Epic Games General Thread - Its time to talk about what the AAA gaming industry does not understand about the PC console.

also considering that "wait a year then you can go to steam" is only for the big guys
if you're a small team, that game is there forever
Some games from big developers stay there, too. Tony Hawk's Pro Skater 1+2 is a good example: it came out back in 2020, has still not been cracked, and remains an Epic exclusive to this day. The Fitgirl Repack of it is just the (not so great) Switch version running in Yuzu.
 
I'm... I'm not sure if we're doing a bit here or not...

Sweeney doesn't pay out the nose for games that won't make much money or games he thinks won't. Steam doesn't stop games from going on EGS, but EGS does stop games from going on Steam. If the developer wants they can have the game on both EGS and Steam to diversify their options. I could have sworn EGS put some games on sale or for free without telling a developer, but that was awhile ago and I don't trust my memory that much.
You would be correct, during EGS first sale, they put a bunch of games on sale without having any agreement with the publishers. WHich forced the devs to either remove their games from the sale or jack up the price for it.
 
If I sell 10,000 copies of a $5 game on Steam, Valve takes a 30% cut.
If I sell 10,000,000 copies of a $5 game on Steam, Valve takes a lower cut of the sales past a certain point. I don't know the exact numbers but it's true, I read it on the internet.
If you're a struggling game developer Valve takes a higher percentage of your revenue, making it harder to be a not-so-struggling game developer.
Valve has a lot of money and could be more generous to indie developers who aren't selling many copies.
Anyone who read this line and didn't realise this is a troll is an idiot.

The problem with your position that they should be more lenient to small sales games than big ones is:
A: It punishes success, and their biggest customers. The current system rewards success.
B: It promotes sending out low-quality games that won't sell well enough to soar past the threshold
C: It's not reflective of the actual reason why costs drop like that (which is because many services are actually easier to manage in bulk than in small scale, even digital ones)

Hell, I'll just use your examples.
If you sell 10,000 copies of a $5 game, that's $50,000 = 30% steam cut for 15000
If you sell 10,000,000 copies of a $5 game, that's 50,000,000 = 20% steam cut for 10,000,000

The big seller is still paying several orders of magnitude more than the little one.

Also, if your indie game is selling less than 10k units and you can't make a profit, that might be because you're a shit developer. You're either investing way too heavily in stuff that's overexpensive on a very niche game such as professional voice acting or multiple writers, or the game's just... bad. Good indie games can easily pass hundreds of thousands and get at least to the first threshold.
 
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Anyone who read this line and didn't realise this is a troll is an idiot.
Sometimes I forget that not having an approved opinion on the internet is "trolling".
It punishes success, and their biggest customers.
So instead the failures get punished along with the successes?
It promotes sending out low-quality games that won't sell well enough to soar past the threshold
So if they're getting 70% they won't publish shitty games but if they got 100% they would? Weak line of logic.
if your indie game is selling less than 10k units and you can't make a profit, that might be because you're a shit developer
So shit developers shouldn't be allowed on Steam? Almost every successful developer made shitty games before they had their hit. Some were on Steam, some weren't. We should hit those people for the full 30% on their way up... why?

You're just defending the status quo. I don't know why people do it but that's all you're doing here. You refuse to see things from another perspective and we could go around and around for pages on this but I don't really care. My position is morally superior and I'll stick by it.
 
You refuse to see things from another perspective and we could go around and around for pages on this but I don't really care. My position is morally superior and I'll stick by it.
I don't know the exact numbers but it's true, I read it on the internet.
This is why I'm calling you a troll. Not the content of your arguments, but the side comments that outright contradict each other or are so obvious troll lines.
Your actual arguments are fairly standard epic-side arguments. Criticizing the status quo defenders while just as arbitrarily defending change for the sake of change, focusing entirely on the benefit of indie developers (most of whom probably made more money on Steam than they did on the EGS anyways), ignoring the stumbling point that obviously people are going to call the option that makes them more money more fair for them regardless of the actual fairness, all the usual. And it's very telling that you go for this:
We should hit those people for the full 30% on their way up... why?
And you include two of the ABC points I made, but you don't include the A or the B line starters and you completely avoid point C, which actually answers your question; that it is cheaper to handle things in bulk than it is to handle it in smaller groups.
 
You're just defending the status quo. I don't know why people do it but that's all you're doing here. You refuse to see things from another perspective and we could go around and around for pages on this but I don't really care. My position is morally superior and I'll stick by it.
It took me less than 30 seconds to find a series of posts from users unable to open their games through the Epic Games launcher seeking help...on the Steam discussion boards. Said posts are from last month.

Maybe the people who prefer Steam over the EGS just like their digital storefronts and game launchers to, you know, work.
 
It took me less than 30 seconds to find a series of posts from users unable to open their games through the Epic Games launcher seeking help...on the Steam discussion boards. Said posts are from last month.

