Epic Games General Thread - Its time to talk about what the AAA gaming industry does not understand about the PC console.

Do you have some numbers for the losing pc players thing?

It's the nature of the beast. Epic doesn't release real player numbers, but games lose and gain players all the time. Fortnite has issues where they'll lose players but not replace them because of how unintuitive the game is for new players and how much the Battle Royale genre has shifted over the years. They were in a really good place a few years back (when your only alternative was to pay $30 for PUBG) but now Apex Legends and Call of Duty : Warzone are both free, more easily accessible, and much more polished entries into the genre.

Outside of the Battle Royale genre is the issue that Fortnite's audience is much younger - the issue there is that those audiences tend to switch games more frequently. Among Us is a really popular game now (and it costs, at most, $5) as are Phantasmaphobia and Fall Guys - on top of any other new game coming down the pipe. Fortnite hasn't really innovated the game all that much to a point where it's worth playing continually for some people. There's also the issue of the game being less fun to play continually, it means it's less fun to watch as well. Fortnite is still a "big" stream game, but it's losing steam and competing with the aforementioned indie titles for eyeballs (and is getting beat by Among Us, currently).

For as vital as Fortnite is to Epic's bottom line, it doesn't seem like they've really re-invested much back into it in a way that's going to have real dividends. They (clearly) aren't making much money from the Epic Game store and although they own Rocket League, they probably paid enough for it where they won't see returns for a while on it.
 
You can also tell that almost nobody's playing the games exclusive to EGS as the most basic shit doesn't get fixed.

Take Rebel Galaxy: Outlaw for instance, during their EGS exclusive time they had little to no contact with their customers and the game saw basically no patching and felt like a 1.0 at best when it came to Steam after supposedly being out for a year. Half the controllers just flat out didn't work, numerous fundamental issues that are easily fixable everywhere, and worst of all, shit like this:


Should go without saying that frivolous claims about copyright not applying can just fuck with a Youtuber or Twitch streamer here.

The devs of course locked the thread because they'd rather shift the blame on someone else than themselves. There's a number of locked threads or outright deleted threads on that forum. Why do you think there's only 13 pages of threads there? Even smaller games that have been out a couple of months often break into 30+. Reading the locked threads is honestly quite eye-opening and a fantastic example on what not to do as a developer.
 
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Oh hey, I didnt know this game was now on steam. I was kinda waiting for it and then totally forgot about it.
 
So, regarding Rebel Galaxy: Outlaw and their claim of having magically copyright free tunes, i was curious enough to kick an overworked Norwegian lawyer friend of mine a question about it.
She says the only way they could have music that's stream free and under any kind of copyright that isn't the kind of creative commons that's acceptable to play in a commercial product is that they'd have something called a synchronization license.
The kicker is that they'd specifically need a very broad one.

They would also have to call up Youtube, Twitch, and any other platform it's possible to stream on and let them know that they have struck such a deal and "please pretty please make a whitelist that disables tagging these specific songs when this game is being played on stream". Only then could they from a legal perspective claim that the music is safe to stream. Especially as of recent on Twitch getting some musical ToS strikes can be immensely damaging to your channel as it's damaging to Twitch as well. Long story short, they can end up being sued for damages. I wonder if Timmy would pay for that.
 
Decided to give Watch Dogs 2 a shot after Epic gave it away for free a while ago. Slow internet so took 2 days to download. Had an old ubi account from years ago so don't have to register again and just sync it, so far so good.

Download finishes and launching the game requires installing and launching uplay so I'm already annoyed. Then uplay tells me to download the game. What? Try using the "locate already installed game" function which is busted and doesn't work, try searching for solutions online - try pointing the download folder to the Epic folder on my system and no dice. No real solutions on ubi support forums just pethetic "we are sorry for your issues and are looking for a solutions" from the jannies.

This piece of shit actually wants me to install this fucking game twice just because their shit launcher doesn't want to play nice with Epic's shit launcher. And these companies wonder why some people would rather play cracked pirated versions of their games. The absolute state of modern PC gaming.
 
This piece of shit actually wants me to install this fucking game twice just because their shit launcher doesn't want to play nice with Epic's shit launcher. And these companies wonder why some people would rather play cracked pirated versions of their games. The absolute state of modern PC gaming.
Pirates also give more a shit about the product like putting MD5 verifications, if you already have the game and dont care about achievements just get the crack, i know how downloading games can be a pain in the ass with a shitty connection
 
Decided to give Watch Dogs 2 a shot after Epic gave it away for free a while ago. Slow internet so took 2 days to download. Had an old ubi account from years ago so don't have to register again and just sync it, so far so good.

Download finishes and launching the game requires installing and launching uplay so I'm already annoyed. Then uplay tells me to download the game. What? Try using the "locate already installed game" function which is busted and doesn't work, try searching for solutions online - try pointing the download folder to the Epic folder on my system and no dice. No real solutions on ubi support forums just pethetic "we are sorry for your issues and are looking for a solutions" from the jannies.

This piece of shit actually wants me to install this fucking game twice just because their shit launcher doesn't want to play nice with Epic's shit launcher. And these companies wonder why some people would rather play cracked pirated versions of their games. The absolute state of modern PC gaming.
It's kinda funnier since I never had such an issue with WD2 on steam. Oh sure, it launches Uplay, but the game instantly starts and just rolls with it.
 
This piece of shit actually wants me to install this fucking game twice just because their shit launcher doesn't want to play nice with Epic's shit launcher. And these companies wonder why some people would rather play cracked pirated versions of their games. The absolute state of modern PC gaming.

