Elden ring. you can't fly or swim or crawl or whatever so giving armours abilities that change movements is kinda meh,.. whats cooler are ashes of war. that way skills aren't locked behind an ugly armour set.
If only Commander Niall's prosthesis was an actual leg piece.
I'd be surprised if it was a moveset tied to armor. They could probably do it considering that they sort of had that in Sekiro with the combat arts there. From has a history of implementing rough versions of future mechanics so it's not outside the realm of possibility. I don't think it would mesh well with the existing AoW system. I always like it when armor is more than just defensive stats though.
Going too deep into tying movesets to gear or just as assignables is Nioh territory, which is fine but in a game where most weapons are unique, those systems are probably mutually exclusive.
I still think they were just assigning the kung fu moveset to the bare fist and counting on nobody noticing there wasn't a weapon (obviously someone was gonna scrutinize it).
Also, here's a video of a guy I used to roll with doing exactly that: assigning the bone fist moveset to the caestus before the dlc with it came out
The only other alternative I can think of is that it's some kind of self buff spell that only works while barehanded or with fist weapons? That seems awkward to me.
 
The only examples of armor in the game's series that change the attacks of the player I can think of are, kirks spiky armour that does a tiny amount of damage when you roll, butterfly armor from ds2 which poisons enemies when they stand next to you, and increases the distance you can jump, the dragon stones (ds3) which turn you into a dragon and make you able to do pretty useless attacks, and the worm thing that replaces your head (ds1) changing your kick. I think changing your attacks is an ok idea but not very relevant when your character's movements are as restricted as they are in Elden ring. you can't fly or swim or crawl or whatever so giving armours abilities that change movements is kinda meh,.. whats cooler are ashes of war. that way skills aren't locked behind an ugly armour set.

I really want more Ashes of Wars that allow you to break the game by skipping areas allowing you to jump out of bounds, and such.
(being able to jump out of bounds makes for good challenge-run videos such as the DS2 no talking run)
There's also the Lumenwood Covenant/Rune thingy if you want to count bloodborne.
 
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