Maybe the people who prefer Steam over the EGS just like their digital storefronts and game launchers to, you know, work.
The net is absolutely flooded with those kinds of posts and that's exactly my experience, EGS is such an embarrassing turd of a launcher it beggars belief. You would think they would use at least some of that money they have to make a stable launcher that works most of the time but I guess I'm an idiot for expecting something like that. When a cracked repack is more stable and usable than your multi million $ corporate product you might have fucked up somewhere along the line.
 
The net is absolutely flooded with those kinds of posts and that's exactly my experience, EGS is such an embarrassing turd of a launcher it beggars belief. You would think they would use at least some of that money they have to make a stable launcher that works most of the time but I guess I'm an idiot for expecting something like that. When a cracked repack is more stable and usable than your multi million $ corporate product you might have fucked up somewhere along the line.
dude, they had to get EGS up ASAP otherwise steam would take over the world because there is literally no other platforms and gaben would delete HL3 forever

or something
 
Epic is disgusting. It was never a true competitor and it's doing nothing at all to match up with Steam.

A big portion of it's users are obviously there just to inflate the numbers. EGS may have a higher % of users that have 100 or more games, but have not spent a single cent. A lot of this revenue is spent on making exclusive deals with publishers or offering free games Unreal Engine asset flips, instead of actually fixing server related features and catching up with GoG/Steam.

You don't hear any of the Steamfags bitch and moan about GOG. Why? Because GOG actually provides something (DRM free) and is a great launcher/marketplace. It doesn't push a shitty product and pay developers for exclusives/giveaways.

You would be correct, during EGS first sale, they put a bunch of games on sale without having any agreement with the publishers. WHich forced the devs to either remove their games from the sale or jack up the price for it.

That was such a fucking mess LMAO. Very unprofessionally handled.
 
You don't hear any of the Steamfags bitch and moan about GOG. Why? Because GOG actually provides something (DRM free) and is a great launcher/marketplace. It doesn't push a shitty product and pay developers for exclusives/giveaways.
It also keeps Steam from getting too oppressive just by existing, something EGS does jack about because it isn't a credible competitor. Gog is pretty small compared to Steam but is at least competing with benefit to the consumer.
 
Epic is disgusting. It was never a true competitor and it's doing nothing at all to match up with Steam.

A big portion of it's users are obviously there just to inflate the numbers. EGS may have a higher % of users that have 100 or more games, but have not spent a single cent. A lot of this revenue is spent on making exclusive deals with publishers or offering free games Unreal Engine asset flips, instead of actually fixing server related features and catching up with GoG/Steam.

You don't hear any of the Steamfags bitch and moan about GOG. Why? Because GOG actually provides something (DRM free) and is a great launcher/marketplace. It doesn't push a shitty product and pay developers for exclusives/giveaways.



That was such a fucking mess LMAO. Very unprofessionally handled.
Well, I'll disagree on the not spending part, Epic users do buy games there..but only when they go on sale and when Epic gives away those 10$ coupons. Usually, it's done by people who cannot afford some games on steam at the time.
 
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This popped up after I closed down Borderlands. What the actual fuck is this? Is Epic asking me if I'm worried the game might not have enough girldick or something?

Capture.PNG
 
I installed epic for one game and I bought said game on sale on Green Man Gaming. Holy christ the launcher is worse than Origin and uPlay though. It somehow has less functionality than either. You can't even gift someone a game.
 
I installed epic for one game and I bought said game on sale on Green Man Gaming. Holy christ the launcher is worse than Origin and uPlay though. It somehow has less functionality than either. You can't even gift someone a game.
I honestly don't get how the fuck it's so bad especially after all this time. I've seen boomers set up more functional storefronts using budget plan squarespace. I've seen better launchers that were just for one company to launch its own games, previously the gold standard of absolute shit.

Tim Sweeney needs to choke to death on a dick.
 
I honestly don't get how the fuck it's so bad especially after all this time. I've seen boomers set up more functional storefronts using budget plan squarespace. I've seen better launchers that were just for one company to launch its own games, previously the gold standard of absolute shit.

Tim Sweeney needs to choke to death on a dick.
fwiw you can redeem the games via browser and install them via legendary, I stopped caring when my launcher fucked itself a second time because timmy can't even do a simple downloader on the level of a shitty node electron app...
 
I don't understand why anyone would actually buy anything on Epic when so many other options, from piracy, other storefronts, physical copies, console ports, etc. all exist and do not involve giving that faggot; Tim Sweeney, any of your money.
 
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So, Sins of a Solar Empire 2 has been announced as Epic exclusive. I am proud to say that so far enthusiasm among the Sins of a Solar Empire community is about zero as a result. Thankfully, Tim Sweeny will be buying everyone free copies out of the goodness of his heart.
 
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