Hey everyone!! I've been gone a while and its been so fun gorging myself on this forum. You're all fucking awesome.
So I'm probably late on this, but I wanted to mention Hello Neighbor. The Beta has released and the finished product is set to release in around 3/4 weeks. If you want to get an idea for how incredibly poorly made this game is, I would recommend John Wolf's Hello Neighbor Beta video on YouTube where he talks extensively about how poorly made and rushed the game has become.
To summarize, he basically states that Tiny Build rushed the game in order to release it as soon as possible and made it a muddy disaster with zero storyline, inane puzzles that have no fluidity, purpose or intellect behind them, as well as perplexingly horrendous bugs that make it virtually unplayable as it stands right now. Here's to hoping that the game will somehow be overhauled before next month...? But that is... just not going to happen.
I mention this because Hello Neighbor came about in a very similar fashion to Yandere Sim. It found it's cult following on Youtube and was backed by Tiny Build along the way. Seeing how poorly the game appears to be as a generally finished product, I find it completely hilarious that Alex thinks Tiny Build will somehow be able to save his sorry talentless ass as they begin to take more control over the creation of this game (as Alex has stated countless times is something he wants and clearly NEEDS).
If Tiny Build couldn't do something decent for Hello Neighbor, which was a game that had some genuine promise and initially an interesting premise, they will never in a million years be able to put out Yandere Simulator as anything more than the pointless unplayable mash-up of stolen properties that it is today.