I assume that's mostly epic being shit and ubisoft being lazy retarded fucks. you can't start the game before it has finished downloading, and once you do you need to register it for your ubisoft account, so you can only do so afterwards. uplay only knows it's own downloads, so wants you to download it again - unless you point it to an existing installation (and that functionality wasn't even in there from the start officially, I think they put it in last year or so, before that involved some workaround). same way it happens when you re-install windows.

dunno why it didn't work, maybe epic puts their shit in different folders uplay couldn't pick up unless you point it to exactly the right one, however you'd assume a company that whores itself out to timmy tencent exclusively would have enough pull to get the epic store play nice with uplay so most normies don't even have to deal with that shit, but here we are. fuck epic can't even get their own store and client work properly half the time.
as @The tired cat said it works just fine with steam (iirc star trek bridge crew worked pretty flawlessly too at that point, but it involved some retarded shit to even purchase it with forced steam integration because it needs VR or some occulus deal, who the fuck knows), but what's to expect from a company that wants to displace steam but can't even put in a fucking shopping cart.

TLDR epic and ubisoft a shit.
 
but what's to expect from a company that wants to displace steam but can't even put in a fucking shopping cart.

TLDR epic and ubisoft a shit.
I absolutely would not use this garbage launcher if not for the free games and will never buy anything from Epic. Between GOG, Steam and Epic, Epic I have found to be the worst to use. It is slow and sluggish for some reason, takes ages to start up and like you point out has weird omissions of quality of life options present in others. Crazy that they try to compete with steam but do it in such a ham fisted shitty manner.

Also I did try pointing uplay to the Epic install folder for Watch Dogs and it still didn't work. Found some comments online suggesting manually moving all the dowloaded files to the ubisoft folder, which should let it verify and not go through a full download of all the files. I'll try that some other time. I had enough stress with these two piles of poop today.
 
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I absolutely would not use this garbage launcher if not for the free games and will never buy anything from Epic. Between GOG, Steam and Epic, Epic I have found to be the worst to use. It is slow and sluggish for some reason, takes ages to start up and like you point out has weird omissions of quality of life options present in others. Crazy that they try to compete with steam but do it in such a ham fisted shitty manner.

Also I did try pointing uplay to the Epic install folder for Watch Dogs and it still didn't work. Found some comments online suggesting manually moving all the dowloaded files to the ubisoft folder, which should let it verify and not go through a full download of all the files. I'll try that some other time. I had enough stress with these two piles of poop today.

usually uplay is smart enough to find the find the files if you point it to the directory, no idea how epic screws with the download (never used it really after the client fucked itself a second time and my free time is too precious to deal with that shitheap).
might also be some weird path issues like non-latin symbols or too long etc that could mess with it.
 
usually uplay is smart enough to find the find the files if you point it to the directory, no idea how epic screws with the download (never used it really after the client fucked itself a second time and my free time is too precious to deal with that shitheap).
might also be some weird path issues like non-latin symbols or too long etc that could mess with it.
Here's actually something funny, if you own say a copy of WD2 on steam/uplay and then apply for the free copy on Epic you end up getting another separate copy on Uplay.
 
Game launchers are annoying, retarded and fucking stupid.
I can understand wanting your games in one place you can easily navigate if its not otherwise intrusive but all these companies use it as an extra bullshit DRM layer and require running the launcher to start the game.

At least gog are good at making offline installs easy and dont force galaxy on everyone (for now)
 
Game launchers are annoying, retarded and fucking stupid.

necessary because suits are retarded and want copy protection, and if not should at least have some platform lock-in that is an advantage for the company.
like the ubisoft club which gave you a 20% off voucher for just playing and finishing your damn games (which they removed almost completely recently without adding anything worthwhile in return, thanks ubisoft).

honestly all I want is it works and what I expect from it: launching the fucking games. but half of them can't manage to do that without shitting themselves, even steam does it now after they changed library (I assume because it's now some shitty webpage, but never really looked into it).
 
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Yeah, but Valve still produces other tools you can use in games. For example Escape from Tarkov is using 'Steam Audio' with its own engine. So Valve still produces tools you can use and not have them tied to Steam. Steam Audio also has the benefits of not being tied to Steam and being completely free as well as royalty free. So there's other stuff out there you can use. So if you hate Unity's sound, you can just swap it out with Steam Audio and not have to worry about paying anyone anything. Of course, the benefits to Valve is that its basically free advertising for them.
I know this is late af, but here's another example of Valve's tools helping devs out: the online multiplayer mode for A Hat in Time uses Steam's Networking API, which re-routes players' network connections through Steam itself so that everyone can play online, regardless of their setup.
 
Looking at the games that Epic is giving away, I'm kinda surprised they have Monster Hunter on their list, mostly because I kinda doubt that games multiplayer will run well with Epic's set up.
 
Looking at the games that Epic is giving away, I'm kinda surprised they have Monster Hunter on their list, mostly because I kinda doubt that games multiplayer will run well with Epic's set up.
it isnt. that one was fake. the real games are lamer

plus i dont think monster hunter is even on their store
 
it isnt. that one was fake. the real games are lamer

plus i dont think monster hunter is even on their store
Huh, I didn't know that. Though, looking at the real list...yeaaah...these games you can get for cheap on Steam during sales or hell even on some key sites. Hell, wasn't Alien Isolation like...1$ or free on Steam like a year back or something?
 
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